@metallicube
agreed. I could easily have done away with the whole story cinematics.
@metallicube
agreed. I could easily have done away with the whole story cinematics.
mhsillen said:
I never got the feel that this is a metriod game. She is a weak character who has so many issues, I wanna play Samus the strong silent type. We have a game that is nothing like the previous games. IMHO But it looks like it carved out a tiny fan base |
That's called being emo and having a dude hair cut.
I got a bit further last night. Had my initial bout with Ridley that included the unjustified breakdown as well as moved past a few other 'bosses' and I am now back to sector 2 doing the clean up work Adam mentioned.
I have to admit that the breakdown was dissapointing as there really is no reason for it to happen. If it happened *after* Ridley did in .... then I could understand it. But since it is just at his sight which should be more of a FUCK here we go again moment vs a little girl breakdown crying moment; it's just not right in the story or the character.
The only other issue that has bothered me was the single shot moment that nearly killed Samus and forced her out of her suit. Not mentioning where or who to save a spoiler, but it was really impossible given Samus' abilities and suit. Could have been simply left out of that sequence and the rest would have moved along just fine.
Overall I'm still very impressed with the game and still feel its very Metroid.
There has been suit changes that do result in typical colors of other metroid games. However, the gravity suit should be highlighted colors like previous vs just a glow effect.
There has been a normal amount of backtracking and exploration to open new areas based on new capabilities. Its all pretty much the same; just a lot more story for better or worse.
the meltdown moment never bothered me as Samus was already stressed by a bunch of other stuff as well as seeing her worst nightmare back from the dead. However, we run into the wrinkle of why she never had this kind of reaction before: no characterization = no emoting as even in Fusion she was barely characterized