This is a sales discussion analyzing sales trends. There's plenty of other topics to argue about which one is the better game; if you want to do that, go to one of those. Not this one. This one is about sales.
I want to preface this by saying that it has been suggested in the past that VGChartz may consistently overtrack Twilight Princess numbers, week in and week out. I, myself, cannot comment on that sort of thing. I work with the numbers that I'm given; if Brett comes in here and corrects me, then I'll change the basis of this argument. Until that point, this discussion uses VGChartz numbers as its base.
To begin:
CHAMPION

The Legend of Zelda: The Ocarina of Time
Sales: 7.60 million (4.08 Americas, 1.46 Japan, 2.06 EMEAA)
The Legend of Zelda: The Ocarina of Time is the best-selling game in its series and has been so since its release over ten years ago. The game is considered a modern classic, the single bar against which other Zelda games must be compared in terms of both success and quality. Nintendo has known this for a long, long time, and has been striving to improve on its formula ever since. Whether or not they've succeeded is up to debate, but one thign is definitely true: up to now, no Zelda game has managed to sell better.
CHALLENGER

The Legend of Zelda: Twilight Princess
Sales: 7.25 million (4.26 Americas, 0.64 Japan, 2.35 EMEAA)
The Legend of Zelda: Twilight Princess is the second highest-selling game in its franchise, the first entry that was multiplatform at release, and unlike its predecessor it continues to sell to this day, almost four years after its initial release. In the past charted week it sold just under 6,000 units, and it has been charting at that level or just under it for the past two years. It has managed to sell 130,000 units since June, and does not seem likely to stop selling in the immediate future.
The question, and the reason for this topic, is this: Could Twilight Princess eventually outsell the original release of Ocarina of Time? It would need to sustain its current sales pace for another 60 weeks, assuming no significant boosts or drop-offs, which may or may not be possible in the wake of Skyward Sword finally seeing its release. However, it must be considered that there are still circumstances that could boost its total sales: release in new territories (like Russia, eventually), being part of a Player's Choice lineup (like Ocarina itself was later in life), on and on. But will any of that happen?
Let us discuss this.
Oh.
Right.
And the first of you to say "Maybe, but it should sell a LOT more on the Wii's userbase" is getting figuratively kicked in the mouth with my figurative boot.







