Seece said:
jarrod said:
Seece said:
jarrod said:
leo-j said:
The ps2 didn't have these issues now did it.
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PS2 didn't face a hostile industry that more or less did everything in it's power to try and push it's competition ahead of it. Indeed, PS2 found itself in the opposite position.
Wii's record breaking success literally rests entirely on Nintendo's shoulders. That's something no PlayStation or Xbox can really say, and likely never could in the future either...
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TBH whoever came out with the motion controller first would likely have seen those sales. They're not down to Nintendo it's down to the motion control, past generations put proof to that.
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Hardware sells with software. Without Nintendo software, Wii would not have been the phenom it was. Same story as with NES/Famicom, Game Boy, DS and every other revolutionary Nintendo platform.
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We'll never know what would have happened if Sony or Microsoft released the motion controller first with THEIR franchises. Nintendo name wasn't very strong in the industry prior to Wii.
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Actually, it was pretty strong with DS already. And games like Brain Training, Nintendogs, Animal Crossing WW, Mario Kart DS and New Super Mario Bros, all games that have gone on to outsell every game to ever come out of Microsoft or Sony.
Again, software drives hardware. Hardware's just a means to an end, and without Nintendo's software, Wii would've been stillborn.
leo-j said:
really ? So because nintendo never cared to really push 3rd party games on the WII as hard as sony has on the ps3, nintendo should be praised on "carrying the weight on their own"? If anything the other companies should be praised for getting 3rd party devs to jump on consoles that cost much more to develop for and have a much smaller audience than the wii does.
Now that's effort, look at sony, they're releasing more games than nintendo is times 2 or maybe even 3, and have been most of this gen..
so.. I don't get what your point is, and wii's success can't just be based off software and the fact it has nintendo 1st party ip, because the gamecube had nintendo's support, and possibly even more 3rd party big budget ip support than the wii and it didn't sell that well. So like seece says the chances of the motion controller being what made the wii the success it is, is pretty high, that and the fact it launced way cheaper than the other two consoles.
edit: Oh noez.. I responded in a thread twice in a row.. I guess that means I'm ganna get banned now..
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Are you kidding me? Nintendo's done far more to push 3rd party Wii games than Sony has for PS3 3rd parties. Mario & Sonic, Monster Hunter Tri, DQ Swords, Samurai Warriors 3... and that's not even considering DS stuff like Professor Layton or Dragon Quest IX. Sony doesn't even come close.
If 360 didn't exist, PS3 would be dead by now. Sony's lucky Microsoft saved their ass by ensuring a combined "HD format" for developers to focus on. Microsoft definitely deserves some credit though, they've really gone above and beyond for 3rd parties in general.
Nintendo though, should really be praised for overcoming the odds, and making their systems unheard of successes basically single handedly this gen. No other current console maker could do the same thing frankly, if Sony or Microsoft were ever forced to chiefly rely on their own games like Nintendo often is, neither would be in this industry today.
And again, GameCube didn't have Wii Sports/Play/Fit. Y'know, the 3 best selling Wii games, games that actually sold better than GameCube itself... it's not the Wiimote alone that sold people on Wii, it's not the concept of motion control, it was how Nintendo's games used it that did it. Wii Sports chiefly, which is why bundling it in the west was such a genius move.