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Forums - Sales - Japanese hardware charts – PS3 closes on Wii’s year-to-date total

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Don't know about that. The Wii has a LOT of strong titles coming out at the end of the year that will move a LOT of Wii's. Zelda, Kirby, DKC, 007 Goldeneye, Metroid Other M and a few other titles will move millions of Wii this holiday. PS3 has GT5 and LBP2.



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ethomaz said:
outlawauron said:
leo-j said:

Sengura Basura 3 or w.e its called had better sales on wii darth, and so did PES

Did everyone else ignore this?

Either this is sacrastic or just horribly wrong as Basara 3 and PES do far more than double on PS3 than the Wii versions.

It was sarcastic... not serious.

no it was serious, every game that's on PS3 would probably sell way better on wii, no more heroes is another example



 

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Yakuzaice said:
jarrod said:
Yakuzaice said:

Tri is being sold for less than 2G these days yet it sold 73,141 the first half of this year in Japan compared to 294,446 sold by MHP2G.  A budget reprint for Tri won't result in any substantial sales, especially compared to 2G.

Really, by your definition the only mainstream games are MH, DQ, and FF outside of Nintendo games.  What about something like Samurai Warriors 3?  That sold over a million on the PS2 (granted the second one only did it through re-releases), yet only sold 270k on the Wii.  So how does it work?  "Niche" releases massively underperform and mainstream releases only do well if they are Nintendo or are compared to games when the series was significantly less popular? 

Actually Animal Crossing is surprisingly similar to Monster Hunter in that way.  Started small on the N64, got bigger on the Gamecube, got huge on the DS, and took a nosedive on the Wii.  The Wii version still outperformed the earlier games, but was nowhere even close to the peak (which happened to be the previous game, unlike something like FF where the peak was 13 years ago).

So I guess we'll have to wait for DQX to see if the Wii can sell mainstream third party games.  Let's be honest, do you expect it to outsell games like Wii Sports and Fit on the Wii?  It'll put up huge numbers, but people will still be "disappointed" in the same way people are with FFXIII.

A budget reprint isn't just sold on price reduction (which for MH3 varies wildly by retailer btw), it's sold on wider availability for a reprint.  That's why MHP2G has had two budget rereleases already, and increased it's overall sales by a third as a result.  MH3 would definitely sell better if it was reprinted, widely available and universally budget priced.  As is, it's already the best selling subscription based game in history in Japan, with subscription revenues that according to Capcom greatly exceeded their expectations.  Mh3 doesn't just make money at the counter, unlike MHP2G.

And uh, Samurai Warriors 2 only did around 500k on PS2.  If you want to really get into it, Dynasty Warriors on PS3 saw a greater drop in sales from PS2 than Samurai Warriors on Wii did.  And that was after multiple Musou games hit PS3 to build that base, including a (timed) exclusive Gundam crossover which was expected to sell a million (and ended up selling about what Samurai Warriors 3 did, interesting that the first legitimate Musou games on PS3 and Wii sold basically identically).

Wii has a problem with "core" titles, and it's only gotten worse the past two years, but then it also has excellent sales for other stuff like Taiko no Tatsujin, Momotaru Denetsu, One Piece, Biohazard spinoffs or DQ spinoffs.  All comparable to PS1/PS2 sales for those series actually, hell same can be said for Monster Hunter. You'll also find that most franchises that underperformed on Wii (as mentioned, Tales or Musou) also underperformed on DS, which tells me it may also be an issue of those dedicated fanbases already being consolidated elsewhere.  Like PSP versus DS, the otaku crowd seems to have chosen PS3 (and in some cases like ADV/STG genre stuff 360) over Wii.  And yet, outside MoHun (which never saw a DS iteration for comparison), the more mainstream 3rd party brands did amazingly well on DS.

Animal Crossing Wii 'tanked' because it was a warmed over port sold for twice the price.  And we should put things into perspective, 'tanked' still means outselling every PS3 game ever released in Japan bar FFXIII, by almost 2:1 over the next best selling title (MGS4).  That's the difference between a mainstream game/console and a niche one.  If you want a counter example, look how Mario Kart or New Super Mario Bros. did between Wii and DS.  You can expect Dragon Quest X to realistically follow a similar trajectory... around 3.5 million is a pretty safe bet on what it'll do.

Of course it would sell better, my point is that it wouldn't have nearly the effect that the 2G budget release had.  If there was such a demand for MH3, they would have ordered more, or there would have been a budget release by now.  The 2G "the best" release came out a mere 7 months later, and sold a ton because the original game hadn't collapsed in price to the degree Tri has.

I know SW2 didn't do a million with its original release, like I said "(granted the second one only did it through re-releases)"  What "multiple" musou games were there?  Gundam Musou was the only one, it outsold Samurai Warriors 3, and it launched on the massive PS3 userbase of 750k.

I pretty much agree with your third paragraph outside of the fact that we'll probably never agree about the performance of MH3.

