johnlucas said:
This is what I was thinking. The clubhouse atmosphere. The No-Homers club. The Stonecutters. I call it elitism. They don't want to share their zone of pleasure and rather have a little world all to themselves. The "Goth" music analogy spelled it out perfectly. It's cool to like something when not everybody likes something. But when the doors are opened up and new not-necessarily-cut-from-the-brooding-mode kind of folks starting digging the tunes suddenly it's lost its appeal. The clique mentality. The velvet rope. VIP customers to be catered to. Niche only works if you don't seek anything beyond the niche. Remember "elite" by definition means FEW. John Lucas |
I was away from this thread so I didn't pick this up I apologize. I made a post earlier about being worried about the direction of the industry. I think this has been miscunstrued as me two or a club mentality. I personally think that the reasons there are such strong opinions on this subject is because it is really hard for people to relate to anothers POV. Shams, can you please list hardcore games that the Wii using to entice gamers? Because the way I see it..... if it is the same strategy as the gamecube it is going to fail. The gamecube did not appeal to any niche it appealed to the masses...... it was family friendly. The few serious/hardcore games it has was completley overshadowed by the rest of the library.
I don't care how many people want to enjoy the hardcore market...... what wil irk me is when the attention causes developers to change. Case in point DMC. That game was very difficult and they tried in part 2 to make it easier for the newcomers while retaining that edge for the hardcore. Does anyone here remember how that went?
It bothers people on a certain level when they realize that their games give them no challenges anymore. I have heard whining on game reviews about how zelda TP was too easy. I understand because it was an entry portal for newer gamers but people who have invested alot of thier time beating the earlier titles relized that this one proved to be a cakewalk. I assure everyone here, that I firmly believe that you cannot appease the hardcore gamers at the same time while introducing more people to it at the same time. What is going to happen for the Wii is genre pushing.
But who is the Wii aimed for? What does this mean? I seriously think that the Wii doesn't entice anyone more than the typical nintendo gamer and other people hopping on the new fad(blasphemy... I know). How many of these new gamers are actually avid gamers? how many are willing to try different genres or systems? What is the age of these new gamers?
I see, one thing. The majority of gamers that hop onto the wii are either not here to stay or are hesitant to try any other thing. Because of this games will be geared towards them. The lure of money will intice publishers to push developers in certain directions and this will certainly affect the games that are made.
I love the variety of games out there, I get a little cross when I feel that my favorite genre will get commercialized and drop in quality. This is not about me too, this is not about sharing, this is about money and change. I do not control the industry and if it heads in a direction I do not like I will speak with my money. After investing alot of time and life into gaming I have no qualms about leaving it behind..... hell I need to be more productive anyways. But I just wanted to point out to you guys that you are still looking at the situation as if there is a median ground to share... then praise the Wii and its games. If you do not understand the point of view of someone who loves their games complicated, confusing and fustrating then how can you pretend to understand their feelings.
And john I think you left of a part of the definintion of elite. Normally that word refers to the few......of the best.
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