By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Khuutra said:
Slimebeast said:

Obviously God of War traces its roots to Devil May Cry so the basic concept and genre inventor is Devil May Cry.

But the latest iteration in the in the hacknslash genre, and by far the most successful one, is God of War and if you watch the videos of Lords of Shadows you will see they carbon copied God of War. Making the giant boss encounters longer and climbier and saying they got inspired by SOTC is only a bad excuse.

You are not listening. You are not trying. Your understanding of genre distinction is both stunted and persistent in ways that beggar credit or belief.

http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/

People have compared the game's combat to that of the God of War series. The platforming is similar to Tomb Raider. Some of the boss fights are highly reminiscent of Shadow of the Colossus. Are these reference points that were actively considered throughout development?

No, the phenomenon of games is ... In the movie business, people don't go up to Scorsese and say, "Hey, Goodfellas is a lot like Godfather." It's something I find a bit irritating, but I understand why people do it. I think people are inspired by other people's work. I think we should remember that Castlevania was doing many of these things that many of these games are doing 10, 15 years before they were.

We've certainly taken inspiration from the original Castlevania. We tried to create an action platformer that people, today's gamers, can understand. I don't think the comparisons are warranted. I think when people play the game properly, get into it, they're going to see they're very different games, hopefully.

I get the impression that you don't know the first thing about 3-D console action games. Tell me if you don't, if you haven't ever really played any, because right now I imagine you haven't and I wouldn't mind being corrected.

It's you who don't listen. Everything is inspired by something else, yes, but when looking at Lords of Shadows it's so obvious that the main inspiration is to copy God of War. This game would look completely different if there was no God of War. Exactly like Dante's Inferno.

I hear you when you say that Castlevania was inspired by Devil may Cry in past iterations and that's how they justify making Lords of Shadow. But fact is they saw God of War and thought that's the best way to do it so we'll do it too.

And your quota from the article is just a poor PR spin. Of course they aren't gonna admit that they copied someone else. It's like Naughty Dog would say they didn't rip off Tomb Raider because there were other games that had a hero jumping between ledges or they didn't rip off Gears of War because some other game had a cover system.