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Forums - Nintendo - Wii 'could be in trouble' post-Christmas - Iwata

 

Wii 'could be in trouble' post-Christmas - Iwata

Wii will continue to be s... 69 17.97%
 
It's true Wii has peaked 193 50.26%
 
Let's hope not 25 6.51%
 
Wii will be on the market for years to come 33 8.59%
 
We need Super Wii 64 16.67%
 
Total:384
theRepublic said:

axt113 said:

No you're still wrong, a console maker doesn't need to have a wide library, they can focus on games that sell hardware, third parties exist for a reason let them focus on the games that don;t push hardware, I'm afraid you have no understanding of the VG business, and the fact is, your plan has been shown as flawed and a failure, resltng in wastes of resources and lost momentum

What is a system seller?  A game that appeals to people who have not yet bought the console so much that they by the console.

Why haven't those people bought the system yet?  Because the games do not appeal to them.

Solution?  Make games with different appeal.  Different.  Diversity.

You can't make the same types of games over and over expecting the same results.  You will only see diminishing returns.

But that is not to say that the goal of every game should be to grow your base.  If you never follow up with similar games to your system sellers, you will not have happy customers.  Why should they buy your future consoles if you can't deliver?  The very goal of some games is to satisfy existing consumers.  Some games exist just to test an idea in the market place (This can go horribly wrong if handled incorrectly, but that is a different topic).

As a business, there is also such a thing as efficient use of your resources and maximizing profit.  Keeping teams busy, putting your people in positions to use their expertise, and reusing existing company resources are all examples of this.

Thank you theRepublicaxt113, I'm having a hard time deciding whether you are one of the best trolls I've seen or whether you are serious.  Do you work for Activision?  You are essentially describing their business strategy.

Not to be malicious, but what are you're ideas of system sellers for the Wii?  Off the top of my head:  Wii Sports (duh), Wii Sports Resort, NSMB, Smash Bros, Mariokart and Wii Fit.  You could argue that Mario Galaxy and Twilight Princess were as well, but probably not according to you.  They were wasted development money.

Let's just say that those 6 titles are the only "system sellers" worth dumping cash into.  How would that not dry up eventually?  You don't think people would tire of a Mario Kart title every 1-2 years?  NSMB every 1-2 years?  Oh and maybe NSMB was a system seller but you have to realize that it released right at the peak of the buying season when Wii has ALWAYS sold well.  Can you really attribute most of those sales to NSMB?

Doesn't matter I suppose.  I think we'll get at least a partial reveal of the Wii's successor this E3  to set the stage for a spring 2012 release.  I believe Nintendo will follow a similar pattern to the 3DS as far as release goes.  I'm sure a good portion of their internal dev teams are well underway with software for the next console.  Nintendo is tough to predict but I think that this will be the last big holiday season for the Wii.  One way or another Nintendo, would you please give me a new Pikmin game to play with my wife?  Unless axt113 has his way.  Then I'll be playing another Wii Sports sequel. )-:



"Some of you are thinking that you won't fight. Others, that you can't fight. They all say that, until they're out there."
--
PIKMIN FAN CLUB MEMBER

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I think the WIi is in trouble now. However only really in the sense that it is starting to displease shareholders. As a growth machine, things are looking a little down. Software sales are only fractionally higher than either PS3 or Xbox 360 and overall revenue will be smaller. I hate these words, but I guess most of the people who want a Wii or will want a Wii have either got one or decided against getting one.



Tease.

Squilliam said:

I think the WIi is in trouble now. However only really in the sense that it is starting to displease shareholders. As a growth machine, things are looking a little down. Software sales are only fractionally higher than either PS3 or Xbox 360 and overall revenue will be smaller. I hate these words, but I guess most of the people who want a Wii or will want a Wii have either got one or decided against getting one.


That assumes there is some kind of ceiling. Not to mention EVERY YEAR of the Wii got that kind of comment. It's just dumb. All it proves is that right now the current crop is not as appealing, so more killer apps are needed.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Squilliam said:

I think the WIi is in trouble now. However only really in the sense that it is starting to displease shareholders. As a growth machine, things are looking a little down. Software sales are only fractionally higher than either PS3 or Xbox 360 and overall revenue will be smaller. I hate these words, but I guess most of the people who want a Wii or will want a Wii have either got one or decided against getting one.


That assumes there is some kind of ceiling. Not to mention EVERY YEAR of the Wii got that kind of comment. It's just dumb. All it proves is that right now the current crop is not as appealing, so more killer apps are needed.

I doubt that the Wii market will revitalise it doesn't look to be on the cards at all. Nintendo doesn't seem to think so either, especially given the fact they have lowered their expectations for Wii sales for financial year. I don't really see any major killer apps coming and I don't really see any price cuts coming either.



Tease.

Are people still droning on about Wii tracking above PS2? Here's why (in my opinion) the Wii will never outsell the PS2;

1: Low entry price leaves less leverage through price cuts.

2: Lack of support, the PS2 had the best 3rd party support any other console has ever had.