I'm not really sure of your point with Animal Crossing though.  Dragon Quest X could come out on the PS3, bomb horribly, and it would still probably double MGS4's sales.  Would that make the PS3 a mainstream console?  Nintendo has proven themselves to be able to sell their software even with really small userbases.  The N64 had comparable Smash numbers, better Zelda and 3D mario numbers, and somewhat worse Mario Kart numbers.  Does that mean it could have sold DQVII in line with the rest of the series?

I still stand by my original statement that nothing has proven that a Wii FFXIII would have done over 2 million.  So far the Wii has only proven itself to sell third party games that are niche (by your definition) and casual.

In all fairness, P2G's original MSRP was already almost half what Tri was, a whopping 35,000 yen less to be exact.  And that was for the base pack, for the CCPro bundle you can add another 11,000 yen.  If anything, I'd argue MH3 was overpriced upfront, plus bundle allocations threw a wrench into demand/supply issues (bundles sold out fast and at full MSRP, stand alone copies were overshipped and discounted pretty quick).  A widespread budget rerelease of Tri would definitely do well imo, probably pushing JP sales over 1.5m total for the game.

Gundam Musou sold only about 50k more than Sengoku Musou 3.  That's pretty comparable imo, though Gundam had higher expectations (1m versus 700k for SM3).  I think the problem with Musou is that it's down across the board (PS3, 360, PSP, Wii) and even a highlighted "success" like Hokuto Musou still even missed expectations (it did about 550k PS3, was expected to do 800k).

My point with Animal Crossing is that it's a bad example, the game wasn't an attractive release for series fans (of which there were 5 million in Japan alone) and it sold as such (about a quarter what it did on DS... which is a worse ratio than MH3 to MHP2G actually).  Other franchises like Mario or Mario Kart better illustrate what a 'mainstream' game can do on each base, and it's pretty comparable.  DQX only pushing 1.6m would be a massive bomb regardless of platform though, that'd be pretty far from a 'mainstream' success.  And honestly, even on PS3 I think an exclusive DQX would push upwards of 2.5m anyway.

You should check your N64 figures though, Mario Kart Wii's done well over a million more than the N64 game, and Smash Brawl has done 400k more than Smash 1.  And both are still selling.  Mario 64 and OOT both did better than Galaxy/TP, yes, but then both were also arguably more progressive, important releases on N64 than they have been for Wii.  And really, nothing on N64 can even really compare to the 3m upper tier Wii sellers (Wii Sports, Wii Fot, NSMB)... Wii's behaving more like Famicom or SFC in terms of Nintendo 1st party sales overall, and that's likely directly attributable to the larger, more mainstream base it's attained.

My reasoning for FFXIII Wii doing over 2m is that almost every more "mainstream" or "everybody" 3rd party game on Wii has done comparably to what the IPs were doing on PS2 (Taiko, Momotaru, DQ/BH spinoffs, etc).  FF did over 2m on PS2, it'd probably have done similarly on Wii.



Carl2291 said:
Soriku said:
Carl2291 said:
darthdevidem01 said:
jarrod said:
Boutros said:
jarrod said:
darthdevidem01 said:

MH4 should be on Ps3 with online

Its really a game that could make online major on consoles.

PS3 doesn't have enough userbase to make anything truly major, it's lacking the massmarket pull DS, Wii or even PSP have/had.  Go from MH3G on Wii/3DS to full blown MH4 on 3DS.

PS3 should get a Frontier port to test the waters...

If they made a MH on the Wii then I'm sure they can make a MH for PS3. And it would surely have better sales.

 

Other than that, I want DQXI in HD, not in 3D.

And I'm sure FFXIII would've surely had better sales on Wii... because Wii has the massmarket.  Wii can actually take game sales past 2 million...

Yes like Tales Of Graces outsold the PS3 port of Tales Of Vesperia

oh wait...

Very, very well played darth

Tales games rely on fanbases; FF really doesn't as much (not saying that FF XIII would sell more on Wii, just saying this is a pretty terrible example).

You two should really learn to think more :(

Point still stands though.

Tales of Vesparia PS3 Week 1... Is equal to Tales of Graces LTD on Wii.

Games DO rely heavily on fanbases. A lot of games do. The Final Fantasy fanbase has been on PS3 since the generation started. The 360 has also had it's fair share of JRPG's too. Giving it the fanbase for FF.

Final Fantasy XIII will sell over 2 Million on PS3 in Japan when all is said and done. "Best" Editions and "International" Editions could carry it to 2.5 eventually, especially if the PS3 continues to sell as well as it is. I imagine Versus XIII giving it a boost too.

Vesepria PS3's week 1 was also pretty close to Innocence or Hearts LTD on DS.  How would you say that reflects on PS3's ability to sell 'mainstream' games versus DS?  What does that even say about Tales as a point of comparison when talking about 'mainstream' sales?