Wagram said:
Possibly it is still too early to tell?
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I had been holding out hope, but the White and Black mage classes are so incredibly powerful I am not feeling it. White mages make the only tricky part (proper healing) completely trivial. You could definitely make it a challenge for your self if you avoided a coupe of the obvious choices, and there is a unique strategy to the game that keeps you on your toes. When two people are injured trying to get the right one healed requires a moments thought for example.
Overall its still pretty fun to play. Working out the best abilities and how to best use your resources can be entertaining. The game tries to keep it on the edge of winnable, so you might get a harder time with some bad (or good depending on your perspective) luck on boss attacks.
I suppose there is still an outside shot at it getting harder, but I just don't see it. White mages start with the ability to almost fully restore the hps of your entire party every other round. I can't imagine how sickly powerful their next ability will be. Still a really fun game so far though. Story is still shaping up, but not a bad start. If you like classic RPGs the game will still be a blast, but not as great as it could have been considering Matrix made it.