3: Fastest selling console ever, yes, but also sharpest decline of a market leader ever, hardly good news.

4: Competiton, the PS2 will end up having sold near 600% more than the runner up from last gen, the Wii is nowhere near this number and never will be.

5: Hardware gap; the Wii is significantly weaker in terms of hardware, which directly links to point number 2 and makes the choice for developers either Wii or PS3/360/PC. Yes, the PS2 was weaker than both the GC and the X-box but not anywhere near the massive chasm between Wii and HD consoles.

6: Image; unlike the PS2, the Wii is considered a toy and a childrens console (I'm not saying it is, mind you).

7: Failure to embrace media technology; Nintendo persists in their ways and refused to make use of both HD and 3D this gen, and in that regard can hardly be considered a candidate for any longevity awards. This paired with the weaker hardware makes it appear lackluster.

8: Functionality; in a world where gadgets gain more and more features, it seems strange to build a console that does not play something as rudimentary as a DVD (hackers made it possible, not Nintendo), have virtually no storage possibility and a terrible online service. Everything happens online now, everything.

9: Revisions, or lack thereof. The Wii has yet to make any significant additions to their console or produce a slim version, this has been shown to boost sales incredibly for both the PS3 and the 360, changing the color of the console hardly helps push hardware at length.

10: Price of games and peripherals, the PS2 had cheap peripherals and accessories, the Wii certainly does not and it has no Platinum or Classics system for software, effectively leading to games staying full price long after launch, even after having sold millions. Super Mario Galaxy (the first one) still costs 75-80% of full price here in Norway, as an example. Controllers are incredibly expensive, three extra controllers and a multitap for four player coop play on the PS2 set me back the equivalent of 200$ when it (multitap) was available while three extra Wiimotes and Nunchucks will set me back 300$ without counting Wii Motion or chargers (the numbers will reach 450$ then).



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Mummelmann said:

Are people still droning on about Wii tracking above PS2? Here's why (in my opinion) the Wii will never outsell the PS2;

1: Low entry price leaves less leverage through price cuts.

2: Lack of support, the PS2 had the best 3rd party support any other console has ever had.

3: Fastest selling console ever, yes, but also sharpest decline of a market leader ever, hardly good news.

4: Competiton, the PS2 will end up having sold near 600% more than the runner up from last gen, the Wii is nowhere near this number and never will be.

5: Hardware gap; the Wii is significantly weaker in terms of hardware, which directly links to point number 2 and makes the choice for developers either Wii or PS3/360/PC. Yes, the PS2 was weaker than both the GC and the X-box but not anywhere near the massive chasm between Wii and HD consoles.

6: Image; unlike the PS2, the Wii is considered a toy and a childrens console (I'm not saying it is, mind you).

7: Failure to embrace media technology; Nintendo persists in their ways and refused to make use of both HD and 3D this gen, and in that regard can hardly be considered a candidate for any longevity awards. This paired with the weaker hardware makes it appear lackluster.

8: Functionality; in a world where gadgets gain more and more features, it seems strange to build a console that does not play something as rudimentary as a DVD (hackers made it possible, not Nintendo), have virtually no storage possibility and a terrible online service. Everything happens online now, everything.

9: Revisions, or lack thereof. The Wii has yet to make any significant additions to their console or produce a slim version, this has been shown to boost sales incredibly for both the PS3 and the 360, changing the color of the console hardly helps push hardware at length.

10: Price of games and peripherals, the PS2 had cheap peripherals and accessories, the Wii certainly does not and it has no Platinum or Classics system for software, effectively leading to games staying full price long after launch, even after having sold millions. Super Mario Galaxy (the first one) still costs 75-80% of full price here in Norway, as an example. Controllers are incredibly expensive, three extra controllers and a multitap for four player coop play on the PS2 set me back the equivalent of 200$ when it (multitap) was available while three extra Wiimotes and Nunchucks will set me back 300$ without counting Wii Motion or chargers (the numbers will reach 450$ then).


I think Wii may finish with a LT sales of about 93M.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Squilliam said:
LordTheNightKnight said:
Squilliam said:

I think the WIi is in trouble now. However only really in the sense that it is starting to displease shareholders. As a growth machine, things are looking a little down. Software sales are only fractionally higher than either PS3 or Xbox 360 and overall revenue will be smaller. I hate these words, but I guess most of the people who want a Wii or will want a Wii have either got one or decided against getting one.


That assumes there is some kind of ceiling. Not to mention EVERY YEAR of the Wii got that kind of comment. It's just dumb. All it proves is that right now the current crop is not as appealing, so more killer apps are needed.

I doubt that the Wii market will revitalise it doesn't look to be on the cards at all. Nintendo doesn't seem to think so either, especially given the fact they have lowered their expectations for Wii sales for financial year. I don't really see any major killer apps coming and I don't really see any price cuts coming either.


That just means this year, isn't performing well, not that it can't revitalize. They just chose games that weren't killer apps to be their mid year releases.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Nintendogamer said:
Mummelmann said:

Are people still droning on about Wii tracking above PS2? Here's why (in my opinion) the Wii will never outsell the PS2;

1: Low entry price leaves less leverage through price cuts.

