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Forums - Sony - ZOMG!!! FF VERSUS XIII TGS TRAILER LEAKED!!!

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jneul
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      jneul on 17 September 2010

      noo SE Blockeds it oh wait i found another one hehe awesome sauce, this is what you call a beast of a game DROOOOL



      it's the future of handheld

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      The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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      Rainbird
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          Rainbird on 17 September 2010
          deskpro2k3 said:
          Rainbird said:

          You guys were talking about the code as if it takes up a lot of space, but it barely takes up any. Talking about how much space AI and other code in the game will use is completely irrelevant, because it is utterly insignificant when all is said and done.

          Well next time don't assume such things. Anyways, they all add up when it is all said and done..

          The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing.

          There is more code than that in the game, but that should give you an idea of what I mean.



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          deskpro2k3
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              deskpro2k3 on 17 September 2010
              Rainbird said:
              deskpro2k3 said:
              Rainbird said:

              You guys were talking about the code as if it takes up a lot of space, but it barely takes up any. Talking about how much space AI and other code in the game will use is completely irrelevant, because it is utterly insignificant when all is said and done.

              Well next time don't assume such things. Anyways, they all add up when it is all said and done..

              The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing.

              There is more code than that in the game, but that should give you an idea of what I mean.


              ok. 3.5mb vs 40gb doesn't take up that much space, you're absolutely correct.



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              ethomaz
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                  ethomaz on 17 September 2010

                  LOL @darth anti-psp fan biased confirmed.

                  PS. I want VC2 and VC3 on PS3.



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                  jneul
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                      jneul on 17 September 2010
                      Rainbird said:
                      deskpro2k3 said:
                      Rainbird said:

                      You guys were talking about the code as if it takes up a lot of space, but it barely takes up any. Talking about how much space AI and other code in the game will use is completely irrelevant, because it is utterly insignificant when all is said and done.

                      Well next time don't assume such things. Anyways, they all add up when it is all said and done..

                      The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing.

                      There is more code than that in the game, but that should give you an idea of what I mean.

                      I will back you up lol, I'm a programmer and this is how it works GCI >> Textures >> Code, in FF's case look at FF13 there was alot of space eaten by the CGI sequences



                      it's the future of handheld

                      PS VITA = LIFE

                      The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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                      deskpro2k3
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                          deskpro2k3 on 17 September 2010
                          jneul said:
                          Rainbird said:
                          deskpro2k3 said:
                          Rainbird said:

                          You guys were talking about the code as if it takes up a lot of space, but it barely takes up any. Talking about how much space AI and other code in the game will use is completely irrelevant, because it is utterly insignificant when all is said and done.

                          Well next time don't assume such things. Anyways, they all add up when it is all said and done..

                          The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing.

                          There is more code than that in the game, but that should give you an idea of what I mean.

                          I will back you up lol, I'm a programmer and this is how it works GCI >> Textures >> Code, in FF's case look at FF13 there was alot of space eaten by the CGI sequences

                          yeah but the point i'm making is that they all add up. which he doesn't seem to get. I'm not disagreeing with him, he just has the wrong assumption.



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                          jneul
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                              jneul on 17 September 2010
                              deskpro2k3 said:
                              jneul said:
                              Rainbird said:
                              deskpro2k3 said:
                              Rainbird said:

                              You guys were talking about the code as if it takes up a lot of space, but it barely takes up any. Talking about how much space AI and other code in the game will use is completely irrelevant, because it is utterly insignificant when all is said and done.

                              Well next time don't assume such things. Anyways, they all add up when it is all said and done..

                              The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing.

                              There is more code than that in the game, but that should give you an idea of what I mean.

                              I will back you up lol, I'm a programmer and this is how it works GCI >> Textures >> Code, in FF's case look at FF13 there was alot of space eaten by the CGI sequences

                              yeah but the point i'm making is that they all add up. which he doesn't seem to get. I'm not disagreeing with him, he just has the wrong assumption.

                              ok fair enough sorry had to go look back, apology's x 10 from me



                              it's the future of handheld

                              PS VITA = LIFE

                              The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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                              Lyrikalstylez
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                                  Lyrikalstylez on 17 September 2010

                                  With the Kingdom Hearts battle gameplay, Versus just went up 100% in my Must Have book



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                                  deskpro2k3
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                                      deskpro2k3 on 17 September 2010
                                      jneul said:

                                      ok fair enough sorry had to go look back, apology's x 10 from me


                                      accepted :P



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                                      ShadowSoldier
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                                          ShadowSoldier on 17 September 2010

                                           




                                          Black Women Are The Most Beautiful Women On The Planet.

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                                          Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

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