| Lafiel said: @ reasonable ) well, you shouldn't call it a "software emulation" PS3 though, because the pal and 80GB BC versions run a combinend software and hardware emulation, because the graphics chip couldn't be emulated by software.. the PS2 gfx chip was slow as hell, but it has RAM on die, which has a better bandwith than the PS3's GPU RAM - that probably is the reason why it's not easily possible to emulate it with the PS3 (it would probably have to be programmed for every game individually, which Sony deemed as a not viable) btw afaik some few games, namely the Singstar PS2 games, run on every PS3, because they are supported by pure software emulation |
It is ironic that that the original XBOX had a custom Nvidia GF3 GPU without ED-RAM and the PS2 had ED-RAM and the PS3s RSX GPU based on the G70/71 chip amounting to something in-between a 7800GTX and 7900GTX with out ED-RAM and the XBOX 360 custom ATI R520 chip essentially a 1900XT GPU with ED-RAM.
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