2: Lack of support, the PS2 had the best 3rd party support any other console has ever had.

3: Fastest selling console ever, yes, but also sharpest decline of a market leader ever, hardly good news.

4: Competiton, the PS2 will end up having sold near 600% more than the runner up from last gen, the Wii is nowhere near this number and never will be.

5: Hardware gap; the Wii is significantly weaker in terms of hardware, which directly links to point number 2 and makes the choice for developers either Wii or PS3/360/PC. Yes, the PS2 was weaker than both the GC and the X-box but not anywhere near the massive chasm between Wii and HD consoles.

6: Image; unlike the PS2, the Wii is considered a toy and a childrens console (I'm not saying it is, mind you).

7: Failure to embrace media technology; Nintendo persists in their ways and refused to make use of both HD and 3D this gen, and in that regard can hardly be considered a candidate for any longevity awards. This paired with the weaker hardware makes it appear lackluster.

8: Functionality; in a world where gadgets gain more and more features, it seems strange to build a console that does not play something as rudimentary as a DVD (hackers made it possible, not Nintendo), have virtually no storage possibility and a terrible online service. Everything happens online now, everything.

9: Revisions, or lack thereof. The Wii has yet to make any significant additions to their console or produce a slim version, this has been shown to boost sales incredibly for both the PS3 and the 360, changing the color of the console hardly helps push hardware at length.

10: Price of games and peripherals, the PS2 had cheap peripherals and accessories, the Wii certainly does not and it has no Platinum or Classics system for software, effectively leading to games staying full price long after launch, even after having sold millions. Super Mario Galaxy (the first one) still costs 75-80% of full price here in Norway, as an example. Controllers are incredibly expensive, three extra controllers and a multitap for four player coop play on the PS2 set me back the equivalent of 200$ when it (multitap) was available while three extra Wiimotes and Nunchucks will set me back 300$ without counting Wii Motion or chargers (the numbers will reach 450$ then).


I think Wii may finish with a LT sales of about 93M.


Personally, I think it will beat the PSOne and end up at around 105-115 million lifetime. For it to outsell the PS2, it would need another three full years of 2009 sales numbers or stay on the market as a force to be reckoned with (12-15 million) for five or six years.



Mummelmann said:
Nintendogamer said:
Mummelmann said:

Are people still droning on about Wii tracking above PS2? Here's why (in my opinion) the Wii will never outsell the PS2;

1: Low entry price leaves less leverage through price cuts.

2: Lack of support, the PS2 had the best 3rd party support any other console has ever had.

3: Fastest selling console ever, yes, but also sharpest decline of a market leader ever, hardly good news.

4: Competiton, the PS2 will end up having sold near 600% more than the runner up from last gen, the Wii is nowhere near this number and never will be.

5: Hardware gap; the Wii is significantly weaker in terms of hardware, which directly links to point number 2 and makes the choice for developers either Wii or PS3/360/PC. Yes, the PS2 was weaker than both the GC and the X-box but not anywhere near the massive chasm between Wii and HD consoles.

6: Image; unlike the PS2, the Wii is considered a toy and a childrens console (I'm not saying it is, mind you).

7: Failure to embrace media technology; Nintendo persists in their ways and refused to make use of both HD and 3D this gen, and in that regard can hardly be considered a candidate for any longevity awards. This paired with the weaker hardware makes it appear lackluster.

8: Functionality; in a world where gadgets gain more and more features, it seems strange to build a console that does not play something as rudimentary as a DVD (hackers made it possible, not Nintendo), have virtually no storage possibility and a terrible online service. Everything happens online now, everything.

9: Revisions, or lack thereof. The Wii has yet to make any significant additions to their console or produce a slim version, this has been shown to boost sales incredibly for both the PS3 and the 360, changing the color of the console hardly helps push hardware at length.

10: Price of games and peripherals, the PS2 had cheap peripherals and accessories, the Wii certainly does not and it has no Platinum or Classics system for software, effectively leading to games staying full price long after launch, even after having sold millions. Super Mario Galaxy (the first one) still costs 75-80% of full price here in Norway, as an example. Controllers are incredibly expensive, three extra controllers and a multitap for four player coop play on the PS2 set me back the equivalent of 200$ when it (multitap) was available while three extra Wiimotes and Nunchucks will set me back 300$ without counting Wii Motion or chargers (the numbers will reach 450$ then).


I think Wii may finish with a LT sales of about 93M.


Personally, I think it will beat the PSOne and end up at around 105-115 million lifetime. For it to outsell the PS2, it would need another three full years of 2009 sales numbers or stay on the market as a force to be reckoned with (12-15 million) for five or six years.

It seems Wii will sell about 18M this year making it 83M, 6M in 2011 making it 89M and 4M in 2012 then the wii successor will be with us.  Didn't Sony say they sold 130 PS1's?



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Do you really think the Wii will drop from 18M in 2010 to 6M in 2011? I don´t think it will drop that far, so 100M lifetime should be possible.