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Forums - Sony - How do We/Sony Determine whether Move is a success or not?

Adobo said:
CGI-Quality said:

Off topic. does that thing vibrates like a force feedback thing?

Yeah, the Move controller vibrates.

Should be cool when using 2 at a time.



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Euphoria14 said:
Adobo said:
CGI-Quality said:

Off topic. does that thing vibrates like a force feedback thing?

Yeah, the Move controller vibrates.

Should be cool when using 2 at a time.


thats awesome news! can't wait to see it in action on that Sorcerer game :D



Um profit of course is how Sony is going to gauge it.  But for further analyzing, how much 3rd party support it gets.  And more than just optional use but how developers go about making exclusives for it it.  Even further 3rd party peripheral support and sales is always a good sign.  I don't personally think it should have too many issues being profitable, but long term success is really going to be dependent on how well it is supported for the next year.  And that this support isn't just "minor" support but something that really takes the peripheral more seriously... not just an optional function.  If it can do that then sales will obviously continue to be good and Sony will be very pleased.  Then we'll see how it carries over to PS4 and beyond.



I say whether Move outsells the Wii Motion Plus or not. Same goes for Kinect. I'm curious to see what others think about that high bar?



There is a  difference in it's a success for Sony and a success to gamers. Inforcommericals sells a lot of crap that is very profitable. Example "smokeless ashtray" was a huge success profit wise yet it was totally worthless. It didn't tell long for it to end up in the trash.

 As a gamer if Move is a good mouse subsitute  then it will likely to be a success just as the mouse for the PC.



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i dont think the move will move consoles, but it will surely sell to ps3 owners. it supports core games so its a definate sucess for ps3 owners.



Being in 3rd place never felt so good

I think Move will have a much more gradual type of growth since it is targeting a much more diverse demographic than Kinect (which seems to be targeting primarily casual gamers).  I can see more and more core PS3 gamers pick up the Move as the library grows.

As a core gamer who owns all three major home consoles, I've been closely following these motion control accessories to see if Move or Kinect would be worth a purchase.  I like the idea of controller-less gameplay in theory, but in practice, it's slowly becoming apparent that many current genres are going to have a hard time being translated for Kinect.  Many of the more "core" games that have been shown seem to be on-rails, which is definitely disappointing.

With the Move, since it uses controllers, you can see a lot of current genres incorporate the technology, so it can be much more easily applied to hardcore games.  The fact that Move capabilities are being put into hardcore games like Killzone 3, LBP2, Heavy Rain, Resident Evil 5, and so on, is a tremendous incentive for current owners to at least give Move a try.

At least in the beginning, I can see Kinect being more successful at bringing in new, casual gamers into the install base, whereas Move is probably going to be more of a hit among its current install base.



Im not sure how we can quantify the success of it since we do not know what Sony is expecting. Tough, at that point, I think Move having success is very likely. The subway and best buy lenghty campaing. Very affordable price for one player. Genrally, good word of mouth from player who tried it. Positive preview from journalist. Nintendo having enormous success with a similar concept. Also, considering what PS3 offers and the success it has at a 299$ price point, it surely have a couple years of strong sales left to push Move.



CGI-Quality said:

 

First-Party Titles

  • SOCOM 4: U.S. Navy SEALs (Fall 2010)

Was this not recently delayed until 2011?



CGI-Quality said:

First-Party Titles

  • Beat Sketcher (Fall 2010)
  • SOCOM 4: U.S. Navy SEALs (Fall 2010)
  • EyePet™ (Sept. 2010)
  • Kung Fu Rider™ (Sept. 2010)
  • Sports Champions (Sept. 2010)
  • Start The Party!™ (Sept. 2010)
  • echochrome ii (Sept. 2010)
  • Tumble (Sept. 2010)
  • Hustle Kings (Oct. 2010)
  • The Fight: Lights Out™ (Oct. 2010)
  • The Shoot™ (Oct. 2010)
  • TV Superstars™ (Oct. 2010)
  • High Velocity Bowling (Oct. 2010)
  • PAIN (Oct. 2010)
  • Heavy Rain® (Oct. 2010)
  • SingStar® Dance (Nov. 2010)
  • Little Big Planet™ 2 (Nov. 2010)
  • Sly Collection (Nov. 2010)
  • Heroes On The Move (Working Title) (2011)
  • Killzone®3 (2011)
  • Sorcery (2011)

Third-Party Titles

  • John Daly's ProStroke Golf (OG International) (Fall 2010)
  • Racquet Sports (Ubisoft) (Fall 2010)
  • The Lord of the Rings: Aragorn's Quest (WB Games Inc.) (Sept. 2010)
  • Brunswick® Pro Bowling (Crave) (Sept. 2010)
  • Resident EviL®5 Gold Edition (Capcom) (Sept. 2010)
  • RUSE (Ubisoft) (Sept. 2010)
  • Tiger Woods PGA Tour 2010 (Electronic Arts) (Sept. 2010)
  • Time Crisis: Razing Storm (Bandai Namco) (Sept. 2010)
  • Toy Story 3 (Disney) (Sept. 2010)
  • Kung Fu Live (Virtual Air Guitar Company) (Oct. 2010)
  • NBA 2K®11 (2K Sports) (Oct. 2010)
  • Deadliest Catch: Sea of Chaos (Crave) (Nov. 2010)
  • Disney Tron Evolution the Video Game (Disney) (Nov. 2010)

Give you an idea of what to look for.

i cant wait to play heavy rain for the 3rd time with move lol