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Forums - Sales - Cross-generation series sales breakthroughs.

Yakuzaice said:
LordTheNightKnight said:
Michael-5 said:

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.


You're missing the point. Only Forza really fits.

Even there it was mostly due to bundles otherwise it would have been more of a gradual increase rather than quadrupling sales.

Anyways, how are we counting games that change significantly.  Fallout 3 for example.  Not sure what the first 2 sold, but I doubt it was 6 million.  Madden and Fifa/WE had a pretty big increase from the PS1 generation to PS2.  But there are so many of those games it wasn't an immediate jump.

Forza Motorsport 2 was bundled a year after it was released. By that point the game had sold about 3.5 million copies. the bundle only helped on the last 500k. It was bundled twice though (once with Viva Pinyata, once with Halo 3: ODST).



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LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:

Metroid!

Metroid Prime sold 2.83 million, and the original NES Metroid sold 2.73 million. Every other mainstream Metroid game sold 0.7-1.7 million.

Halo.

Halo 1 sold 6.43 million, and now Halo 3 sold 11.14 million, with Reach expected to better it.

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.

Super Smash Bros.

the N64 version sold 5.55 million, GCN sold 7.08 million, and Wii version is at 9.61 million and growing.

Thats all that comes to mind except for Call Of Duty.


You're missing the point. Only Forza really fits.

Metroid never broke through, and since the first game sold so closely, that means Prime doesn't have significant sales over a previous iteration.

Halo and Smash Bros broke through in the first game. Did you not read the whole OP?

I did, and 2.83 million is a break-trough. It may not be blockbuster, but it was one of the best selling Metroid games.

Also Halo and Smash Bros are just less ectreme examples. Smash Bros wasn't that huge of a game on the N64, now it's the best selling fighting games. Same goes for Halo as well.


It doesn't matter if it wasn't a blockbuster. The first sentence made it clear this is about significfant sales increase over the previous games, which the game did not have.

Plus Smash Bros sold about 5 million on the 64, which was a breakthrough, and Halo 2 had in between sales of the first and third game, showing a progression, not a breakthrough (again, already achieved by the first game).

Try looking at sales of all the games in the series you want to list.

Well 2.8 million from 1.5 million is almost double. I think Metroid Prime made a significant sales boost over past titles.

I'll accept your logic about Halo and Smash Bros. I thought they would serve as less extreme examples, but I guess you want only the big cases. So I'll retrack Halo and Smash Bros.

However after FF, GTA, CoD, Forza, and Metroid, I really can't think of any franchises that had extreme sales breakthroughs.


I meant any game in the series before it. So since the first Metroid game sold about as much, the breakthrough wasn't there.

BTW, the Halo and Smash Bros thing was related to me mentioning Mario Kart as an odd case. It also broke through in the first game, but selling so many millions more this gen showed it broke through twice. If Halo Reach achived something like 15 million sales, compared to just the 8 million of 2, that would also be a double breakthrough.

As for other series, some have been brought up already, like Monster Hunter. Didn't break a million last gen, and now is a multi-million franchise.

Yea, but Metroid kind of became a small franchise for the 10 years plus between Metroid and Metroid Prime. It only got re-sparked because of Samus's appearance in Super Smash Bros.

As for this double breakthrough, Halo 1 only sold 6.5 million, so if Reach gets 13 million does that count? Also if Brawl gets 11 million (maybe a Platnium hits?) that would be double the original. Does that count?



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Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:

Metroid!

Metroid Prime sold 2.83 million, and the original NES Metroid sold 2.73 million. Every other mainstream Metroid game sold 0.7-1.7 million.

Halo.

Halo 1 sold 6.43 million, and now Halo 3 sold 11.14 million, with Reach expected to better it.

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.

Super Smash Bros.

the N64 version sold 5.55 million, GCN sold 7.08 million, and Wii version is at 9.61 million and growing.

Thats all that comes to mind except for Call Of Duty.


You're missing the point. Only Forza really fits.

Metroid never broke through, and since the first game sold so closely, that means Prime doesn't have significant sales over a previous iteration.

Halo and Smash Bros broke through in the first game. Did you not read the whole OP?

I did, and 2.83 million is a break-trough. It may not be blockbuster, but it was one of the best selling Metroid games.

Also Halo and Smash Bros are just less ectreme examples. Smash Bros wasn't that huge of a game on the N64, now it's the best selling fighting games. Same goes for Halo as well.


