By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Just dance 2 review from ONM.. ouch..

...well maybe not.

Like its chart-topping predecessor, Just Dance 2 is based on a very simple idea. All you have to do is follow the dance on the screen, with your Wii Remote in the hand that's highlighted on the dancer.

And what a selection of music it is with far more variety than you'd usually see in a music game. As long as it's danceable, it's ripe for inclusion, so you'll find yourself gyrating along to the music from Austin Powers, and Jump In The Line from Beetlejuice, as well as poppier tunes from Ke$ha and the Pussycat Dolls. There are some really playful touches to the choreography, making every song worth exploring - we nearly died laughing during the twinkle toes ballet portion of A-Punk by Vampire Weekend. But while most of the music is licensed, there's still the odd cover version which isn't the same as dancing to the real thing.

Just Duet
Duets are the biggest new addition: some songs allow two people to perform complementary moves, or two pairs in four-player mode, while the new Dance Battle modes pit you against your friends in a series of mini-games. We liked the idea of Simon Says, where additional instructions appear at the side for extra points, but there were only a few things to try.

Just Dance 2's only problem is the same as in the first game: there's almost nothing for a solo player to do. The Just Sweat system, designed as a fitness aid, is woefully simplistic so don't expect it to carve those cheeseburgers from your waistline.

Still, this is a party game. There's nothing sophisticated under the hood but the choreography is great fun and the music selection is brilliant

 

72%


http://www.officialnintendomagazine.co.uk/article.php?id=20505



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Around the Network

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...


They gave the first one 40% so  I thought Just dance 2 is a improvment even if it does get 50% or 60% on meta, it's a improvment over the first one.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Thats a good score,onm gave samba de amigo 71% and Just Dance 50% i think.I am definately going to pick this up .



Nintendogamer said:
Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...


They gave the first one 40% so  I thought Just dance 2 is a improvment even if it does get 50% or 60% on meta, it's a improvment over the first one.

Why is that "OUCH"? lolololololol!



All hail the KING, Andrespetmonkey

Around the Network
Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...

49 to be precise.



Ubisoft have probably realised that it's a franchise worth backing, so it looks like it's been given a higher budget and more dedicated dev time. It's always good to see new franchises grow.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Boutros said:
Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...

49 to be precise.

50 if we round up to the nearest 10

But 0 if we round to the nearest 100



All hail the KING, Andrespetmonkey

darthdevidem01 said:
Boutros said:
Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...

49 to be precise.

50 if we round up to the nearest 10

But 0 if we round to the nearest 100

Precision is the key to success.



Boutros said:
Demotruk said:

Eh, the original had a metacritic around 40, so that's a quite high review relatively speaking...

49 to be precise.


Plus or minus 10 off the top of my head error



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.