well the reason we are starting to have these online passes is because of you used game buyers. Just buy the brand new copy. It is usually only $5 more and you get that new fresh smell :)
well the reason we are starting to have these online passes is because of you used game buyers. Just buy the brand new copy. It is usually only $5 more and you get that new fresh smell :)
Ok, so you're using this whole satisfied thing saying it is the developers job to satisfy the customer. I think this is sort of a flawed argument. When you are purchasing a game, while you may be paying to have a good experience with the game, the developer is not promising that you will get this with their game. I'm not necessarily pushing that this whole added cost for used buyers thing goes through, but the argument against it should not be based on satisfaction.
Money can't buy happiness. Just video games, which make me happy.
Barozi said:
ah a good sign for me. People are always getting agressive when they don't have anymore good reasons. You're losing this conversation :)
As for my reply just read what I posted earlier or read KylieDog's post. The problem is that you simply don't know what you like, which is again not even close the fault of the developer.
@Mr Khan There are publisher who use dedicated servers on consoles and even if not, why are people paying $15 each month for MMORPGs, but not for shooters ? |
MMOs are a service more than a product, especially MMOs that don't have an offline mode. Console games have always been products, not services. Publishers want to sell services, but we shouldn't let them, as it would reposition them over us disadvantageously.

Monster Hunter: pissing me off since 2010.
Severance said:
yessir from a game copy, thats still the same as a used copy. |
Obviously, you don't get it because this response has absolutely nothing to do with your original point or my reply.
whatever said:
Obviously, you don't get it because this response has absolutely nothing to do with your original point or my reply. |
my original post is about there isn't any difference between pirated and used games.
and this response is about there isn't any difference between pirated and used games.
- Wasteland - The Mission.
Severance said:
my original post is about there isn't any difference between pirated and used games. and this response is about there isn't any difference between pirated and used games. |
What does it matter where a pirate gets his game copy? It could be from a new or used game. It has nothing to do with the difference between used and pirated games. They are clearly different, as I've outlined.
So I contacted Blizzard, and for those of you who want a game like this, it's called SC2. The CD Key can have only 1 account and is permanently linked to this account and cannot be sold.
Money can't buy happiness. Just video games, which make me happy.
i think both sides have provided valid points and some invalid ones as well.since the online pass system caters to the multiplayer online component(for now) ,analogous comparisms to used car sales and the likes would, if absolutely necessary , apply only to a single player game or component which in this case is intact and not tampered with ...yet.citing morality as reason to justify you arguement isnt the way to go since it is a subjective term and the only moral codes a business needs to follow would be the law ,which they havent broken(not any that i know of anyway...if not the case please bring it to my notice...for real) businesses are usually run to make a profit and this online pass system is one way of making a buck.that much is a fact. people seem to be infuriated with online passes since their belief is that game companies dont deserve money from used games sales and in the process they inadvertantly state that the money should be exchanged only between the buyer and the seller, which fits into the traditionl business paradigm which includes items like books,dvds,cars, etc and up until now video games. the companies cite the that they want the customers who pay them( buy first hand) to experience it the best way possible.this would by analogous ,albiet very loosely, to a royalties system.from a moral point of view,it may be outrageous but from a business point of view,it seems like a solid way to generate additional profit from the sale of used games.keep in mind that business companies have only one main goal in mind,turning a profit and considering them as your best friend and applying moral values to their conduct is pointless especially when they are within the law. comparing used games sales to piracy is redundant since there is no monetary exchange in the latter .just because the developers arent getting money from used game sales doesnt mean that we are stealing ,we just dont consider them to be relevant parties .all they are trying to do is be part of the market,and this would lead to a further division of of profit among the involved parties.the most predictable out some would be a further drop in used game prices , the missing value merely transported into the game developers pockets.i believe the net value to a buyer will be more or less the same. since this is a new business model,its fate will be decided by the number of people that end up going for it,as do most decisions within a democratic society. in most likelihood it will go through since we have already been coerced into buying dlc's(some of which are of questionable value),end up paying more for ps3 and xbox360 versions of the same games compared to pc versions. people citing that its only $5-10,are just the ones who dont care since they can afford it and dont have a strong opinion based on valid reasoning.the whole arguement was based on the principle of the matter not the cost. though i have bring to notice its impact on xbox360 and psn would differ slightly since 360 owners already pay to play online,which complicates matters a bit. in the end like SQUILLIAM concisely said you can only exercise your choice,buy it or skip it and hope it makes a difference,other than that ,ranting about it wont yield any results other than to release some pent up emotion.....which i guess isnt necessarily a bad thing provided one doesnt go overboard.
I don't think it's terrible that they do this, and as long as it stays at a reasonable price, I'm fine. What I do think is that his reasoning is just all wrong, which is why I think it appears the naysayers are winning this battle.
Money can't buy happiness. Just video games, which make me happy.
| Severance said: Can you explain to me how Used game sales is any different than pirating? one gives the money to the previous owner / the guy at the store. the second is not give money at all. both lead to the publisher / developer not getting anything in return , and to whoever replied to me, i clearly said "support your favourite developer" , its not a charity , its not serving , its not blindly giving money away, its SUPPORTING your FAVORITE developer, so that they make more games you enjoy. |
Developers do not get any money from used game sales, but the thing is that with piracy, the developer wouldn't even get a chance to sell his game because people would get infinate copies for free. Whereas with used games, the dev sold a game, and someone got tired of it and sold it. Piracy can do much more large scale damage to a game than used games can, becasue the amount of used games are limited to how many people have sold their games.
And I have no idea what supporting one's favourite developer has to do with anything in this discussion. People don't just buy games from one developer. Supporting one's favourite developer has nothing to do with putting up with bullshit like online passes or not.
I LOVE ICELAND!
