MaxwellGT2000 said:
*Raises hand* Just sorta popped into my head today, so we should now all of a sudden trust Ubisoft... when their own support of the 3DS is a terrible looking Ghost Recon game that looks like a normal DS game on the the 3DS and the other being a port of an old Splinter Cell game... which they did that for DS as well... and we see how grand their 3DS support has been.
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hold on a sec before you slam ubisoft outright on that point about that game look's on the 3DS
Take heed: they may not be able to overcome some problem's not saying they will not be able to, but i would not say there is a good chance that anyone will beable to.Now on a small screen like this it will look fairly good but on the same token there is a couple of thing's that can effect the 3DS when it comes to games resolution and brightness
The reason being:
MasterImage’s 3-D technology that’s used in the Woo is similar to what display maker Sharp has created for Nintendo’s 3DS Portable. Both use the concept of a parallax barrier.
But the ease of use comes at a price. Adding a layer on top of the LCD or OLED screen reduces brightness by up to 50 percent and resolution by almost the same number.

I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.