That's fairly decent numbers considering the launch line-up.
I think over time the Move will sell well. It just needs better games than whats currently available.
Prelim PS MOVE Sales IN! (140K Worldwide)!! Are you pleased?!! | |||
| AMAZING SALES | 161 | 23.27% | |
| BOOO! | 119 | 17.20% | |
| MEH! | 412 | 59.54% | |
| Total: | 692 | ||
That's fairly decent numbers considering the launch line-up.
I think over time the Move will sell well. It just needs better games than whats currently available.
Kenology said:
Why did you cut off his second sentence? Why not respond to that one. |
What sentence? I haven't cut anything out, so unless I missed an edit, I don't know what you're talking about.
makingmusic476 said:
Move is essentially a new platform, one that is still waiting for WF/WSR caliber software. Plus it's releasing five years into the console's lifespan. The two situations aren't all that comparable. Actually, this design philosophy is exactly why I predicted Move/Kinect would not come close to Nintendo's juggernauts this gen. The Wiimote was designed to facilitate Wii Sports, and Wii Sports is what initially sold the Wii. Same goes for Wii Fit and the Balance Board and Wii Sports Resort and Wii Motion Plus. The lack of any real creative vision in software design seen in the development of Move/Kinect is what will stymie their initial and longterm sales. It seems, in both cases, as if Sony/MS designed the hardware first and foremost, with little thought into what types of experiences they want to convey with said hardware. After that they just tossed it out to developers and hoped they'd come up with something cool for it. Nintendo designed their hardware to make their next killer app. Sony/MS designed their hardware for the hardware's sake, and now they are desperately trying to find a killer app. As such, the sales we've seen for Move aren't that surprising, and hardly a "complete failure". I'd say they're fairly respectable, given the circumstances surrounding the device's creation and launch. Given SCE's attitude towards Move over the past several months, it seems as if the device is primarily intended to make people go "Oh, they have motion controls too" more than anything else. In fact, the bulk of their current line-up consists of multiplat games that now have controls just like on Wii. I'd think they'd be pleased with sales like this, given what their goals seem to be. |
What? I completely disagree there.. I don't believe sony just threw the move out there just to be able to compete with nintendo, I mean if they did, they wouldn't be releasing such heavy potential AAA ip for it in the near future like SORCERY..
I hope you haven't forgotten that sony has been working on the move technology since 2004... and they definatenly did not just throw the move at developers in an act of desperation.. because the PS3 has sold nearly 40 million units, and that is nowhere near low enough to be desperate for more market share.

Rafux said:
Counter moves are for leaders, the sixaxis was indeed an attemp to counter the wii motion controls but it was a very crappy one. Now Sony is no longer the leader right now is in third place and the PS Move is an attemp to stole enough market share from the Wii so they can be in second place above MS. Thats called a flanking move. |
And what makes kinect more innovative than the eyetoy/and or Ps eye that the move comes with?

HappySqurriel said:
|
but these aren't first week sales..

leo-j said:
but these aren't first week sales.. |
For Wii Fit the number was very close to first day sales simply because it sold out nearly instantly.
Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.
Considering how much Sony was pushing it I was expecting alot more.
As it stands its pretty sad.
| SosusOCR said: Considering how much Sony was pushing it I was expecting alot more. As it stands its pretty sad. |
They didn't push it as hard as i expected either at retail/commercially only on the net, but I guess they are waiting till the fall when they have more games to tout about.

I don't see how anyone could possibly find that bad as the technology is nothing new and a mediocre Wii Sports knock-off is the best launch title. It's not something people rush out to buy first day either.

Well I think it sold more than the haters wanted it to, less than the "Movers" hoped it would and approximately what the rational people (like me) expected.
Hence none of the 3 options in the poll represent what I think about the Move sales. "Meh" is closest, but as "meh" is pejorative it does not describe my opinion accurately. It's done OK and that's it.
I think too the haters claim there's been a lot of hype and huge marketing, whereas the movers claim there's been very little of either. The truth of course is somewhere in between. A decent amount of marketing, not a lot of hype. I think sales are a little low in proportion to the extent of the marketing, but not by a big margin. I expect SOny's marketing of Move to ramp up from October on.
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