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Forums - Nintendo - Wii 'could be in trouble' post-Christmas - Iwata

 

Wii 'could be in trouble' post-Christmas - Iwata

Wii will continue to be s... 69 17.97%
 
It's true Wii has peaked 193 50.26%
 
Let's hope not 25 6.51%
 
Wii will be on the market for years to come 33 8.59%
 
We need Super Wii 64 16.67%
 
Total:384
axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going

You're hilarious. XD



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

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axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going


ah Nintendo the only publisher on the planet that could possibly be disappointed with sales of 8.91 and 4.06 million for 2 games built on the same engine and sharing assets and a budget significantly lower than just about any AAA HD game...



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going


ah Nintendo the only publisher on the planet that could possibly be disappointed with sales of 8.91 and 4.06 million for 2 games built on the same engine and sharing assets and a budget significantly lower than just about any AAA HD game...


It's the system seller aspect that counts here, even more than the sales alone.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
zarx said:
axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going


ah Nintendo the only publisher on the planet that could possibly be disappointed with sales of 8.91 and 4.06 million for 2 games built on the same engine and sharing assets and a budget significantly lower than just about any AAA HD game...


It's the system seller aspect that counts here, even more than the sales alone.


A game doesn't sell 9 or even 4 million copies without moving some hardware, and to neglect that area of the market completely would be stupid for Nintendo. I mean what would have sold more hardware the 2 Galaxy games or another Wii sports game? The games like the "Wii" titled games still sell well to this day and are still usually  in the top 50 sellers each week and are still selling consoles. Replacing them with more games of the same type doesn't seem like such a good idea especially in the longer term when they can launch titles like that to a greater effect, once sales really start to drop like now, Nintendo are releasing a new party game in the form of Wii party. Pushing games into as many markets as possible is almost always better than just serving the same section of the market with the same types of games over and over again. What Nintendo learnt this generation IMO is that branching out into new areas can pay off big time. And that means pushing out new games of new types on too the Wii. That is not to say that following up wildly successful ideas and franchises is a bad idea, getting old customers to buy new iterations is never a bad thing. Which is why games like Galaxy, other 3D mario games,  Zelda, Super smash bros, Wii party and even other M are worth putting out, as it brings in people that may not have gotten the Wii, and especially wouldn't for another Wii music title. 

To say Nintendo is stupid to publish games as successful as galaxy and to say Nintendo should just focus on one type of game and replace current good sellers with new titles rather than branch out is IMO kinda dumb.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Part of this decline is for Nintendo to blame but mostly its simple economics.

As has been stated before there simply was not enough enticing first party games from Nintendo to unlock the potential of motion controls and show third parties the way. After Wii sports and its sequel there was no other flagship new game, baring WiiFit, to differentiate the console and keep the mass market hooked. Sure NSMB was big but it could have been done on the Gamecube, the only Wii ethos that it encompased was the local multiplayer. I believe that a big aprt of the expanded audience just sort of forgot abouth the Wii

Secondly it is evident that the real power lies with thirdparties and cross-platform ports, first party games are really just the icing on the top. The Wii being so underpowered got very little in the way of competent ports and third parties didnt really have much budget left to make Wii exclusive games that werent low quality (with a few notable exceptions).

Xbox360 and PS3 are much more attractive propositions for big budget third-party projects as they offer further ways to monetize games( DLC, online multiplayer, subscriptions,) are easier to port from one to another and have the effect of 'locking in' their consumer  due to their game community orientation with friend lists and such. Furthermore third parties had built their engines, skill-sets and finances with Sony/Xbox domination in mind and the mentality of making a certain types of core games that it was too hard for them to migrate on mass to the Wii and start making quality expanded audience games.

I think there isnt much steam left in the Wii although i consider the project very succesfull for Nintendo and they should be pleased. For their next machine they need to be closer to their competitors specs, however concervative that sounds, strengthen their third party relations, and focus their first party output so that they can exploit their next machines unique hook properly (whatever that may be). Nintendo seem to already have takes some of these steps with regards to the 3DS so things look encouraging.

 

As for this Christmas, its hard to tell whether the Wii is still high up in the collective consumer mindset but the signs arent encouraging. The red Wii will probably offer a small-ish lift but I dont see the Christmas line-up as especially strong. Sure Just Dance 2 will sell 4-5 mil (or possibly more)  and so will Donkey Kong, but i dont consider the latter to be a system seller, especially in Europe. I think there is  a good chance that Wii might not come on top this year but its very hard to tell.

