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Forums - Gaming Discussion - Why are people so threatened by the Wii?

"I played Zelda Twilight Princess on the GC, but not on the Wii. Looks hard and I don't like swinging it. Also RE4 was hard enought the first time."

I am going to share here with you my own experience with Zelda TP :
Trust me you should have given a try to Wii's version ...
To be clear from the beginning, the first 5 to 10 hours were quite difficult for me, gameplay-wise.
I persisted because i had the intuition that when i get used to the gameplay, i would have great experience.
Believe me, after 15 hours, the system becomes so intuitive that you have tremendous sensations. Here are things i have noted :
- Playing "free hands", i mean one hand one side of my armchair and the other hand on the other side is very confortable
- Chaining combos with the sword (and swimming around with your arms) is incredible.
- Pointing becomes so fast and accurate ! (i can't believe you can do that so fast with regular controller)



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oli2 said:
"I played Zelda Twilight Princess on the GC, but not on the Wii. Looks hard and I don't like swinging it. Also RE4 was hard enought the first time."

I am going to share here with you my own experience with Zelda TP :
Trust me you should have given a try to Wii's version ...
To be clear from the beginning, the first 5 to 10 hours were quite difficult for me, gameplay-wise.
I persisted because i had the intuition that when i get used to the gameplay, i would have great experience.
Believe me, after 15 hours, the system becomes so intuitive that you have tremendous sensations. Here are things i have noted :
- Playing "free hands", i mean one hand one side of my armchair and the other hand on the other side is very confortable
- Chaining combos with the sword (and swimming around with your arms) is incredible.
- Pointing becomes so fast and accurate ! (i can't believe you can do that so fast with regular controller)

 

Wait a second....You have to pretend to swim? Do you have to mimic everything you do?



Predicting the Future - 360 Will get to 11 Million in the USA this year!!

Predicting the Future - Wii will NOT win this gen in America!!


Prediciting the Future - The PS3 will pass the Wii by 2009!!

PS360N64PSXBOX said:
 

 

Wait a second....You have to pretend to swim? Do you have to mimic everything you do?


English is not my native language so i a may have difficulties to make myself understood. Someone feel free to help me ...

1) You can "swim" if you want, but your gesture has not to be exagerated. A move of 10 cm of right hand is enough gor "pointing" attack.

2) There are 7 special attacks (rotation attack, ...) that require specific movements, and that you launch whenever you want and can mix with regular movement.



Wow, I really don't understand what all the bickering is about. PS3 and 360 are in a whole different category than the Wii, Nintendo has explicitly stated that they have NOT released their idea of a next gen system yet. The PS3 is a powerhouse of a system, yet I fail to see how the gameplay is any different than PS2 or other predecessors besides AI, a physics engine, online play, etc. Although some may say the Wii's controls are gimmicky, gimmicks usually don't last for 6 months and fool millions upon millions of worldwide consumers. These comments I usually find coming from fat asses who feel like moving their arm 6 inches to the right is too much of a commitment for a video game. BTW, I own BOTH systems, so I have a relative view and opinion for both systems. The 2 games I'm currently playing on my PS3 are Resistance and Motorstorm. To start off, the graphics and physics blow me away and are enough to keep my attention. As for gameplay, I prefer PC FPS' to begin with, so my opinion on Resistance is somewhat biased. Motorstorm, while the physics and graphics are fantastic, is about as shallow as any other racer out there. Really not much else to say, I usually play these games when I want to justify the money I spent. 2 games I'm currently playing on my Wii are WarioWare and Elebits, plus about a handful of vc games that I grew up playing. To start off, the Wii is fun to me when others are enjoying it with me. I usually get a laugh watching others make fools of themselves playing games ie. WarioWare. The gameplay is there albeit it feels like I'm interacting with some Japanese cartoon and all the randomness that comes with Japanese entertainment. Elebits on the other hand has a more robust gaming experience, lacking somewhat in the graphical aspect but delivering with a physics engine that is comparable to the source engine. I digress I do get tired from playing it at times with all the arm movements, but I never complain. I don't play my Wii or PS3 nearly as much as my 360, but that's just because neither system has the selection that the 360 currently has. No definitive pros or cons, simply not enough of a selection. I do "use" my Wii more than my PS3 though. I like the fact that I can watch youtube/google videos on my TV which takes up a lot of my time. When it comes down to it, it really is a matter of preference. I loathe when people actually think that the Wii is going to "move gaming towards a different direction". And if it does...? If I could combine the intuitive controls of the Wii (which btw also offers a CLASSIC CONTROLLER for all you lazy bastards) and the processing power of the PS3, it would be my ultimate system. Of course, my system of choice is my PC, because when it comes down to it, you can't really be a hardcore gamer sitting on your couch pressing a couple buttons. If I play an FPS, i want to be in vent, controlling every aspect of movement with my kb/mouse, and have every weapon, order/command hotkeyed to any of my 102 keys on my kb. Which is why I cannot wait till they release cross-platform FPS games to PC and 360 so that all the "hardcore" 360 players can get their asses handed to them by PC gamers. /rant over



