Boutros said:
You mean in the CoD4 single player for example?
Well it's not the kind of innovation that affects the gameplay or the genre. It affects the whole experience. It was the first time I played a game that recreated war in such a way. So they innovated in the storytelling and the atmosphere that you can find in a video game.
If Uncharted 2 is considered innovative then I don't see why CoD4 should be considered otherwise.
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The only reason why Call of Duty 4 is considered be all/end all of COD games is because 80% of people who play it today discovered the series with part 4. For people like myself who have played COD 1 and 2, COD4 was pretty much COD2 with more shock and awe moments and modern setting.
Here is how you can tell if a game is fun and has real innovation. Imagine the same game with development budget cut by 1/2...and imagine how it would turn out and if it will still be fun.
Borderlands had some solid gameplay ideas which would be fun to play in a game with any kind of budget. However, take 15 million dollars out of COD4's developent, all the production, polish, scripted scenes, visuals of the SP campaign...gone... and what are you left with? Not much...Multiplayer would still be fun, but single player would be like a rail shooter, which is what essentially COD games really are when you look at their gameplay core.