It doesn't matter if it wasn't a blockbuster. The first sentence made it clear this is about significfant sales increase over the previous games, which the game did not have.

Plus Smash Bros sold about 5 million on the 64, which was a breakthrough, and Halo 2 had in between sales of the first and third game, showing a progression, not a breakthrough (again, already achieved by the first game).

Try looking at sales of all the games in the series you want to list.

Well 2.8 million from 1.5 million is almost double. I think Metroid Prime made a significant sales boost over past titles.

I'll accept your logic about Halo and Smash Bros. I thought they would serve as less extreme examples, but I guess you want only the big cases. So I'll retrack Halo and Smash Bros.

However after FF, GTA, CoD, Forza, and Metroid, I really can't think of any franchises that had extreme sales breakthroughs.


I meant any game in the series before it. So since the first Metroid game sold about as much, the breakthrough wasn't there.

BTW, the Halo and Smash Bros thing was related to me mentioning Mario Kart as an odd case. It also broke through in the first game, but selling so many millions more this gen showed it broke through twice. If Halo Reach achived something like 15 million sales, compared to just the 8 million of 2, that would also be a double breakthrough.

As for other series, some have been brought up already, like Monster Hunter. Didn't break a million last gen, and now is a multi-million franchise.

Yea, but Metroid kind of became a small franchise for the 10 years plus between Metroid and Metroid Prime. It only got re-sparked because of Samus's appearance in Super Smash Bros.

As for this double breakthrough, Halo 1 only sold 6.5 million, so if Reach gets 13 million does that count? Also if Brawl gets 11 million (maybe a Platnium hits?) that would be double the original. Does that count?


Okay, give a sort of resurgence for Metroid, but the lack of any games the previous generation still makes it muddy.

As for Halo, you're still forgetting 2 was also last generation, and again, that sold over 8 million.

Smash Bros also has to take Melee into account, and even 11 million for Brawl couldn't quite be enough.

Oh, and Mario Party, is another breakthrough. The first game was the previous top seller at 2.7 million, while DS and 8 sold over 6 million and over 7 million respectively.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:

Metroid!

Metroid Prime sold 2.83 million, and the original NES Metroid sold 2.73 million. Every other mainstream Metroid game sold 0.7-1.7 million.

Halo.

Halo 1 sold 6.43 million, and now Halo 3 sold 11.14 million, with Reach expected to better it.

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.

Super Smash Bros.

the N64 version sold 5.55 million, GCN sold 7.08 million, and Wii version is at 9.61 million and growing.

Thats all that comes to mind except for Call Of Duty.


You're missing the point. Only Forza really fits.

Metroid never broke through, and since the first game sold so closely, that means Prime doesn't have significant sales over a previous iteration.

Halo and Smash Bros broke through in the first game. Did you not read the whole OP?

I did, and 2.83 million is a break-trough. It may not be blockbuster, but it was one of the best selling Metroid games.

Also Halo and Smash Bros are just less ectreme examples. Smash Bros wasn't that huge of a game on the N64, now it's the best selling fighting games. Same goes for Halo as well.


It doesn't matter if it wasn't a blockbuster. The first sentence made it clear this is about significfant sales increase over the previous games, which the game did not have.

Plus Smash Bros sold about 5 million on the 64, which was a breakthrough, and Halo 2 had in between sales of the first and third game, showing a progression, not a breakthrough (again, already achieved by the first game).

Try looking at sales of all the games in the series you want to list.

Well 2.8 million from 1.5 million is almost double. I think Metroid Prime made a significant sales boost over past titles.

I'll accept your logic about Halo and Smash Bros. I thought they would serve as less extreme examples, but I guess you want only the big cases. So I'll retrack Halo and Smash Bros.

However after FF, GTA, CoD, Forza, and Metroid, I really can't think of any franchises that had extreme sales breakthroughs.


I meant any game in the series before it. So since the first Metroid game sold about as much, the breakthrough wasn't there.

BTW, the Halo and Smash Bros thing was related to me mentioning Mario Kart as an odd case. It also broke through in the first game, but selling so many millions more this gen showed it broke through twice. If Halo Reach achived something like 15 million sales, compared to just the 8 million of 2, that would also be a double breakthrough.

As for other series, some have been brought up already, like Monster Hunter. Didn't break a million last gen, and now is a multi-million franchise.

