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Forums - Sales - Pachter : SONY's Playstation MOVE sold "WELL BELOW Expectations"!

 

Pachter : SONY's Playstation MOVE sold "WELL BELOW Expectations"!

Pachter who'd be dumb en... 240 48.88%
 
I agree with Pachter, I'm disappointed 176 35.85%
 
Meh At least Ps3 hardware sales were great! 75 15.27%
 
Total:491

Didn't Sony themselves say that they didn't expect it to be a big seller?



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darthdevidem01 said:
irtz said:

What? what is below expectation i didnt expected it to break even 100 k




Lol :P



While I think that Patche is 100% full of shit I do feel that Move is underpreforming.......based on what WE know. Who knows what is going through Sony's mind or what their game plan is.



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Alby_da_Wolf said:
whatever said:

Wait, did Patcher just violate NPD's new policy by revealing how much the PS3 sold?  312,000 is not bad.  Wii is really in trouble it seems now.

I don't know if I understood correctly, but NPD's new policy should be that they won't release anymore to the public monthly data, but their paying customers can.

I thought it was that each company could release their OWN figures only.



theprof00 said:

Didn't Sony themselves say that they didn't expect it to be a big seller?


If you mean Move they said they expected it to be a slow growth sales curve.  I'm sure they want it to be a big seller, but Sony didn't seem to expect a big, front loaded launch but more a lot of legs.



Try to be reasonable... its easier than you think...

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Sony did the same thing with Move as they did with the ps3, released it before their good games were done 



Cunning_Linguist said:

The contents is irrelevant really, I'm merely pointing out that analysts make comments based on their own predictions and the results compared with said predictions. In this guys eyes Reach failed when the rest of the world sees otherwise.

Not necessarily. How do you define success? The game sold more than its predecessor? The game sold more units than any other game at the time? The game made profit? The game sold more than the competition? From an analysts' standpoint, Halo Reach should have sold at least to the same percentage of customers as previous Halo 3? If you take the last definition as your definition of success, then Halo Reach is a complete failure as it sold the same numbers to a customer base almost/(over?) twice as big....(yes I know that definition is at least unfair if not incorrect but we are talking "analysts like Pachter" here.



whatever said:
Alby_da_Wolf said:
whatever said:

Wait, did Patcher just violate NPD's new policy by revealing how much the PS3 sold?  312,000 is not bad.  Wii is really in trouble it seems now.

I don't know if I understood correctly, but NPD's new policy should be that they won't release anymore to the public monthly data, but their paying customers can.

I thought it was that each company could release their OWN figures only.

Yes, it could make sense if they were the only NPD customers: but why on earth should an analyst, or any other person or enterprise third from both NPD and manufacturers and that have as part of their job to release their own analyses, buy data from NPD if then they cannot use them to back their statements?



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drkohler said:
Cunning_Linguist said:

The contents is irrelevant really, I'm merely pointing out that analysts make comments based on their own predictions and the results compared with said predictions. In this guys eyes Reach failed when the rest of the world sees otherwise.

Not necessarily. How do you define success? The game sold more than its predecessor? The game sold more units than any other game at the time? The game made profit? The game sold more than the competition? From an analysts' standpoint, Halo Reach should have sold at least to the same percentage of customers as previous Halo 3? If you take the last definition as your definition of success, then Halo Reach is a complete failure as it sold the same numbers to a customer base almost/(over?) twice as big....(yes I know that definition is at least unfair if not incorrect but we are talking "analysts like Pachter" here.

Anything that makes an overall profit is successful, but that doesn't mean it's as successful as it should of been or as successful as the company wanted, halo reach was successful but it had a massive ad campaign and install base in the series, personally I just think people are finally realizing it's just the same shit again and getting tired of it, and rightly so, but those analysis aren't that down to earth



unknown_soul89 said:
drkohler said:
Cunning_Linguist said:

The contents is irrelevant really, I'm merely pointing out that analysts make comments based on their own predictions and the results compared with said predictions. In this guys eyes Reach failed when the rest of the world sees otherwise.

Not necessarily. How do you define success? The game sold more than its predecessor? The game sold more units than any other game at the time? The game made profit? The game sold more than the competition? From an analysts' standpoint, Halo Reach should have sold at least to the same percentage of customers as previous Halo 3? If you take the last definition as your definition of success, then Halo Reach is a complete failure as it sold the same numbers to a customer base almost/(over?) twice as big....(yes I know that definition is at least unfair if not incorrect but we are talking "analysts like Pachter" here.

Anything that makes an overall profit is successful, but that doesn't mean it's as successful as it should of been or as successful as the company wanted, halo reach was successful but it had a massive ad campaign and install base in the series, personally I just think people are finally realizing it's just the same shit again and getting tired of it, and rightly so, but those analysis aren't that down to earth

My original point seems to have been lost due to me using halo as an example so I'll clarify. Analyst interpretations of success and failure may be very different to those of the manufacturer of a product simply because they have different projections or predictions of what result to expect. Therefore, while in the eyes of Pachter Move underperformed based on his projections, if it met Sony's projections then as far as they are concerned it has been a success.

My point is that Pachter's declaration of Move success/failure should be taken with a grain of salt, especially as Sony stated before release that they expected a slow start and therefore it will take some time before any real credible statement can be made on its success