With the 3DS and Wii both being majorly 3D platforms room for 2D games is dwindiling. On the GBA and DS 2D games florished. 2D games came out the ying yang and even with DS's 3D capabilities people still bought 2D games in droves infact many of DS's games are infact 2D.
Sakamoto recenlty talked about Metroid : Other M in which he said his whole development team was a 2D game development team unable to create a 3D product on their own. This got me thinking of studios like BrownieBrown and yes even GameFreak who has been taking baby steps towards 3D.
With the 3DS the main feature is seeing things in 3D, how can you make a 2D game in 3D? I don't even know if that would look good.
So the question has to be, with no more 2D console. Both Wii and 3DS are mainly 3D platforms. What will Nintendo do with all of their 2D staff? What should Nintendo do with my estimated 100+ 2D only staff?
-JC7
"In God We Trust - In Games We Play " - Joel Reimer








