By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - David Cage (Of Heavy Rain Fame) EYES Xbox 360 (May want more market share)!

 

David Cage (Of Heavy Rain Fame) EYES Xbox 360 (May want more market share)!

BOO exclusivity FTW!! Divide And Enjoy! 61 38.61%
 
YES I want a David Cage game on xbox 360! 50 31.65%
 
Who cares? 33 20.89%
 
I am a Robot therefore I ... 13 8.23%
 
Total:157
Rainbird said:
darthdevidem01 said:
Rainbird said:

I think expanding their market is the best thing they can do. This should never create compromise to their games though, but if games like Heavy Rain can reach a much larger audience than that's an incredible win for fans of Quantic Dream and their type of games. And a game like Heavy Rain would be very interesting to have on Kinect.

So I definitely want them to expand to a larger audience, but only as long as the gameplay will remain uncompromised.

But didn't their previous games sell less despite being multiplat?

Were they not marketed as good as heavy rain?

They were not, and the games weren't as good. Much of the reason why Heavy Rain is the success it is has to do with Sony and their support of the title, but if this type of game is to become more popular, then they need a larger audience. If they do go multiplat, hopefully they can find a publisher that can give them the kind of support Sony has given them.

And I know some people think that they should stay loyal to Sony because of their help, and Sony deserve huge credit for that, but if the genre of games is to see more success than a bigger userbase is one of the fastest ways to accomplish that.

Yeah thats really the KEY. But will others give them similar support?

I just want them to have an unlimited budget and great marketing promises!

I mean we don't want them going to SEGA who market games by handing out flyers lawllawlalwlalwllllllll



All hail the KING, Andrespetmonkey

Around the Network
darthdevidem01 said:
Rainbird said:
darthdevidem01 said:
Rainbird said:

I think expanding their market is the best thing they can do. This should never create compromise to their games though, but if games like Heavy Rain can reach a much larger audience than that's an incredible win for fans of Quantic Dream and their type of games. And a game like Heavy Rain would be very interesting to have on Kinect.

So I definitely want them to expand to a larger audience, but only as long as the gameplay will remain uncompromised.

But didn't their previous games sell less despite being multiplat?

Were they not marketed as good as heavy rain?

They were not, and the games weren't as good. Much of the reason why Heavy Rain is the success it is has to do with Sony and their support of the title, but if this type of game is to become more popular, then they need a larger audience. If they do go multiplat, hopefully they can find a publisher that can give them the kind of support Sony has given them.

And I know some people think that they should stay loyal to Sony because of their help, and Sony deserve huge credit for that, but if the genre of games is to see more success than a bigger userbase is one of the fastest ways to accomplish that.

Yeah thats really the KEY. But will others give them similar support?

I mean we don't want them going to SEGA who market games by handing out flyers lawllawlalwlalwllllllll

well as long as SONY is publishing the PS3 version they won't need that much support for the multiplat publisher.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
darthdevidem01 said:
Rainbird said:
darthdevidem01 said:
Rainbird said:

I think expanding their market is the best thing they can do. This should never create compromise to their games though, but if games like Heavy Rain can reach a much larger audience than that's an incredible win for fans of Quantic Dream and their type of games. And a game like Heavy Rain would be very interesting to have on Kinect.

So I definitely want them to expand to a larger audience, but only as long as the gameplay will remain uncompromised.

But didn't their previous games sell less despite being multiplat?

Were they not marketed as good as heavy rain?

They were not, and the games weren't as good. Much of the reason why Heavy Rain is the success it is has to do with Sony and their support of the title, but if this type of game is to become more popular, then they need a larger audience. If they do go multiplat, hopefully they can find a publisher that can give them the kind of support Sony has given them.

And I know some people think that they should stay loyal to Sony because of their help, and Sony deserve huge credit for that, but if the genre of games is to see more success than a bigger userbase is one of the fastest ways to accomplish that.

Yeah thats really the KEY. But will others give them similar support?

I mean we don't want them going to SEGA who market games by handing out flyers lawllawlalwlalwllllllll

well as long as SONY is publishing the PS3 version they won't need that much support for the multiplat publisher.

I doubt Sony will publish the game in any form if it's multiplat, unless it's only multiplat with the PSP. And I think Quantic Dream could get a good deal, both EA and THQ have their partners-deals, where the studios they work with get to go crazy essentially. That's the deal EA has with Crytek on Crysis 2, Insomniac on whatever they are working on and Respawn. THQ has a deal with Itagaki on Devil's Third like that.

I think it's possible for QD to get a good deal and go multiplat at the same time.



zarx said:
darthdevidem01 said:
Rainbird said:
darthdevidem01 said:
Rainbird said:

I think expanding their market is the best thing they can do. This should never create compromise to their games though, but if games like Heavy Rain can reach a much larger audience than that's an incredible win for fans of Quantic Dream and their type of games. And a game like Heavy Rain would be very interesting to have on Kinect.