oli2 said:

1) You can "swim" if you want, but your gesture has not to be exagerated. A move of 10 cm of right hand is enough gor "pointing" attack.


wow, i honestly didnt even know that and im currently 30 hours into the game. thats pretty cool if you ask me. i actually get a little annoyed by how slow links side stroke is. thats what he does if you simply use the analog stick and press A every few seconds for him to give a little boost. i cant wait to try that. thats cool.

 

Why is a pointer important

 

wow, its very very important. like i think oli said, once you get the hang of getting the pointer on the screen (which there is a short learning curve) it is 50 x as easy to aim, and youll aim very natuarally without even thinking about it. just point and shoot. i can never go back to an analog stick after playing red steel, MoH, and Zelda. the pointer is also very nice for going through menus. no more tapping up on the D pad or analog stick 3 times, then left twice to get to a sertain menu. (i.e. a page of cards layed out. thats just a random example to show what i meant) you just point and shoot. i know many dispute this, but its also, FOR ME, is really really nice for looking around in FPS. i think it feels very natural and works really well, i honestly dont understand how people make such a big deal about it. it works better than an analog stick because you can look and aim at the same time. with 2 analog combo you must press a button to switch to aiming.

i did not have any trouble get used to any other movements that you must use in any game, its just getting the pointer on the screen that takes getting used to, everything els is instant second nature for most.



A delayed game is good someday, a bad game is bad forever.

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johnlucas said:
 

 

There were a lot of good answers on here but I think this one sums it all up.

This is what I was thinking. The clubhouse atmosphere. The No-Homers club. The Stonecutters.

I call it elitism. They don't want to share their zone of pleasure and rather have a little world all to themselves. The "Goth" music analogy spelled it out perfectly. It's cool to like something when not everybody likes something. But when the doors are opened up and new not-necessarily-cut-from-the-brooding-mode kind of folks starting digging the tunes suddenly it's lost its appeal. The clique mentality. The velvet rope. VIP customers to be catered to.

I've actually seen people express anger at grandparents playing videogames. It's almost as if a Blood crossed over into Crip territory. This baffles me I guess because I'm an inclusive kind of guy.

I've had so much fun bringing my Wii over and seeing my 84-year old landlady enjoy herself—pacemaker and all—playing Wii Baseball & making her Mii. I'm spending more and more time with my extended family using Wii as an excuse to hang out. 40 year old cousins who would never touch a game controller boxing & rolling bowling balls and everybody young and old watching with common interest. Disparate backgrounds & generations relating on a common focus. As much fun as I have playing games by myself I am inspired at the change this system has brought.

I'm 30 (twenty-ten) and gaming has redefined itself many times in my time taking up the diversion. I've just rolled along with the changes. I like quick play just as much as I like long involved stories. Simple play as well as complex play. I've always been open to a new take on videogaming.

I was impressed seeing Grand Theft Auto for the first time on the PS1. It was a fresh concept & I liked the presentation. Animal Crossing interested me based on its concept. It was always either game concept or control interface/usage that interested me in games first and foremost. Sometimes a popular series or franchise may draw my interest but it's primarily those two things that make me interested in any game.

In 1994 I bought Shadowrun on SNES purely based on its brilliant box art & a quick glance on its concept reading the back. One of the best game experiences I ever had (love the instruction book). I didn't get locked into a mindset that said gaming was only "Mario" or only "Street Fighter" (which we played to absolute death back in those days!). Which is why I dug Populous & Civilization. And Sim City 2000. Oh and my god Romance of the Three Kingdoms! A few years earlier all I played mostly was those NES beat-em-ups. What if I never evolved from that point to even try a new idea on what gaming was?

I think the worry is overkill honestly. Read Sean Malstrom's Theory of Cycles from TheWiikly.com to see that gaming has changed before and it will change again. But games from all types of eras will always be made. As long as there's a market, as long as there's money in it, it will be made. What's to worry about?

