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Forums - Sony - I played some Move games at gamescom

Well, if i get Move, it gonna be because their action games, not for the casual games, so ill wait i little bit more.



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Its good to know the tech is working well, but the only games I am interested in are the more hardcore ones, the games you didn't play (though I will end up buying Heroes on the Move....)

Killzone, SOCOM, Sorcery are the main titles that can differentiate the Move from the Wii and those are the games that I am interested in, especially as 2 of them can be played on the dualshock 3



Jaos said:


Dancing: I love dancing games and thus tried to mimic all motions, not just the hands. It was fun, but in direct comparison to Kinect's Dance Central the latter is a lot more fun. It just feels better to have all your movements count, not just doing them voluntarily. To be fair, I spent more time with the Kinect game.

Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say. The ball seemed to be hit even though the racket was miles away, which was completely retarded. When the opponent has that happening, you're just totally surprised because it's so counter-intuitive. It was more frustrating than fun. But keep in mind that it's not a fundamental flaw in Move, as the racket mimicked my motions nearly perfect.

Kinectimals: As I wrote, it was not very interesting and showed lots of control issues, just as the Kinect sports game.

Dance Central: You have your shape shown at the side of the screen, and that was a bit laggy, but it didn't make the game recognize the movements wrong. That's what matters to me. It felt right.

I already told you the easy difficulty will make you hit ball you shouldnt. If you dont trust me go read on it. The first time, you didnt know, fine, but why are you still saying that?!?



Jaos said:
papflesje said:

Hmm, I have to disagree with some points.

The sword fighting was wonderfully done indeed.

The dancing is indeed only hands, but most people I've seen tend to do the other moves as well, just for the fun of it. (it's like bowling in Wii Sports, most people will mimick the motion even if you could play it sitting down)

Heroes on the Move was looking good, but didn't play that smoothly, so that's where Move hasn't really added anything to it.

The Move-specific party games (TV SuperStars, The Shoot and so on) were good fun, and will definitely catch their audience. The Fight seems to be the odd one out, as it seemed a bit sluggish.

 

The ping pong was very good imho. Depending on where you put your hand, it will react differently, so if you held your hand a bit in front of you when the ball came back, it would tap it back as it meant you were leaning over the table, so that's just something to take into account, whereas the Wii version is just "smack it back from the back of the table". The effects and all that jazz are also nice (but maybe not that different to the Wii version).

 

Virtua Tennis 4 however took the Move-show imho. It's not done yet, only for 2011, but it played like a charm. Some moves need a bit more polish, but it was very precise and it took some training to know when to hit the ball, since you couldn't just keep whacking. (and it played in a first person view, which was awesome)


Dancing: I love dancing games and thus tried to mimic all motions, not just the hands. It was fun, but in direct comparison to Kinect's Dance Central the latter is a lot more fun. It just feels better to have all your movements count, not just doing them voluntarily. To be fair, I spent more time with the Kinect game.

Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say. The ball seemed to be hit even though the racket was miles away, which was completely retarded. When the opponent has that happening, you're just totally surprised because it's so counter-intuitive. It was more frustrating than fun. But keep in mind that it's not a fundamental flaw in Move, as the racket mimicked my motions nearly perfect.

Kinectimals: As I wrote, it was not very interesting and showed lots of control issues, just as the Kinect sports game.

Dance Central: You have your shape shown at the side of the screen, and that was a bit laggy, but it didn't make the game recognize the movements wrong. That's what matters to me. It felt right.


About Dance Central: the people playing it did have fun, that's what was nice about it indeed.


But all in all, it was still laggy and tbh, it felt like it basically checked specific postures to "validate" whether your moves were being done correctly, not that it was following your whole choreography, to base it on that. EA's Yoga thinghy also suffered from the lag, registering kicks and all that later than it had occurred (meaning that for now, one can basically only play it slowly - okay, beneficial to yoga, but still ...)



Icyedge said:

I already told you the easy difficulty will make you hit ball you shouldnt. If you dont trust me go read on it. The first time, you didnt know, fine, but why are you still saying that?!?


I think you are misunderstanding what I'm trying to say. I do believe you, I was just trying to explain how the supposedly easy mode made the table tennis completely unplayable and stupid.



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papflesje said:


About Dance Central: the people playing it did have fun, that's what was nice about it indeed.


But all in all, it was still laggy and tbh, it felt like it basically checked specific postures to "validate" whether your moves were being done correctly, not that it was following your whole choreography, to base it on that. EA's Yoga thinghy also suffered from the lag, registering kicks and all that later than it had occurred (meaning that for now, one can basically only play it slowly - okay, beneficial to yoga, but still ...)


I'm a lot less sure about the accuracy of Kinect in general than about Move's. It just seems that with Dance Central the developer overcame any obstacles and made it a game that plays well.



Jaos said:


I think you are misunderstanding what I'm trying to say. I do believe you, I was just trying to explain how the supposedly easy mode made the table tennis completely unplayable and stupid.

Jaos said:

"Table tennis: As I wrote, it felt totally wrong and unresponsive. It may have been just the settings as someone else suggested, I can't say."

Why it "may have been" and "I can't say" then? The problem isnt you dont believe me, its that obviously you didnt verify the information either. The fact your still saying that even so makes you look not neutral and your consciously misleading others.