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Forums - Gaming - Crysis 2: Consoles startlingly weak, PC very promising

Chrizum said:
Slimebeast said:
Chrizum said:
--OkeyDokey-- said:

Can you please NAME the games you're referring to? I know what PC's are cabaple of, but no one other Crytek is demonstrating it as far as I can see. And I would love you to show me a video in which Oblivion on PC trounces each and every console game so far released :|

Here is a pretty good YouTube vid of Oblivion: http://www.youtube.com/watch?v=B73BZCweQM0&hd=1 However it does look better on my PC in fullscreen, and I don't even have a very powerful PC.

Oblivion looks just like that on my Xbox 360.

Also I have a very powerful PC but I hardly notice the difference between the versions. The only noticebale difference is the 1920x1200 res compared to 1280x720 on the X360.

And Uncharted 2 eats everything on PC except for maybe Crisis. Personally I'm more impressed by the graphix of Uncharted 2 and GT5 than Crisis.

That only means you haven't installed any mods for Oblivion. But even stock maxed out, Oblivion on PC trounces the 360 version when it comes to draw distance, textures, pop-up, etc.

Hmm... mods don't really count in my opinion. But I certainly have lots of graphics mods for my PC Oblivion. All the texture packs suck though because they're made by lousy amateurs.

But I love the draw distance mods.



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zgamer5 said:
darkknightkryta said:

If that's true and the 360 version is looking spotty I can't imagine how bad the PS3 version is going to end up (Probably why they're not demoing it off.)


crysis said the ps3 version would be the better console one.

things have changed now.


Mafia 2 says hi.



A game can look incredible on just about any system given if the developers are competent enough to work around the given limitations of the hardware they are working on and optimize their code to make the most out of it.

Most of the best looking games I've seen have had nothing to do with the amount of polygons on screen or whether or not the special effects were real time or scripted.

The art style, direction, quality of animation and sometimes the attention to detail are what pop to my eyes.

Not the draw distance (unless there is unbearably ugly pop-ins), not the resolution, not the amount of tesselation being applied, or anything of the sort.

Games like The Legend of Zelda: Wind Waker, Uncharted 2, God of War 3, Super Mario Galaxy, Flower, Mass Effect 2, and many others, are taking the crown for me as best looking games in my book.  Not because of the technical intricacies of their graphics, but because their direction, animation/attention to detail and art styles are top notch and above anything I've seen to this day.

Heck, I've never felt Crysis was impressive.  And I run the game on its maximum settings.  Sure it can do all those real time effects and has near limitless folliage and very far draw distance.  But its designs, art style, look bland and uninspired to me.  Proof to me that pushing technology just for the sake of it isn't really worth it. 

Just because a game isn't using the latest DirectX 11 effects, and runs at a 2560 x 1600 resolution at 120 fps doesn't mean it can't look as great as a PC game.  In fact, most PC games (those that aren't multi-platform) that I play just don't have that kind of flair that console games have, visually speaking.

 

To reiterate, it's the developers that make the diference.  Of course,  if a game is available for consoles and PC and you DO happen to have a decent gaming PC, then go for that version, unless your friends are all on consoles.



--OkeyDokey-- said:
Chrizum said:
--OkeyDokey-- said:

Right. I can appreciate the draw distance and sheer amount of textures and objects on screen but it's nowhere near "trouncing" what the PS3 is capable of in the hands of extremely talented and smart programmers with a ginormous budget: http://www.youtube.com/watch?v=a0Gu-VJedLA

The way you're talking is as if games like God of War III look dated and technically unimpressive compared to 4 year old PC games, and that is just a damn lie. That video demonstrates a massive technical achievement even by PC standards.

The God of War video is amazing, but mostly because of smart programming, not so much because of horsepower. PS3 is not as powerful as a high-end PC in 2007 and that is a fact.

"only hardcore 360 and PS3 fans think their games look amazing"

Changed your tune, have you? :P I rest my case. The PS3 holds its own.

I admit that that comment was too blunt, but I didn't change my tune. My point all along was that in a technical sense, PS3 and 360 games are not impressive at all when compared to PC games (mostly their direct counterparts ie. multiplatform games or same-genre games).

In this industry, gamers and journalists debate about which game has the best graphics, and often Uncharted 2 and Killzone 2 are used to prove the PS3 is "graphics king". Why not throw Muramasa or Super Mario Galaxy in there? Because the Wii is underpowered? Well, so are the 360 and PS3.

Uncharted 2 looks amazing. God of War 3 looks amazing. That is my opinion. However, those games shouldn't be compared to PC (or Wii) games. When someone says Crysis 2 on PC looks better than on PS3/360, it's stating the obvious and shouldn't be news-worthy. Ofcourse PS3 and 360 are underpowered machines. Everyone knows it. But mostly the fanboys are out of touch with reality and argue that the PS3 and "teh cell" are the most powerful hardware around. It isn't.

tldr: PC is much more powerful than consoles, but it don't matter because art direction determines how pretty a game looks. Arguing about console power is useless and sad.



