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Forums - Gaming - The greatest coop game ever, we need more games like it!

C8 said:

I'm pretty sure Left 4 Dead has "best coop game" all wrapped up. Nothing artificial only one person or the other can do - but you *need* your friends to survive because they create scenarios that a single person simply can not get out of.

That said, when I bought and then played L4D2 - I was left feeling empty, like "I played this game already, and it was fantastic the first time - but this is the same game, just with more melee weapons".

But the only thing making Left 4 Dead compelling as a coop game is that the numbers have been upped. There are so many zombies that one player cannot handle them, so what do you do? Add more players with the same abilities. Yes, you need more players to survive, but if you reduced the amount of zombies, then one player could play L4D by himself. In Guardian of Light, the puzzles are redesigned in singleplayer, because they can't otherwise be solved with only one player.

I'm not trying to belittle L4D, but Guardian of Light is a different beast, and requires you to use your characters in different ways. It's just a different kind of coop, and I like it much better than the "up the numbers"-model we see in L4D, RE5 and so on.



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d21lewis said:
Rainbird said:
d21lewis said:

Try playing The Simpsons Game, too. You might be surprised.

Seriously? O_o

Seriously!  That game gave me similar feelings to what you are describing right now.  The co-op was great and the comedy very good, too.  If you cared about the Simpsons at any point in your life, I highly recommend  it.

Hmm, I might check it out then.

@ munkeh111 and ishiki

Exactly, and I really want more.

@ Galaki

I have a girlfriend that I completed Lara Croft and the Guardian of Light with. How is that a problem?



Rainbird said:

@ Galaki

I have a girlfriend that I completed Lara Croft and the Guardian of Light with. How is that a problem?


That wasn't your problem.

... but the others...



Galaki said:
Rainbird said:

@ Galaki

I have a girlfriend that I completed Lara Croft and the Guardian of Light with. How is that a problem?

That wasn't your problem.

... but the others...

...Oh...



KylieDog said:

LCATGOL has maybe taken reign as my fav PSN game.  I've not completed all levels on co-op yet, whenever my partner and I are playing we start joking about and doing things like letting go of a rope bridge while they are crossing, or jumping over a deadly gap and dropping a bomb, then when the other player jumps over the gap blowing it so they are knocked off and die.

As long as you're having fun. But yeah, it's a pretty great game. :D



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Rainbird said:
C8 said:

I'm pretty sure Left 4 Dead has "best coop game" all wrapped up. Nothing artificial only one person or the other can do - but you *need* your friends to survive because they create scenarios that a single person simply can not get out of.

That said, when I bought and then played L4D2 - I was left feeling empty, like "I played this game already, and it was fantastic the first time - but this is the same game, just with more melee weapons".

But the only thing making Left 4 Dead compelling as a coop game is that the numbers have been upped. There are so many zombies that one player cannot handle them, so what do you do? Add more players with the same abilities. Yes, you need more players to survive, but if you reduced the amount of zombies, then one player could play L4D by himself. In Guardian of Light, the puzzles are redesigned in singleplayer, because they can't otherwise be solved with only one player.

I'm not trying to belittle L4D, but Guardian of Light is a different beast, and requires you to use your characters in different ways. It's just a different kind of coop, and I like it much better than the "up the numbers"-model we see in L4D, RE5 and so on.

I was thinking more about the scenarios where one player gets pinned down or roped etc and can not get up without being saved by a teammate - forcing you to stay close and work together.  The lone wolf approach simply will get you killed no matter how good you are because you can not prevent getting into situations where a teammate needs to save you.



C8 said:
Rainbird said:
C8 said:

I'm pretty sure Left 4 Dead has "best coop game" all wrapped up. Nothing artificial only one person or the other can do - but you *need* your friends to survive because they create scenarios that a single person simply can not get out of.

That said, when I bought and then played L4D2 - I was left feeling empty, like "I played this game already, and it was fantastic the first time - but this is the same game, just with more melee weapons".

But the only thing making Left 4 Dead compelling as a coop game is that the numbers have been upped. There are so many zombies that one player cannot handle them, so what do you do? Add more players with the same abilities. Yes, you need more players to survive, but if you reduced the amount of zombies, then one player could play L4D by himself. In Guardian of Light, the puzzles are redesigned in singleplayer, because they can't otherwise be solved with only one player.

I'm not trying to belittle L4D, but Guardian of Light is a different beast, and requires you to use your characters in different ways. It's just a different kind of coop, and I like it much better than the "up the numbers"-model we see in L4D, RE5 and so on.

I was thinking more about the scenarios where one player gets pinned down or roped etc and can not get up without being saved by a teammate - forcing you to stay close and work together.  The lone wolf approach simply will get you killed no matter how good you are because you can not prevent getting into situations where a teammate needs to save you.

But you only need other players because the game takes away your own ability to do something. Again it's a totally different structure. In LCGoL, you have two very distinct characters that need each other's abilities to make it through the various scenarios, and not because the game restrains one of you.