Roar_Of_War said:
You think its idiotic to believe that story adds nothing to gameplay, and that cutscenes ruin the flow of all games? It is 100% understandable to believe that, and the fact that you call it "idiotic" is insulting. You do not have to agree with it, but now you're being borderline offensive. People have a right to feel that way in general about video games. Your opinion is not fact, and yes, the other side isn't either. Please just respect it.
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mhsillen implied that story adds no positive values to games and only serves to disrupt gameplay and bring down the experience, which is not accurate at all. mhsillen brought up the PS3 as an example. It is not one-hundred percent understandable to believe such a thing, as there are numerous games that are praised for great storytelling, a lot of them helped by cut scenes. Not every game will benefit from these elements of course, however to claim that no game could benefit from them is incorrect. Anybody who would think that way is being closed-minded.
My point is that story and cut scenes can work to improve the experience of a game for a player. That has been all but proven. Whether they succeed to or not - and to what degree - is debatable, and game dependent, however.
Though I will admit to overreacting. Idiocy was not the best choice of words on my part, and so I apologize to mhsillen and the community for that.
mhsillen said:
it wasn't a PS3 slam theatrics are what a lot PS3 developers and fans like and want.
How is that idiotic it is a valid opinion that I and a lot others have. The others had thin stories and great gameplay
You like cutscenes and I don't because during cutscenes I am not playing a game, I am sorry my opinion is wearing you thin. I am responding to this thread you shouldn't take my OPINION so personal.
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Then why did you even bring up the PS3 in the context of making it's library sound as though it is compiled mostly of games featuring scenes comparable to a z-grade movie?
Unless Metroid: Other M is the first game you have ever played to feature cut scenes, I cannot think why you would be inclined to think as much. I'll assume for the sake of this argument that Metroid: Other M features poorly executed and acted cut scenes and a sloppy script. If - as a result of playing this game - you are led to believe that there are no positive outcomes to including story and cut scenes to any video games then that is ignorant and naive.
I did not say I liked cut scenes. For the most part in-fact, I'd rather cut scenes were kept at a minimal in my favorite genre's and games. I won't, however, deny that they can prove positive for the player in enhancing the experience.
I don't believe I've taken your posts so personally, or your personal opinions for that matter. You can believe if you wan't, that story and cut scenes cannot reap positive effects for games (if this is what you were implying). But that is wrong. I cannot respect such that is not correct, I will accept it for alls sake, though. If anything, it is you who have taken my posts so personally. In the beginning I asked for an explanation of why Metroid: Other M had killed the franchise. An explanation I still have not gotten. You seemed to act hastily and gave a short-sighted post that seemed to try and stick your conclusion down my throat and did not explain anything at all.