Uncharted 2 is the best looking game EVAR.

It's not about polygons.

But about

1-Animation

2-Character geometry

3-Environment

4-Animation again.

It's like a DVD.

A VHS have shit image quality, but a movie in VHS still is WAY more realistic than Heavy Rain on PS3 on 720p.

It's the same with PC vs PS3. PC generates more polygons, resolution and AA. But PS3 developers still can make better looking games.



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Onibaka said:

Uncharted 2 is the best looking game EVAR.

It's not about polygons.

But about

1-Animation

2-Character geometry

3-Environment

4-Animation again.

It's like a DVD.

A VHS have shit image quality, but a movie in VHS still is WAY more realistic than Heavy Rain on PS3 on 720p.

It's the same with PC vs PS3. PC generates more polygons, resolution and AA. But PS3 developers still can make better looking games.


With the criteria you mentioned, I think Muramasa looks miles beyond Uncharted 2: http://www.youtube.com/watch?v=ioSxc-W_ilg&hd=1



Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
 

I remember those demoes, they looked similar.  One thing I did remember though was that the urban areas looked better on the 360 than on the PS3.  But the forested areas looked better on the PS3.  But who knows for now.  We'll just have to wait and see.

I have to disagree, the urban areas seemed to have  more detail , better lighting ect in the PS3 demo.

I can't find the comparison images, but there was an image out there that took an indoor scene between the two consoles.  The lighting wasn't as good in the PS3 version, like I think lights were missing or glitches with the lighting I can't recall.

Around the 50 second mark is where they do a comparison and you'll notice the PS3 version looks a bit better.

At 56 seconds was the comparison I was talking about, notice how the lighting turns red on the wall to the right and the light source on the left just gets this overkill bloom on it that the 360 version rendered properly.



darkknightkryta said:
Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
 

I remember those demoes, they looked similar.  One thing I did remember though was that the urban areas looked better on the 360 than on the PS3.  But the forested areas looked better on the PS3.  But who knows for now.  We'll just have to wait and see.

I have to disagree, the urban areas seemed to have  more detail , better lighting ect in the PS3 demo.

I can't find the comparison images, but there was an image out there that took an indoor scene between the two consoles.  The lighting wasn't as good in the PS3 version, like I think lights were missing or glitches with the lighting I can't recall.

Around the 50 second mark is where they do a comparison and you'll notice the PS3 version looks a bit better.

At 56 seconds was the comparison I was talking about, notice how the lighting turns red on the wall to the right and the light source on the left just gets this overkill bloom on it that the 360 version rendered properly.

Yeah, I thought the same thing too (hence my previous comment). But look at the 1:24 mark, too. The PS3 version there, IMO, looks noticeably better.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

huaxiong90 said:
darkknightkryta said:
Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
darkknightkryta said:
Nirvana_Nut85 said:
 

I remember those demoes, they looked similar.  One thing I did remember though was that the urban areas looked better on the 360 than on the PS3.  But the forested areas looked better on the PS3.  But who knows for now.  We'll just have to wait and see.

I have to disagree, the urban areas seemed to have  more detail , better lighting ect in the PS3 demo.

I can't find the comparison images, but there was an image out there that took an indoor scene between the two consoles.  The lighting wasn't as good in the PS3 version, like I think lights were missing or glitches with the lighting I can't recall.

Around the 50 second mark is where they do a comparison and you'll notice the PS3 version looks a bit better.

At 56 seconds was the comparison I was talking about, notice how the lighting turns red on the wall to the right and the light source on the left just gets this overkill bloom on it that the 360 version rendered properly.

Yeah, I thought the same thing too (hence my previous comment). But look at the 1:24 mark, too. The PS3 version there, IMO, looks noticeably better.

Yeah like I said forested areas look better on PS3 urban areas look better on the 360.  I just think they focused on those to areas for each console and didn't get around to optimize the other.



Chrizum said:
Onibaka said:

Uncharted 2 is the best looking game EVAR.

It's not about polygons.

But about

1-Animation

2-Character geometry

3-Environment

4-Animation again.

It's like a DVD.

A VHS have shit image quality, but a movie in VHS still is WAY more realistic than Heavy Rain on PS3 on 720p.

It's the same with PC vs PS3. PC generates more polygons, resolution and AA. But PS3 developers still can make better looking games.


With the criteria you mentioned, I think Muramasa looks miles beyond Uncharted 2: http://www.youtube.com/watch?v=ioSxc-W_ilg&hd=1

Why? I played Muramassa as well. I don't understand your logic.

Uncharted 2 is both way more realistic AND push more polygons than Muramasa. Muramasa is in 2D. I think you misunderstood what i was trying to say.

A better comparison is:

Resident Evil 4 vs Resident Evil 5

IMO the graphics of the two are almost the same. RE5 may push more polygons but in terms of realism, RE5 don't blow RE4. The animations of the both are the same.

And when i mean animations, i'm trying to say the way as the character moves. In Uncharted 2, drake have like a "spirit", in comparison with other games, other character feels that have no "soul". He behaves like a human(relatively).