SONYs Original Plan was to incorporate both the PS2s Emotion Engine chip and Graphics Synthesizer CPU chip on to the PS3 chipset for full Hardware Backwoods Compatibility just like the PS2 did with the PS1 . all 20GB and 60GB Japanese Spec and US Spec models had both the Emotion Engine CPU and the Graphics Synthesizer GPU incorporated in them but the Korean Spec 80GB models and Euro Spec 60GB models and first batch of 80GB US Spec models had the Emotion Engine CPU chip removed but still had the PS2s Graphics Synthesizer GPU with software emulation used for Emotion Engine reducing the number of compatible PS2 titles. all 40GB, 160GB had no PS2 hardware incorporated in them and all 80GB FAT medals made after the Limited Edition MGS4 Gunmetal Gary model had no PS2 hardware incorporated in the as well as all PS3 slim models.
all Backwoods compatible models allso have the ability to make unlimited numbers of virtual PS1 & PS2 memory cards and upscale the output of PS1 & PS2 Games to 1080i though the HDMI output all there is as graphics smoothing filter as well.
I have the Original Japanese 60GB model that I imported back in December 2006 the only problem is that even though all PS3 games are Regine Free all PS1 and PS2 games are restricted to NTSC-J. but I will be buying a Japanese PS2 just incase my PS3 dies.
I believe that SONY should have found a way of keeping the PS2 hardware incorporated in the PS3 because it most likely cost them some sales and would would have persuaded more PS2 fans to migrate to the PS3 earlier.
http://en.wikipedia.org/wiki/PlayStation_3
Japanese Pop Culture Otaku















