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Forums - Sony - Why are games selling so poorly on PS3?

I love how Uncharted is being written off before it even launches in Europe. Only the ****ing US sales matter apparently (Which Uncharted is not doing that badly, I might add)



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PS3 is going to boom in 2008.



 

mM

PS3 is selling games at a reasonable rate. 

If Ioi is even reasonably correct, the PS3 is selling games at normal levels in America, and selling them at ridiculous, 360-in-america levels in Europe. Japan is mediocre for everything except the DS.  

 



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Just to prove my point, I just did a calculation of worldwide software totals this week. 

PS3: 1,460,000 

Wii: 3,291,000

PSP: 639,000

 If you do the math, the Wii and PS3 totals provide very similar attach rates: there are approximately 2.2 more Wiis than PS3s in the world, while the software sold at approximately 2.1 times the rate. Very close, with PS3 AHEAD. By comparison, the PS3 sold 2.3 times as much software as the PSP, even though the PSP has around four times as much hardawre! That means the PS3 software sold at well over 8x the rate per system.

 That should put the PS3 software totals into perspective for you. PS3 is fine.  



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:

Just to prove my point, I just did a calculation of worldwide software totals this week.

PS3: 1,460,000

Wii: 3,291,000

PSP: 639,000

If you do the math, the Wii and PS3 totals provide very similar attach rates: there are approximately 2.2 more Wiis than PS3s in the world, while the software sold at approximately 2.1 times the rate. Very close, with PS3 AHEAD. By comparison, the PS3 sold 2.3 times as much software as the PSP, even though the PSP has around four times as much hardawre! That means the PS3 software sold at well over 8x the rate per system.

That should put the PS3 software totals into perspective for you. PS3 is fine.


And this is why attach rates are worthless. As a developer i would prefer to sell a game to 50% of Wii userbase than 100% of ps3 userbase, for 2 easy reasons:

-It would mean bigger sales overall, thanks to the Wii userbase.

-I would spend much less in development on the Wii thanks to the system architecture.

At the end i would end with much higher profits on the Wii.



carlos710 - Capitán Primero: Nintendo Defense Force

"Wii are legion, for Wii are many"

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The simple answer to the question "Why are games selling so poorly on the PS3?" is because there aren't that many PS3 systems out in the wild. Unless you have an unusually high attach rate, there are limits to how well a game can sell and how well most games sell. With the PS3 heading towards lifetime sales in the 30 Million range you should expect sales of PS3 games to be similar to the sales of N64, Gamecube and XBox games.



I have a question! How come Europeans buy PS3 way more than Americans? We have almost similar tastes except in sport games and perhaps party-type games (SingPop Star is like a flop here). I can understand Japan cuz they definitely have their niche group with videogames, but Europe? I would think after all the shit that Sony did to Europe I would tell them to fuck off. I now believe that Europeans are actually against American made products unlike Japan with this whole issue of them not buying foreign products in some other thread posted a while back.



What are you looking at, nerd?

@StanGable: The right question should be how come Americans buy more X360's than Europeans. And the answer is: becouse X360 is an american console and people tend to buy products made by companies based in their countries. And this also answers why X360 has no chance in Japan: it can't compete with two consoles that are 'native' to Japanese. Europe is acutally the most neutral territory as there are no Europe-based console company there.

About tastes: European like racing and footbal games much more than Americans which prefer shooters. However this isn't a problem as those kind of games are avalible on both platform with more shooters on X360.



kamil said:
@StanGable: The right question should be how come Americans buy more X360's than Europeans. And the answer is: becouse X360 is an american console and people tend to buy products made by companies based in their countries. And this also answers why X360 has no chance in Japan: it can't compete with two consoles that are 'native' to Japanese. Europe is acutally the most neutral territory as there are no Europe-based console company there.

About tastes: European like racing and footbal games much more than Americans which prefer shooters. However this isn't a problem as those kind of games are avalible on both platform with more shooters on X360.

I would have to disagree with what you just said about the 360 being bought for being an American console. Just like Japan has their specific taste in gaming, 360 nailed the type of games that a lot of Americans want, that being FPS, thanks mainly to Halo. Based on the numbers on this website, the original Xbox sold only 16 million units here in America. Worldwide was around 22 million so only 6 million were sold in other countries. However, PS2 sold close to 45 million in the U.S. alone during the same generation so you can't assume that we only buy american made consoles. Again, there was a topic probably less than a month ago where it was explained by either a Japanese person or someone living in Japan that clarified the type of products japanese people buy. Among the most popular were American fast food chains, Ipods, clothing, etc.

 So with this in mind seeing how the 360 offers basically the same games that PS3 offers in Europe, why is Europe more biased towards PS3? I'll reiterate, I feel that Europeans got screwed the most yet as of late there seems to be more demand for PS3.



What are you looking at, nerd?
StanGable said:
kamil said:
@StanGable: The right question should be how come Americans buy more X360's than Europeans. And the answer is: becouse X360 is an american console and people tend to buy products made by companies based in their countries. And this also answers why X360 has no chance in Japan: it can't compete with two consoles that are 'native' to Japanese. Europe is acutally the most neutral territory as there are no Europe-based console company there.

About tastes: European like racing and footbal games much more than Americans which prefer shooters. However this isn't a problem as those kind of games are avalible on both platform with more shooters on X360.

I would have to disagree with what you just said about the 360 being bought for being an American console. Just like Japan has their specific taste in gaming, 360 nailed the type of games that a lot of Americans want, that being FPS, thanks mainly to Halo. Based on the numbers on this website, the original Xbox sold only 16 million units here in America. Worldwide was around 22 million so only 6 million were sold in other countries. However, PS2 sold close to 45 million in the U.S. alone during the same generation so you can't assume that we only buy american made consoles. Again, there was a topic probably less than a month ago where it was explained by either a Japanese person or someone living in Japan that clarified the type of products japanese people buy. Among the most popular were American fast food chains, Ipods, clothing, etc.

 So with this in mind seeing how the 360 offers basically the same games that PS3 offers in Europe, why is Europe more biased towards PS3? I'll reiterate, I feel that Europeans got screwed the most yet as of late there seems to be more demand for PS3.


I'll mention that the 360's hardware, no matter how much you like the games, is HORRIBLE, people like to toss around the whole "BUT TEH 3 YEAR WARRANTY" and thats fine and all... for AMERICANS, hardware failures in other country's is terrible and takes forever and a half to get sorted. I'm sure you've heard that the PS3 was getting all kinds of technology awards in Europe, not so much for the 360.

That and SONY also has many different branches all developing games from different country's. Little Big Planet for example is a EU made game I believe, same with Killzone. The 360 practically only caters to Americans unless they pay other company's to produce, it's a good start, but there not exactly keeping them in the point of focus for there software, for every 10 games exclusive to the 360, 1 of them might be "geared" towards an outside region.



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