Rainbird said:
The code is none the less completely and utterly irrelevant when talking about the size of a game. The code that forms the backbone of God of War III and which everything happens through takes up 5,3 MB of space. 5,3 MB! And the game takes up a total of 35 GB of space on the blu-ray (and that's the US version, which only has english in it. The european version is 40,2 GB). That's 0,014% of the total space the game uses, it's absolutely nothing. There is more code than that in the game, but that should give you an idea of what I mean. |
I will back you up lol, I'm a programmer and this is how it works GCI >> Textures >> Code, in FF's case look at FF13 there was alot of space eaten by the CGI sequences 
it's the future of handheld

PS VITA = LIFE
The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1







