Note: this thread is about discussing OOT 3D's graphics. It's not about whether it's a good game or not, whether you like it or not, whether you'd rather have a new game instead of a remake or not. It's about pointing out the visual differences between the N64 original and the 3DS remake.
ALSO! The screens in this thread are meant to make a general comparison, I am aware they don't show the exact same places and/or actions going on for both versions of the game. You go and try finding exact matching screens for an unreleased one and one that released over a decade ago. You're willing to post additional screens if you come across better ones, though.
So anyway, I'm making this thread because I noticed there are quite a few ignorant people out there who seem to be under the impression the upcoming Zelda OOT 3D looks the same or only slightly better than the N64 original.
I'm here to prove them wrong.
Seriously, the game's graphics have much, much improved over Zelda OOT 64. Everything in the game is getting a makeover; from the characters to the levels themselves, and not just higher-res textures, either. The polygon count's been drastically improved, and the levels have been filled with new details like flowers, grass, plants, mushrooms and more such things. The game's gotten a complete graphical overhaul. Without further ado, here's some screens for your comparing-pleasure:
For those unconvinced, this is what Link looked like in OOT 64:
And on 3DS:
Obviously the remake's visuals go beyond the 'slight update' I've seen so many claim around here. Just pointing that out.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046