Slimebeast said:
* They both have energy ponds.
* Gabriel's chain wip looks just like Kratos' wip.
* It's mostly ground level combat. The platforming/jumping happens only sporadically to give you a little breathing room.
* At certain intervals they stop the action at an arena to fight waves of similar monsters before the camera starts moving forward down a path again.
* The QTEs are executed the same way, both in arenas and in Boss fights.
* The Bosses are the same. For example the giant who tries to crush Gabriel with his fists is a blatant God of War boss ripoff.
* I haven't witnessed this yet but it probably has puzzles just like God of War.
Someone help me and give some more examples.
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1. THis is not unique to God of War. Hell, it's not even unique to this genre.
2. This is not unique to God of War - in fact, it originates in Castlevania! Go figure.
3. This is not unique to God of War, and has been true of every Castlevania outside of Medusa Head sections.
4. This is not unique to God of War, nor is it unique to this genre.
5. This is not unique to God of War, nor did it start in God of War. See: Shenmue, Indigo Prophecy, etc.
6. The "boss trying to crush [the hero] with their fists" has been a staple of Castlevania since the 8-bit days. There is always, always a boss like this, and it has been so for twenty years.
7. Puzzles are not unique to God of War and they ar not new to Castlevania.
You failed. You have confused genre tropes with ripping off God of War. Congratulations - you defeated yourself.