People who define themselves as 'hardcore' think they can control the industry & its direction. None of us have a control on this thing to that degree. Zelda fans question the Japanese who surprisingly didn't take too well to Twilight Princess didn't sell very well over there. And to justify their confusion they act as if something's "wrong" with the Japanese. No it just means things are changing. New people or old people are having different interests and sometimes even well made highly produced games will lose their luster. You can't force the populous to glom onto what you want, all you can do is offer a great variety and hope that they'll accept.

I'm sure even some Nintendo fans don't even like the Wii. They got used to Nintendo being a certain way & producing a certain style and don't want them to change.

This is it right here: Unless you are single-handedly willing to fund their billions in revenue you CANNOT expect any company to cater specifically to only you. They are going to seek the best path to gain the most audience & therefore streams of profit they can to stay afloat to make more gaming things. But as the varied audiences speak there will something for everybody. No one controls the entire direction of the industry. That's a fool's errand. You adapt and change with the times or you go out of business.

The Frank Sinatra camp didn't like that new fangled Rock 'N' Roll music coming up on the scene either. Either they went to the attic of culture or they found something they liked from the new music direction.

Niche only works if you don't seek anything beyond the niche. Remember "elite" by definition means FEW.

John Lucas


Kudos to your post man.

(I replied to it so that people may read it again, before discussion continues) 



PS360N64PSXBOX said:
oli2 said:
"I played Zelda Twilight Princess on the GC, but not on the Wii. Looks hard and I don't like swinging it. Also RE4 was hard enought the first time."

I am going to share here with you my own experience with Zelda TP :
Trust me you should have given a try to Wii's version ...
To be clear from the beginning, the first 5 to 10 hours were quite difficult for me, gameplay-wise.
I persisted because i had the intuition that when i get used to the gameplay, i would have great experience.
Believe me, after 15 hours, the system becomes so intuitive that you have tremendous sensations. Here are things i have noted :
- Playing "free hands", i mean one hand one side of my armchair and the other hand on the other side is very confortable
- Chaining combos with the sword (and swimming around with your arms) is incredible.
- Pointing becomes so fast and accurate ! (i can't believe you can do that so fast with regular controller)

 

Wait a second....You have to pretend to swim? Do you have to mimic everything you do?


Nah I think what he meant is swing or flick with your wrist (or arm if you feel like moving more). Because swimming in TP works like in OoT.



johnlucas said:
shams said:

Secondly, I can understand people being "worried" about the general direction of the industry. These people in general are "hard-core" gamers, and only want to play hard-core games. If the Wii succeeds, there will be a huge push away from these games to casual/simpler games. This really does make sense, and probably would "worry" hard-core'rs.

In a way these people see gaming as "their" domain. It belongs to hard-corer's - not casual players. "Those casual players should butt out, and stick to their PC's / solitaire, etc". By seeing all these new casual-ers take over the industry (and the focus of it) they may well feel "threatened".

(of course Nintendo's idea is to target the hard-cores AND the casuals - not to excluse anyone, and try and reach maximum market penetration).



 This is what I was thinking. The clubhouse atmosphere. The No-Homers club. The Stonecutters.

I call it elitism. They don't want to share their zone of pleasure and rather have a little world all to themselves. The "Goth" music analogy spelled it out perfectly. It's cool to like something when not everybody likes something. But when the doors are opened up and new not-necessarily-cut-from-the-brooding-mode kind of folks starting digging the tunes suddenly it's lost its appeal. The clique mentality. The velvet rope. VIP customers to be catered to.


Niche only works if you don't seek anything beyond the niche. Remember "elite" by definition means FEW.

John Lucas


 I was away from this thread so I didn't pick this up I apologize. I made a post earlier about being worried about the direction of the industry. I think this has been miscunstrued as  me two or a club mentality. I personally think that the reasons there are such strong opinions on this subject is because it is really hard for people to relate to anothers POV. Shams, can you please list hardcore games that the Wii using to entice gamers? Because the way I see it..... if it is the same strategy as the gamecube it is going to fail. The gamecube did not appeal to any niche it appealed to the masses...... it was family friendly. The few serious/hardcore games it has was completley overshadowed by the rest of the library.

I don't care how many people want to enjoy the hardcore market...... what wil irk me is when the attention causes developers to change. Case in point DMC. That game was very difficult and they tried in part 2 to make it easier for the newcomers while retaining that edge for the hardcore. Does anyone here remember how that went?