Yea, but Metroid kind of became a small franchise for the 10 years plus between Metroid and Metroid Prime. It only got re-sparked because of Samus's appearance in Super Smash Bros.

As for this double breakthrough, Halo 1 only sold 6.5 million, so if Reach gets 13 million does that count? Also if Brawl gets 11 million (maybe a Platnium hits?) that would be double the original. Does that count?


Okay, give a sort of resurgence for Metroid, but the lack of any games the previous generation still makes it muddy.

As for Halo, you're still forgetting 2 was also last generation, and again, that sold over 8 million.

Smash Bros also has to take Melee into account, and even 11 million for Brawl couldn't quite be enough.

Oh, and Mario Party, is another breakthrough. The first game was the previous top seller at 2.7 million, while DS and 8 sold over 6 million and over 7 million respectively.

Oh okay, now I see the structure of the question at hand.

Okay Halo and Smash Bros are out, as for Metroid, the last Metroid before Prime was Super Metroid, which sold 1.42 million. Metroid Prime basically doubled that with 2.83 million. I think it counts.

Good observation on Mario Party BTW.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:

Metroid!

Metroid Prime sold 2.83 million, and the original NES Metroid sold 2.73 million. Every other mainstream Metroid game sold 0.7-1.7 million.

Halo.

Halo 1 sold 6.43 million, and now Halo 3 sold 11.14 million, with Reach expected to better it.

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.

Super Smash Bros.

the N64 version sold 5.55 million, GCN sold 7.08 million, and Wii version is at 9.61 million and growing.

Thats all that comes to mind except for Call Of Duty.


You're missing the point. Only Forza really fits.

Metroid never broke through, and since the first game sold so closely, that means Prime doesn't have significant sales over a previous iteration.

Halo and Smash Bros broke through in the first game. Did you not read the whole OP?

I did, and 2.83 million is a break-trough. It may not be blockbuster, but it was one of the best selling Metroid games.

Also Halo and Smash Bros are just less ectreme examples. Smash Bros wasn't that huge of a game on the N64, now it's the best selling fighting games. Same goes for Halo as well.


It doesn't matter if it wasn't a blockbuster. The first sentence made it clear this is about significfant sales increase over the previous games, which the game did not have.

Plus Smash Bros sold about 5 million on the 64, which was a breakthrough, and Halo 2 had in between sales of the first and third game, showing a progression, not a breakthrough (again, already achieved by the first game).

Try looking at sales of all the games in the series you want to list.

Well 2.8 million from 1.5 million is almost double. I think Metroid Prime made a significant sales boost over past titles.

I'll accept your logic about Halo and Smash Bros. I thought they would serve as less extreme examples, but I guess you want only the big cases. So I'll retrack Halo and Smash Bros.

However after FF, GTA, CoD, Forza, and Metroid, I really can't think of any franchises that had extreme sales breakthroughs.


I meant any game in the series before it. So since the first Metroid game sold about as much, the breakthrough wasn't there.

BTW, the Halo and Smash Bros thing was related to me mentioning Mario Kart as an odd case. It also broke through in the first game, but selling so many millions more this gen showed it broke through twice. If Halo Reach achived something like 15 million sales, compared to just the 8 million of 2, that would also be a double breakthrough.

As for other series, some have been brought up already, like Monster Hunter. Didn't break a million last gen, and now is a multi-million franchise.

Yea, but Metroid kind of became a small franchise for the 10 years plus between Metroid and Metroid Prime. It only got re-sparked because of Samus's appearance in Super Smash Bros.

As for this double breakthrough, Halo 1 only sold 6.5 million, so if Reach gets 13 million does that count? Also if Brawl gets 11 million (maybe a Platnium hits?) that would be double the original. Does that count?


Okay, give a sort of resurgence for Metroid, but the lack of any games the previous generation still makes it muddy.

As for Halo, you're still forgetting 2 was also last generation, and again, that sold over 8 million.

Smash Bros also has to take Melee into account, and even 11 million for Brawl couldn't quite be enough.

Oh, and Mario Party, is another breakthrough. The first game was the previous top seller at 2.7 million, while DS and 8 sold over 6 million and over 7 million respectively.

Oh okay, now I see the structure of the question at hand.

Okay Halo and Smash Bros are out, as for Metroid, the last Metroid before Prime was Super Metroid, which sold 1.42 million. Metroid Prime basically doubled that with 2.83 million. I think it counts.

