scottie said:
oniyide said:
until motion controls can be PROPERLY adapted for ALL genres of games the standard controller is still the best
|
So Motion controls became the best years ago!
Without mentioning the words keyboard, or mouse, describe how a standard controller is better for a particular genre.
|
When I want Travis Touchdown to swing his sword on the 360, I press Y.
When I want Travis Touchdown to swing his sword on the Wii, I have to slash my arm three times before I get a reaction.
I've also played Brawl on the Wii, it's a horrible mess with the Wiimote and it's disgusting that Nintendo allowed it to release without giving away a normal controller with it. I don't have any problems playing Street Fighter, Tekken or SoulCalibur on my Dualshock 3.
The only shooters I have played properly on the Wii are Ghost Squad and Red Steel, based on them two, the controls aren't too great. They are bad games though, so I'll give the Wiimote the benefit of the doubt.
I also doubt a game like Demons Soul's could be played very well with the Wiimote. The game requires precision and that's something the Wiimote can' provide. It's also an extremely engaging game, it uses all the buttons on the standard controller, unless you want to use the inaccurate motion controls, then the Wiimote doesn't have the buttons to satisfy that certain player.
Plenty of games can't be played with Motion Controls, it also doesn't help that the Wii drops out of sync and you have to recalibrate while your still in the game. I didn't mention any other motion controller because I've only played with the Wiimote, but I'm guessing the Move and Kinect will suffer from the same problems.