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Forums - Sales - Okay we got to discuss this - Wii/Sales

jarrod said:
Carl2291 said:

It's not.

It's also worth noting that the PS2 had more competition... With the Dreamcast, Xbox and Gamecube. Wii only has 360 and PS3 to contend with.

I know people get touchy when it's brought up, but I'd say the rise of handhelds this gen definitely brought in a new 'competitive' angle, and one PS2 never really faced (despite GBA's success, it was more delineated into a separate sub-market).    It's less an issue in the west (yet), but in Japan, DS distinctly took over the role that a traditional market leading home console would have and also wholly cannibalized the sort of 3rd party support that'd normally go to it.  PSP attracted a lot of development effort in Japan too (and still does)... if not for DS/PSP, I say it's easy to see how Wii would have attracted a whole lot more Japanese support and content, which in turn would have a worldwide impact on it's performance.  And really, this was something previous consoles like NES or PS2 never really had to deal with... saying PS2 had "more competition" is somewhat disingenuous, PS2 had a relatively narrower market to take over, and was also coming from a position of strength in it's generational transition (PS1 being the previous best selling console in history, unanimous industry support lined up prelaunch).  Really, PS2 had far, far fewer obstacles in it's way than Wii has faced...

That conversation was about marketshare, wasn't it? DS/PSP don't come into the console marketshare so... Yaknow.

Wii was the cheapest on the market, Wii had (and still has) a dominant lead over it's 2 competitors, Wii's supposed main competition for the generation (PS3) fucked up it's launch, and is only just getting into it's stride 4 years later. Wii, as soon as it was released, was the media darling.

The Wii also had a LOT going for it...

While you can try saying that the Wii has it tough because of DS/PSP in Japan... Who's takes half the blame for that?

What would Wii support have been like now if the console had specs similar to the 360?
What would Wii support have been like now if Nintendo did what Sony/MS do, and actually try encourage developers (be it by money or whatever) to make things on there consoles? They can surely afford it...
What would Wii support be like now in Japan if Nintendo didn't follow the "casual" route with DS? Or even Wii?

Nintendo created the majority of Nintendo's supposed "problems". If you want to use them for your damage control then sure... Whatever floats your boat. The point is, the Wii isn't controlling this generation as much as the PS2 was last generation. Which was the point originally argued against.



                            

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Carl2291 said:
jarrod said:
Carl2291 said:

It's not.

It's also worth noting that the PS2 had more competition... With the Dreamcast, Xbox and Gamecube. Wii only has 360 and PS3 to contend with.

I know people get touchy when it's brought up, but I'd say the rise of handhelds this gen definitely brought in a new 'competitive' angle, and one PS2 never really faced (despite GBA's success, it was more delineated into a separate sub-market).    It's less an issue in the west (yet), but in Japan, DS distinctly took over the role that a traditional market leading home console would have and also wholly cannibalized the sort of 3rd party support that'd normally go to it.  PSP attracted a lot of development effort in Japan too (and still does)... if not for DS/PSP, I say it's easy to see how Wii would have attracted a whole lot more Japanese support and content, which in turn would have a worldwide impact on it's performance.  And really, this was something previous consoles like NES or PS2 never really had to deal with... saying PS2 had "more competition" is somewhat disingenuous, PS2 had a relatively narrower market to take over, and was also coming from a position of strength in it's generational transition (PS1 being the previous best selling console in history, unanimous industry support lined up prelaunch).  Really, PS2 had far, far fewer obstacles in it's way than Wii has faced...

That conversation was about marketshare, wasn't it? DS/PSP don't come into the console marketshare so... Yaknow.

Wii was the cheapest on the market, Wii had (and still has) a dominant lead over it's 2 competitors, Wii's supposed main competition for the generation (PS3) fucked up it's launch, and is only just getting into it's stride 4 years later. Wii, as soon as it was released, was the media darling.

The Wii also had a LOT going for it...

While you can try saying that the Wii has it tough because of DS/PSP in Japan... Who's takes half the blame for that?