Good observation on Mario Party BTW.


Since the first game sold just 100K less, it would count as a resurgence instead of a breakthrough. Still impressive though.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:
LordTheNightKnight said:
Michael-5 said:

Metroid!

Metroid Prime sold 2.83 million, and the original NES Metroid sold 2.73 million. Every other mainstream Metroid game sold 0.7-1.7 million.

Halo.

Halo 1 sold 6.43 million, and now Halo 3 sold 11.14 million, with Reach expected to better it.

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.

Super Smash Bros.

the N64 version sold 5.55 million, GCN sold 7.08 million, and Wii version is at 9.61 million and growing.

Thats all that comes to mind except for Call Of Duty.


You're missing the point. Only Forza really fits.

Metroid never broke through, and since the first game sold so closely, that means Prime doesn't have significant sales over a previous iteration.

Halo and Smash Bros broke through in the first game. Did you not read the whole OP?

I did, and 2.83 million is a break-trough. It may not be blockbuster, but it was one of the best selling Metroid games.

Also Halo and Smash Bros are just less ectreme examples. Smash Bros wasn't that huge of a game on the N64, now it's the best selling fighting games. Same goes for Halo as well.


It doesn't matter if it wasn't a blockbuster. The first sentence made it clear this is about significfant sales increase over the previous games, which the game did not have.

Plus Smash Bros sold about 5 million on the 64, which was a breakthrough, and Halo 2 had in between sales of the first and third game, showing a progression, not a breakthrough (again, already achieved by the first game).

Try looking at sales of all the games in the series you want to list.

Well 2.8 million from 1.5 million is almost double. I think Metroid Prime made a significant sales boost over past titles.

I'll accept your logic about Halo and Smash Bros. I thought they would serve as less extreme examples, but I guess you want only the big cases. So I'll retrack Halo and Smash Bros.

However after FF, GTA, CoD, Forza, and Metroid, I really can't think of any franchises that had extreme sales breakthroughs.


I meant any game in the series before it. So since the first Metroid game sold about as much, the breakthrough wasn't there.

BTW, the Halo and Smash Bros thing was related to me mentioning Mario Kart as an odd case. It also broke through in the first game, but selling so many millions more this gen showed it broke through twice. If Halo Reach achived something like 15 million sales, compared to just the 8 million of 2, that would also be a double breakthrough.

As for other series, some have been brought up already, like Monster Hunter. Didn't break a million last gen, and now is a multi-million franchise.

Yea, but Metroid kind of became a small franchise for the 10 years plus between Metroid and Metroid Prime. It only got re-sparked because of Samus's appearance in Super Smash Bros.

As for this double breakthrough, Halo 1 only sold 6.5 million, so if Reach gets 13 million does that count? Also if Brawl gets 11 million (maybe a Platnium hits?) that would be double the original. Does that count?


Okay, give a sort of resurgence for Metroid, but the lack of any games the previous generation still makes it muddy.

As for Halo, you're still forgetting 2 was also last generation, and again, that sold over 8 million.

Smash Bros also has to take Melee into account, and even 11 million for Brawl couldn't quite be enough.

Oh, and Mario Party, is another breakthrough. The first game was the previous top seller at 2.7 million, while DS and 8 sold over 6 million and over 7 million respectively.

Oh okay, now I see the structure of the question at hand.

Okay Halo and Smash Bros are out, as for Metroid, the last Metroid before Prime was Super Metroid, which sold 1.42 million. Metroid Prime basically doubled that with 2.83 million. I think it counts.

Good observation on Mario Party BTW.


Since the first game sold just 100K less, it would count as a resurgence instead of a breakthrough. Still impressive though.

Look at all the quotations! AHAHAHAHAHAHAHAHA!!!!

Okay, I agree with you.

BUT LOOK AT ALL THE QUOTATIONS!!!!! AHAHAHAHAHAHAHAAH!!!!!!

sleepy....



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Michael-5 said:

Look at all the quotations! AHAHAHAHAHAHAHAHA!!!!

Okay, I agree with you.

BUT LOOK AT ALL THE QUOTATIONS!!!!! AHAHAHAHAHAHAHAAH!!!!!!

sleepy....


Partly my fault. I kept forgetting to cut that quote train.