It bothers people on a certain level when they realize that their games give them no challenges anymore. I have heard whining on game reviews about how zelda TP was too easy. I understand because it was an entry portal for newer gamers but people who have invested alot of thier time beating the earlier titles relized that this one proved to be a cakewalk.  I assure everyone here, that I firmly believe that you cannot appease the hardcore gamers at the same time while introducing more people to it at the same time. What is going to happen for the Wii is genre pushing. 

But who is the Wii aimed for? What does this mean? I seriously think that the Wii doesn't entice anyone more than the typical nintendo gamer and other people hopping on the new fad(blasphemy... I know). How many of these new gamers are actually avid gamers? how many are willing to try different genres or systems? What is the age of these new gamers?

I see, one thing. The majority of gamers that hop onto the wii are either not here to stay or are hesitant to try any other thing. Because of this games will be geared towards them. The lure of money will intice publishers to push developers in certain directions and this will certainly affect the games that are made.

I love the variety of games out there, I get a little cross when I feel that my favorite genre will get commercialized and drop in quality. This is not about me too, this is not about sharing, this is about money and change. I do not control the industry and if it heads in a direction I do not like I will speak with my money. After investing alot of time and life into gaming I have no qualms about leaving it behind..... hell I need to be more productive anyways. But I just wanted to point out to you guys that you are still looking at the situation as if there is a median ground to share... then praise the Wii and its games. If you do not understand the point of view of someone who loves their games complicated, confusing and fustrating then how can you pretend to understand their feelings.

And john I think you left of a part of the definintion of elite. Normally that word refers to the few......of the best. 



Games make me happy! PSN ID: Staticneuron Gamertag: Staticneuron Wii Code: Static Wii - 3055 0871 5802 1723

I think i understand what you're saying, staticneuron, but aren't you mixing a bit Nintendo, the games publisher and the gamecube or wii, the console? I mean, you're going to have 2 resident evils, some type of ff, fire emblem and other rpgs... you have ea sports and batallion wars. isn't this a varied collection of games? other thing, i agree with you that many people may buy the console just for wii sports and wario or wii health and don't care abour the other genres of games... but i wanted to ask you this: isn't that the same thing some serious gamers already do? why the most part of fps-lovers i know, don't care about other genres, not even rpgs ("they're long and boring")?



They are threatened because of many reasons: 1- Nobody thought the Wii will be as successful as it is now. PS3 and Xbox360 fanboys laughed at Nintendo's console and now they see that it might be No.1, leaving the other consoles in second and third place (if the stats continue like this, it may become real). 2- Noobs: Let's take Mortal Kombat Armageddon. In that game, with the wimote and nunchuck, a noob has a higher chance to kick a hard core gamer's ass. I see Pride threatened here. 3- Casual Market: Hard core gamer's don't admit it, but it's the new trend of the industry. Sony and Microsoft are going to that market because they saw Nintendo getting a lot of profit there. More casual games will come, that's for sure. But it's STUPID to think that we won't see more "hard core" games (the one that thinks this is retarded). We will see both kinds of games. Everyone will be happy 4- Fear to the changes: We were all used to see with each new generation better graphics and more raw Processing power, which is not bad. Nintendo pointed in another direction. The industry was leaving an important factor in a game because they were focusing in graphics and AI: How the player plays the game. Just tell me which is more realistic: pressing a button to swing a sword or a swing gesture to swing the same sword? (IMO, the Wii remote feels better than the Sixaxis on this).... 5- Developers. The Wii is becoming so successful that third party developers want to jump in and develop for it. It's cheap and easy to develop for it because it uses the same API as the Gamecube and the architecture is similar. So the learning curve to program for it is very short...... And if this keeps going there will be more exclusive games on Wii than on the other consoles... again a fanboy's pride is at stake (specially PS3 when they are losing exclusives: GTA IV, DMC4.....) 6- DS: We all know that DS pwns PSP worldwide. And gamers think that the Wii will do in consoles what the DS did in handhelds (Stupid thinking I might add) I love my Nintendo Wii and the games that will come for it... I don't hate PS3 nor 360, they will have really awesome games that I would like to play. They are all very good consoles If you like the trend, buy PS3 and Xbox360. If you like difference buy a Wii. If you like all and have a big, fat wallet, get them all and enjoy :)



"You'll never know what you can do unless you try"