Well, if i get Move, it gonna be because their action games, not for the casual games, so ill wait i little bit more.

Well, if i get Move, it gonna be because their action games, not for the casual games, so ill wait i little bit more.

Its good to know the tech is working well, but the only games I am interested in are the more hardcore ones, the games you didn't play (though I will end up buying Heroes on the Move....)
Killzone, SOCOM, Sorcery are the main titles that can differentiate the Move from the Wii and those are the games that I am interested in, especially as 2 of them can be played on the dualshock 3
| Jaos said:
Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say. The ball seemed to be hit even though the racket was miles away, which was completely retarded. When the opponent has that happening, you're just totally surprised because it's so counter-intuitive. It was more frustrating than fun. But keep in mind that it's not a fundamental flaw in Move, as the racket mimicked my motions nearly perfect. Kinectimals: As I wrote, it was not very interesting and showed lots of control issues, just as the Kinect sports game. Dance Central: You have your shape shown at the side of the screen, and that was a bit laggy, but it didn't make the game recognize the movements wrong. That's what matters to me. It felt right. |
I already told you the easy difficulty will make you hit ball you shouldnt. If you dont trust me go read on it. The first time, you didnt know, fine, but why are you still saying that?!?
Jaos said:
Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say. The ball seemed to be hit even though the racket was miles away, which was completely retarded. When the opponent has that happening, you're just totally surprised because it's so counter-intuitive. It was more frustrating than fun. But keep in mind that it's not a fundamental flaw in Move, as the racket mimicked my motions nearly perfect. Kinectimals: As I wrote, it was not very interesting and showed lots of control issues, just as the Kinect sports game. Dance Central: You have your shape shown at the side of the screen, and that was a bit laggy, but it didn't make the game recognize the movements wrong. That's what matters to me. It felt right. |
About Dance Central: the people playing it did have fun, that's what was nice about it indeed.
But all in all, it was still laggy and tbh, it felt like it basically checked specific postures to "validate" whether your moves were being done correctly, not that it was following your whole choreography, to base it on that. EA's Yoga thinghy also suffered from the lag, registering kicks and all that later than it had occurred (meaning that for now, one can basically only play it slowly - okay, beneficial to yoga, but still ...)
| Icyedge said: I already told you the easy difficulty will make you hit ball you shouldnt. If you dont trust me go read on it. The first time, you didnt know, fine, but why are you still saying that?!? |
I think you are misunderstanding what I'm trying to say. I do believe you, I was just trying to explain how the supposedly easy mode made the table tennis completely unplayable and stupid.
| papflesje said:
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I'm a lot less sure about the accuracy of Kinect in general than about Move's. It just seems that with Dance Central the developer overcame any obstacles and made it a game that plays well.
| Jaos said:
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Jaos said:
"Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say."
Why it "may have been" and "I can't say" then? The problem isnt you dont believe me, its that obviously you didnt verify the information either. The fact your still saying that even so makes you look not neutral and your consciously misleading others.