1) Software sells systems, if you're not getting software that is compelling to the market, excitement for your console wanes. Now, fortunately Wii has got a big batch of software coming up for the holidays which should give Wii a recovery but looking at the bigger picture, let's face it, nothing is going to change. Wii has already had two major software droughts (latter half of 2008 - most of 2009, and almost all of 2010) and does anyone honestly think that 2011 will be different? So far for 2011 we only know of one significant title for sure, Zelda, and given the last two years we have no reason to think there'll be much beyond that. Third parties aren't suddenly going to change, and Nintendo themselves are now divided over three platforms. With a third year of drought, barely anyone is gonna still be excited about the console.
2) Wii may still be tracking well ahead of PS2, and might thus be expected to be able to outlast it on that basis, except for one slight issue. In the late lifetime of PS2, it wasn't making the bulk of it's sales in the traditional markets like Wii has. This is Sony's biggest advantage in the games console business, they have a strong marketing and distribution presence in regions where Nintendo is not even officially selling consoles. PS2 sold over 20 million in "Other Europe" and "Others" in it's late years which appears to be an impossibility for Wii.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







