Right off the bat, let me get these out of the way:
Red Steel 2- failure, Boom Blox- success, Monster Hunter Tri- success.
Now, my immediate reaction to Metroid: Other M would be that it is currently underperforming. Seeing as to how its first holiday is coming and Nintendo games usually have decent legs, I would wait on the verdict. It could die out tomorrow or manage 1.5m over the course of a year.
Xenoblade requires proper perspective. First off, it has only released in one region, and managed 150,000 there. As an RPG, it is only right to compare it to the sales of OTHER RPGs in Japan.
In the Top 20 highest-selling Wii RPGs (Japan only), Xenoblade is #8.
If it was on the 360 and sold exactly the same, it would be #5, behind Tales of Vesperia, Star Ocean, and Blue Dragon. Star Ocean, the top seller, ended at 210k.
If it was on the Ps3, it would be tied at #9. After FF13, the highest selling PS3 RPG was White Knight Chronicles at 360k.
In terms of Japanese console sales, Xenoblade is in the Top 10 no matter which console you put it on, so unless you realize how small sales in Japan are on a WIDE scale, you'd realize Xeno did not do too shabby.
http://www.siliconera.com/2010/04/08/xenoblade-unsheathed-in-june/
Squilliam was talking about revenue for Xeno earlier...when Xenoblade released, it was 6,800 yen ($73). Would I be safe in assuming it did not get a price drop until after 2 WEEKS? After 2 weeks it managed ~103,000 according to VGC - that's $7.52 million , and the other 50k trickled in some cash later. As of today (10/10/10), it is still $55 on Japanese Amazon. Revenue closer to 10 million dollars than 5 million.
If Xenoblade ever gets localized anywhere else besides Japan (50k EMEAA, 110k America would be my guess) it will be even more of a success. As it stands now, the game did good. Not great, good.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."