What would Wii support have been like now if the console had specs similar to the 360?
What would Wii support have been like now if Nintendo did what Sony/MS do, and actually try encourage developers (be it by money or whatever) to make things on there consoles? They can surely afford it...
What would Wii support be like now in Japan if Nintendo didn't follow the "casual" route with DS? Or even Wii?

Nintendo created the majority of Nintendo's supposed "problems". If you want to use them for your damage control then sure... Whatever floats your boat. The point is, the Wii isn't controlling this generation as much as the PS2 was last generation. Which was the point originally argued against.

I'm not getting into any marketshare argument, it's just saying that putting forward that PS2 had 'more competition' doesn't really reflect the reality of things.  GBA never cannibalized the console market the way DS/PSP have.

And I'm not saying Wii had nothing going for it, it certainly had it's advantages.  Sony bungling PS3 helped immensely (something that feels eerily karmic after Nintendo similarly bungled N64 and handed them the market a decade earlier), the low pricepoint helped some (despite being the most expensive Nintendo console ever, and the thing going for double MSRP regularly 2nd hand), Nintendo's visionary game design philosophies are probably their biggest asset (Wii Sports is literally the most important game this decade).  But those really pale in comparison to the advantages PS2 had going in... Wii wasn't the successor to the market leading console and best selling in history to that point (quite the opposite, it was successor to an ever declining and derided hardware line), it didn't launch over a year before it's two chief competitors, it didn't have the one competitor who launched well before it drop out of hardware due to finances and make games for them instead, it didn't have basically every 3rd party dev putting their AAA teams on games before it even hit shelves, it didn't have the media singing it's praises and driving it's PR hype machine (if anything, the modern games press is anti-Wii, and largely always has been)... sure, I'd agree Wii isn't dominating the industry like PS2 did, but it also didn't have that same industry essentially handed to it on a silver platter.  PS2 did.



jarrod said:
Carl2291 said:
jarrod said:
Carl2291 said:

It's not.

It's also worth noting that the PS2 had more competition... With the Dreamcast, Xbox and Gamecube. Wii only has 360 and PS3 to contend with.

I know people get touchy when it's brought up, but I'd say the rise of handhelds this gen definitely brought in a new 'competitive' angle, and one PS2 never really faced (despite GBA's success, it was more delineated into a separate sub-market).    It's less an issue in the west (yet), but in Japan, DS distinctly took over the role that a traditional market leading home console would have and also wholly cannibalized the sort of 3rd party support that'd normally go to it.  PSP attracted a lot of development effort in Japan too (and still does)... if not for DS/PSP, I say it's easy to see how Wii would have attracted a whole lot more Japanese support and content, which in turn would have a worldwide impact on it's performance.  And really, this was something previous consoles like NES or PS2 never really had to deal with... saying PS2 had "more competition" is somewhat disingenuous, PS2 had a relatively narrower market to take over, and was also coming from a position of strength in it's generational transition (PS1 being the previous best selling console in history, unanimous industry support lined up prelaunch).  Really, PS2 had far, far fewer obstacles in it's way than Wii has faced...

That conversation was about marketshare, wasn't it? DS/PSP don't come into the console marketshare so... Yaknow.

Wii was the cheapest on the market, Wii had (and still has) a dominant lead over it's 2 competitors, Wii's supposed main competition for the generation (PS3) fucked up it's launch, and is only just getting into it's stride 4 years later. Wii, as soon as it was released, was the media darling.

The Wii also had a LOT going for it...

While you can try saying that the Wii has it tough because of DS/PSP in Japan... Who's takes half the blame for that?

What would Wii support have been like now if the console had specs similar to the 360?
What would Wii support have been like now if Nintendo did what Sony/MS do, and actually try encourage developers (be it by money or whatever) to make things on there consoles? They can surely afford it...
What would Wii support be like now in Japan if Nintendo didn't follow the "casual" route with DS? Or even Wii?

Nintendo created the majority of Nintendo's supposed "problems". If you want to use them for your damage control then sure... Whatever floats your boat. The point is, the Wii isn't controlling this generation as much as the PS2 was last generation. Which was the point originally argued against.