So anyway, with Prime's 2.83 million as the benchmark, any Metroid game that sells 5 million or more would be the breakthrough, most certainly.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Michael-5 said:
Yakuzaice said:
LordTheNightKnight said:
Michael-5 said:

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.


You're missing the point. Only Forza really fits.

Even there it was mostly due to bundles otherwise it would have been more of a gradual increase rather than quadrupling sales.

Anyways, how are we counting games that change significantly.  Fallout 3 for example.  Not sure what the first 2 sold, but I doubt it was 6 million.  Madden and Fifa/WE had a pretty big increase from the PS1 generation to PS2.  But there are so many of those games it wasn't an immediate jump.

Forza Motorsport 2 was bundled a year after it was released. By that point the game had sold about 3.5 million copies. the bundle only helped on the last 500k. It was bundled twice though (once with Viva Pinyata, once with Halo 3: ODST).

Forza 2 was bundled with Marvel Ultimate Alliance starting in October 2007.  The game had been out less than five months, and sold less than a million before the bundle kicked in.

EDIT:  Just to show the effect.
America week ending October 13th
Forza 2: 4,254
Marvel: 867

America week ending October 20th
Forza 2: 65,421
Marvel: 61,167



Yakuzaice said:
Michael-5 said:
Yakuzaice said:
LordTheNightKnight said:
Michael-5 said:

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.


You're missing the point. Only Forza really fits.

Even there it was mostly due to bundles otherwise it would have been more of a gradual increase rather than quadrupling sales.

Anyways, how are we counting games that change significantly.  Fallout 3 for example.  Not sure what the first 2 sold, but I doubt it was 6 million.  Madden and Fifa/WE had a pretty big increase from the PS1 generation to PS2.  But there are so many of those games it wasn't an immediate jump.

Forza Motorsport 2 was bundled a year after it was released. By that point the game had sold about 3.5 million copies. the bundle only helped on the last 500k. It was bundled twice though (once with Viva Pinyata, once with Halo 3: ODST).

Forza 2 was bundled with Marvel Ultimate Alliance starting in October 2007.  The game had been out less than five months, and sold less than a million before the bundle kicked in.

Oh yea I forgot about that one. Regardless, the Marvel Ultimate Alliance/ Forza Motorsport 2 bundle was released November 25th 2007, and by this point Forza had sold 1.809 million units, and due to the holiday boost it sold 224k the week before this bundle was introduced. After the bundle was introduced, the game sold 214k, so you see it really didn't affect sales of Forza 2 that much. Also it was limited time, and only on Elite models of the 360, which at the time accounted for 10% of 360 sales.

So :P



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Michael-5 said:
Yakuzaice said:
Michael-5 said:
Yakuzaice said:
LordTheNightKnight said:
Michael-5 said:

Forza Motorsport

Forza Motorsport 1 sold 1.07 million, Forza Motorsport 2 sold 4.02 million, and Forza Motorsport 3 is looking to do about the same.


You're missing the point. Only Forza really fits.

Even there it was mostly due to bundles otherwise it would have been more of a gradual increase rather than quadrupling sales.

Anyways, how are we counting games that change significantly.  Fallout 3 for example.  Not sure what the first 2 sold, but I doubt it was 6 million.  Madden and Fifa/WE had a pretty big increase from the PS1 generation to PS2.  But there are so many of those games it wasn't an immediate jump.

Forza Motorsport 2 was bundled a year after it was released. By that point the game had sold about 3.5 million copies. the bundle only helped on the last 500k. It was bundled twice though (once with Viva Pinyata, once with Halo 3: ODST).

Forza 2 was bundled with Marvel Ultimate Alliance starting in October 2007.  The game had been out less than five months, and sold less than a million before the bundle kicked in.

Oh yea I forgot about that one. Regardless, the Marvel Ultimate Alliance/ Forza Motorsport 2 bundle was released November 25th 2007, and by this point Forza had sold 1.809 million units, and due to the holiday boost it sold 224k the week before this bundle was introduced. After the bundle was introduced, the game sold 214k, so you see it really didn't affect sales of Forza 2 that much. Also it was limited time, and only on Elite models of the 360, which at the time accounted for 10% of 360 sales.

So :P

I guess my edit came in late, but come on, did you really think it was selling 224k on it's own accord?  50k more than Halo 3.  The only other games that got a boost like that were from Nintendo, everything else was relatively new or bundled.