Personally the only Wii game I want in the rest of the year is Epic Mickey as in classic Nintendo fashion Europe is getting shafted again with Kirby  moved to next year. Also where the fuck is Cave Story!!!



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zarx said:
LordTheNightKnight said:
zarx said:
axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going


ah Nintendo the only publisher on the planet that could possibly be disappointed with sales of 8.91 and 4.06 million for 2 games built on the same engine and sharing assets and a budget significantly lower than just about any AAA HD game...


It's the system seller aspect that counts here, even more than the sales alone.


A game doesn't sell 9 or even 4 million copies without moving some hardware(1), and to neglect that area of the market completely would be stupid for Nintendo.(2) I mean what would have sold more hardware the 2 Galaxy games or another Wii sports game? The games like the "Wii" titled games still sell well to this day and are still usually  in the top 50 sellers each week and are still selling consoles. Replacing them with more games of the same type doesn't seem like such a good idea especially in the longer term when they can launch titles like that to a greater effect, once sales really start to drop like now, Nintendo are releasing a new party game in the form of Wii party. Pushing games into as many markets as possible is almost always better than just serving the same section of the market with the same types of games over and over again. What Nintendo learnt this generation IMO is that branching out into new areas can pay off big time. And that means pushing out new games of new types on too the Wii. That is not to say that following up wildly successful ideas and franchises is a bad idea, getting old customers to buy new iterations is never a bad thing. Which is why games like Galaxy, other 3D mario games,  Zelda, Super smash bros, Wii party and even other M are worth putting out, as it brings in people that may not have gotten the Wii, and especially wouldn't for another Wii music title. 

To say Nintendo is stupid to publish games as successful as galaxy and to say Nintendo should just focus on one type of game and replace current good sellers with new titles rather than branch out is IMO kinda dumb.(3)


1. Some is not what I mean here. Causing Wii sales to sell migh higher for several weeks, even months, is what those games were supposed to do, not just a couple weeks of spikes.

2. What made you think I meant they should drop them completely? They just shouldn't rely on those games as system sellers.

3. Don't use my comment to make that kind of statement, as that is NOT what I implied there.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Wii is doomed, all's right with the World



LordTheNightKnight said:


1. Some is not what I mean here. Causing Wii sales to sell migh higher for several weeks, even months, is what those games were supposed to do, not just a couple weeks of spikes.

2. What made you think I meant they should drop them completely? They just shouldn't rely on those games as system sellers.

3. Don't use my comment to make that kind of statement, as that is NOT what I implied there.

Statement 3 refers to axt113, who specifically did call both Galaxies and Skyward Sword a waste.



Khuutra said:
LordTheNightKnight said:


1. Some is not what I mean here. Causing Wii sales to sell migh higher for several weeks, even months, is what those games were supposed to do, not just a couple weeks of spikes.

2. What made you think I meant they should drop them completely? They just shouldn't rely on those games as system sellers.

3. Don't use my comment to make that kind of statement, as that is NOT what I implied there.

Statement 3 refers to axt113, who specifically did call both Galaxies and Skyward Sword a waste.


But when I quote X and then respond to Y, I make sure to first quote Y after responding to X. Helps clear up a lot of confusion that way.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

axt113 said:
theRepublic said:
axt113 said:

Galaxy 2 sold less than Galaxy one, was not a system seller and sold far, far less than NSMB, that's a flop

Really?  So Nintendo should do nothing to maintain diversity in its library or cater to massive niches within its fanbase?  Sounds like a great business strategy you got there.


Massive Niches, lol, what massive niche was activated by Galaxy?  NSMB Wii got that Niche and more.

 

Face i, games like Galaxy, Other M and Skyward are wastes , so yeah, my business strategy would have not only resulted in more sales, but would have kept momentum going

Four million is huge for Galaxy 2.  It is only 1.5 million behind Galaxy when launch aligned.

From the sounds of things, you strategy would have Nintendo fans leaving in droves.  Not every game can have the same goal or appeal.  Some games are made to diversify the library, or cater to certain groups within the fanbase.  Not every game can be Wii Sports, and if it was, you would bore the expanded audience and chase away more traditional gamers.



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