I'm not getting into any marketshare argument, it's just saying that putting forward that PS2 had 'more competition' doesn't really reflect the reality of things.  GBA never cannibalized the console market the way DS/PSP have.

And I'm not saying Wii had nothing going for it, it certainly had it's advantages.  Sony bungling PS3 helped immensely (something that feels eerily karmic after Nintendo similarly bungled N64 and handed them the market a decade earlier), the low pricepoint helped some (despite being the most expensive Nintendo console ever, and the thing going for double MSRP regularly 2nd hand), Nintendo's visionary game design philosophies are probably their biggest asset (Wii Sports is literally the most important game this decade).  But those really pale in comparison to the advantages PS2 had going in... Wii wasn't the successor to the market leading console and best selling in history to that point (quite the opposite, it was successor to an ever declining and derided hardware line), it didn't launch over a year before it's two chief competitors, it didn't have the one competitor who launched well before it drop out of hardware due to finances and make games for them instead, it didn't have basically every 3rd party dev putting their AAA teams on games before it even hit shelves, it didn't have the media singing it's praises and driving it's PR hype machine (if anything, the modern games press is anti-Wii, and largely always has been)... sure, I'd agree Wii isn't dominating the industry like PS2 did, but it also didn't have that same industry essentially handed to it on a silver platter.  PS2 did.

Then we don't need to continue that one then



                            

Carl2291 said:

Then we don't need to continue that one then


Yes.  The only system this gen dominating the way PS2 did is DS.  Well, in hardware, software wise DS is even more dominant than PS2. :D

Of course neither totally dominated the industry the way NES/Famicom or Game Boy did. :/



jarrod said:
Carl2291 said:

Then we don't need to continue that one then


Yes.  The only system this gen dominating the way PS2 did is DS.  Well, in hardware, software wise DS is even more dominant than PS2. :D

Of course neither totally dominated the industry the way NES/Famicom or Game Boy did. :/

Yeah I can agree with that.

And i doubt anything will ever dominate like that again. Not unless Sony don't release a successor to the PSP.



                            

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Metallicube said:
thx1139 said:
Jaos said:

Why does nobody consider a release of a Vitality Sensor game? Just because it wasn't shown at E3 doesn't mean it can't come out short term.

Maybe we do and we dont think a Vitality Sensor game will do anything.  A game that requires a tethered Heart Rate Monitor is a bad idea.

That's what many people said about Wii Fit..

I think there is a huge potential for a stress relieving game in these hectic times. Wii Relax if done right could sell 20-30 million copies and be the next big thing.

Dont think so.  The biggest claim I remember about Wii Fit is that it would start huge and then drop as the word got out that people arent losing weight.  Obesity and weight loss is huge and will continue to be.  On cable thier is infomercial after infomercial about losing weight and getting fit.  Cant recall one about calming down.  Not to mention exercise is a huge tool with regard to relieving stress.



Its libraries that sell systems not a single game.

Carl2291 said:
jarrod said:
Carl2291 said:

Then we don't need to continue that one then


Yes.  The only system this gen dominating the way PS2 did is DS.  Well, in hardware, software wise DS is even more dominant than PS2. :D

Of course neither totally dominated the industry the way NES/Famicom or Game Boy did. :/

Yeah I can agree with that.

And i doubt anything will ever dominate like that again. Not unless Sony don't release a successor to the PSP.

To be honest, I'd prefer nothing did either.  The better generations tend to be the most split imo (SNES/Genesis/TG16 comes to mind, and I also loved PS1/N64/Saturn).  This gen's already way better than last gen too imo.



Qays said:

 because the PS2 popularized the DVD format?

lol.  Wait, you're serious? :X



Why do you think it doubles as a DVD player? Because Sony was feeling generous?



Qays said:

Why do you think it doubles as a DVD player? Because Sony was feeling generous?

Maybe because it's an easy option to add. In a similar way the Sega Cd was a Cd player and the Philips Cdi was also a VCD player.

PS3 is another story with the Blu Ray