CGI-Quality said:
You really need to cut out this bullshit about bankruptcy. Had the game been a disaster on sales, you may have validity. But since you have a known history of trashing this game, and the game is FAR ahead of it's original projection, that's just not making sense. |
What I do know is the videogame industry has this resentment or envy of the movie industry, and there is a push to try to create a movie-like experience in games. This is a major reason for production costs going up regarding games, combine with the industry whining about how used games are harming them, and Kotick going off how he can repackage cut scenes as a movie for people to watch. The industry is operating on razor thin profits, because it keeps driving production costs up. How many games do you think will be profitable if the average budget is $100 million to make a game? What I do know is BOARDGAMES are a lot less money to develop, and generally have greater replayability than the wannabe movie.
Please go and argue how the videogame industry is in fine shape from a profitability standpoint. I would like to hear your argument regarding this. I said profitability, not REVENUES.









Instead of laughing at them the industry really sould learn from them. Several game genres has their roots in board games after all.