So I definitely want them to expand to a larger audience, but only as long as the gameplay will remain uncompromised.

But didn't their previous games sell less despite being multiplat?

Were they not marketed as good as heavy rain?

They were not, and the games weren't as good. Much of the reason why Heavy Rain is the success it is has to do with Sony and their support of the title, but if this type of game is to become more popular, then they need a larger audience. If they do go multiplat, hopefully they can find a publisher that can give them the kind of support Sony has given them.

And I know some people think that they should stay loyal to Sony because of their help, and Sony deserve huge credit for that, but if the genre of games is to see more success than a bigger userbase is one of the fastest ways to accomplish that.

Yeah thats really the KEY. But will others give them similar support?

I mean we don't want them going to SEGA who market games by handing out flyers lawllawlalwlalwllllllll

well as long as SONY is publishing the PS3 version they won't need that much support for the multiplat publisher.

I'm not sure I understand what your saying

SONY don't publish multiplats for their system........



All hail the KING, Andrespetmonkey

This gets to the bigger issue of exclusivity vs. multi-platform.

Exclusivity is a reality. Without exclusivity we would not be able to differentiate one console from the other in terms of the experience. Exclusives matter because they have are tradition and as such are expected and wanted. Exclusives matter most to Microsoft, Nintendo, and Sony, not the game developers or publishers.

Multi-platform is what every game developer should aspire to. Making an exclusive game, you are in fact limiting your audience, thus limiting your market and total lifetime sales. Multi-platforming allows for a wider audience and possible higher lifetime sales. In essence, multi-platform is a win-win for both the individual game developer and the individual gamer.

EA and Bioware chose to multi-plat Mass Effect 2 for the very reasons I listed of a higher audience and higher lifetime sales. As a 360 owner, am I pissed that the greatest series of the 360 is being given to Sony gamers? Sure quite a bit, but I understand the reasons, which allow me to swallow that sour pill.

In my mind, Sony has more quality exclusives than Microsoft without a doubt. Final Fantasy and Metal Gear Solid are franchises I grew up with in my formative years and still have fond memories of to this day.  Furthermore, with doubt about the Final Fantasy 13 vs. being available for the 360, I feel as if it is a one way street where classic franchises are released and become phenomenons on the 360 to later be given to Sony gamers without 360 gamers getting something in return.

What I want in return is the Heavy Rain series going multi-plat. Is this too much to ask?



Around the Network

I have one problem with the article that I can think of who is to say he does not chose PC and PS3 instead that way he still has Sony as a publisher and gets access to the PC and PS3 market which will give them some nice sales



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

Cats are better than this thread.

 

but he should make a kenict game if he wants to make a 360 game.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Severance said:

Cats are better than this thread.

 

but he should make a kenict game if he wants to make a 360 game.

But this this thread and cats > your avatar!

@jneul

because PC gaming is dommedz!



All hail the KING, Andrespetmonkey

Where does he mention Xbox360?

Might as well be PC/PS3

 

There is a saying in my country: "The hungry dream of bread"



Killiana1a said:

This gets to the bigger issue of exclusivity vs. multi-platform.

Exclusivity is a reality. Without exclusivity we would not be able to differentiate one console from the other in terms of the experience. Exclusives matter because they have are tradition and as such are expected and wanted. Exclusives matter most to Microsoft, Nintendo, and Sony, not the game developers or publishers.

Multi-platform is what every game developer should aspire to. Making an exclusive game, you are in fact limiting your audience, thus limiting your market and total lifetime sales. Multi-platforming allows for a wider audience and possible higher lifetime sales. In essence, multi-platform is a win-win for both the individual game developer and the individual gamer.

EA and Bioware chose to multi-plat Mass Effect 2 for the very reasons I listed of a higher audience and higher lifetime sales. As a 360 owner, am I pissed that the greatest series of the 360 is being given to Sony gamers? Sure quite a bit, but I understand the reasons, which allow me to swallow that sour pill.

In my mind, Sony has more quality exclusives than Microsoft without a doubt. Final Fantasy and Metal Gear Solid are franchises I grew up with in my formative years and still have fond memories of to this day.  Furthermore, with doubt about the Final Fantasy 13 vs. being available for the 360, I feel as if it is a one way street where classic franchises are released and become phenomenons on the 360 to later be given to Sony gamers without 360 gamers getting something in return.

What I want in return is the Heavy Rain series going multi-plat. Is this too much to ask?

you'll never see Heavy rain on the 360.

1. Heavy rain devs officially said they will not be working on a heavy rain sequeal.

2.Heavy rain is published by SONY.

now this doesn't mean Quantic dreams can't make a new game that is multiplatform, look at it like Insomniac games resistance and ratchet is still exclusive because the IP is owned and published by SONY but they will be making a different game which is multiplat that will be published by EA.