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Forums - Gaming - Final Fantasy XIV's Play-Limiting Fatigue System Explained

So today I found out that the FFXIVCore article wasn't fully translated. and it was missing a vital key of information.

Then, using that supposed amount, we made it so you can earn 8 hours worth of skill points and experience at 100% of this rate.  The subsequent 7 hours' worth will gradually see one's attainable skill points and experience points fall to 0.

The limitation on the amount of points you can attain is set on a weekly timer.  Once it passes a week since you first began leveling a particular skill, the limitation resets to zero.  After it resets, it will come into effect again once you begin work on that skill once more.

Even if you are hit with this limitation during a one-week period, its detrimental effects decrease if you do not level that particular class.  You can even recover back to the full 100% rate of point acquisition, so you do not always have to wait the full week for the limitations to go away.

Square then goes on to say that they are already trying to make the system less punishing so players can play for longer durations. and are as well cutting down the timer on the recuperating period.



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I, for one, commend Square for being the first MMO dev to recognize and take responsibility for the known addictive effects MMOs can have on their players.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
thekitchensink said:

I, for one, commend Square for being the first MMO dev to recognize and take responsibility for the known addictive effects MMOs can have on their players.


I like the idea of the system. But the way it was implemented at start of Phase 3 was too harsh. SE acknowledged that by saying it really was, and also it was quite buggy.

Fansites had mistranslations, and combine that with the community not understanding what had been imposed on them. All hell broke loose.

I'm glad that SE got the OFFICIAL translation up today. and they said that it will not be as harsh as many think. You do not have to wait an entire week to replay as once you stop playing that class. A timer of sorts clocks you back to full 100% exp over a duration of time.

The weekly refresh is a benediction of sorts where no matter your exp rates, you will be back at full 100%.

:)



deskpro2k3 said:

About the ps3 comment. Just imagine how many pc players reached their xp limit at any given time. Now imgaine a brand new ps3 player who wants to xp with a group. If you prefer soloing then it might not be a problem, but some people hate solo'ing and some quest/mission will require team work. One good thing however, you'll still get gil and items. I'm just saying, it is going to be tough and a deal breaker.

 

I can't elaborate any better than that.


No it won't.  Have you even played FFXI?  Have you even played any MMO?

There are new players all the time, especially with the release of the game on a new platform.  If a game couldn't handle new players then that would be a terrible game and would simply be doomed to fail.  I don't really know why you think that the game would fail without these limits unless you've just never played an MMO.

As for FFXI, you can switch jobs at any time and you can do the same thing in FFXIV.  Lets pretend you get to level 75 Ranger and you decide you feel like a change or need a subjob or want to level with a buddy.  You just switch to Black Mage and BOOM you're a level 1 Black Mage (assuming you hadn't already leveled BLM).  Even when FFXI was 5 years old and there weren't a lot of new players it was still pretty easy to find a low level group and level different jobs.  The FFXI community actually almost depended on you having different jobs leveled so there were constantly people in the low level areas leveling other jobs.

So yeah, it wouldn't matter if there was no limit and the PS3 or any other console came a year later.  The lower level content will not be used up and there will be people leveling lower level jobs.



darthdevidem01 said:
Teo said:

MMO's can't be enjoyed by everyone because of the time thing. This is a good thing that will hopefully open the doors to those who always wnted to play a MMO. The faster you level, the more advantages you have to make gil, obtain gear, and have more control over the economy.

Not everyone can waste half of their day in front of a computer.

And what if someone can?

Their money should go to waste?

How can you agree with this idea!

Because it will then just be the same as other MMO's. FFXI is there for all those who don't like FF14's approach.

The money is not going to waste, they are trying to make grinding obsolete. So that players gain exp in other forms like guildleves and helping others by doing their guildleves. AND who knows what other system the game might have to gain exp.



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Teo said:
darthdevidem01 said:
Teo said:

MMO's can't be enjoyed by everyone because of the time thing. This is a good thing that will hopefully open the doors to those who always wnted to play a MMO. The faster you level, the more advantages you have to make gil, obtain gear, and have more control over the economy.

Not everyone can waste half of their day in front of a computer.

And what if someone can?

Their money should go to waste?

How can you agree with this idea!

Because it will then just be the same as other MMO's. FFXI is there for all those who don't like FF14's approach.

The money is not going to waste, they are trying to make grinding obsolete. So that players gain exp in other forms like guildleves and helping others by doing their guildleves. AND who knows what other system the game might have to gain exp.

NO! I want FF14 not FF11!



All hail the KING, Andrespetmonkey

darthdevidem01 said:

NO! I want FF14 not FF11!


It's going to be a damn good game too Darth! Only 26 days for me! :)



darthdevidem01 said:
Teo said:
darthdevidem01 said:
Teo said:

MMO's can't be enjoyed by everyone because of the time thing. This is a good thing that will hopefully open the doors to those who always wnted to play a MMO. The faster you level, the more advantages you have to make gil, obtain gear, and have more control over the economy.

Not everyone can waste half of their day in front of a computer.

And what if someone can?

Their money should go to waste?

How can you agree with this idea!

Because it will then just be the same as other MMO's. FFXI is there for all those who don't like FF14's approach.

The money is not going to waste, they are trying to make grinding obsolete. So that players gain exp in other forms like guildleves and helping others by doing their guildleves. AND who knows what other system the game might have to gain exp.

NO! I want FF14 not FF11!

Thats to bad. Guess you will have to find a grinder somewhere else.



stupid, stupid idea



Teo said:
darthdevidem01 said:
Teo said:
darthdevidem01 said:
Teo said:

MMO's can't be enjoyed by everyone because of the time thing. This is a good thing that will hopefully open the doors to those who always wnted to play a MMO. The faster you level, the more advantages you have to make gil, obtain gear, and have more control over the economy.

Not everyone can waste half of their day in front of a computer.

And what if someone can?

Their money should go to waste?

How can you agree with this idea!

Because it will then just be the same as other MMO's. FFXI is there for all those who don't like FF14's approach.

The money is not going to waste, they are trying to make grinding obsolete. So that players gain exp in other forms like guildleves and helping others by doing their guildleves. AND who knows what other system the game might have to gain exp.

NO! I want FF14 not FF11!

Thats to bad. Guess you will have to find a grinder somewhere else.

Based on darths liking of games comined with the fact that he does school. I wouldn't consider him a grinder. Nor would he probably ever be affected by this issue. Since he does other things besides just grind all day.