selnor said:
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I didn't know you could read someone else's mind. :P But atleast they all (well most) posted something relative to the topic.
selnor said:
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I didn't know you could read someone else's mind. :P But atleast they all (well most) posted something relative to the topic.
ArnoldRimmer said:
LOL You really thought the on-screen dancers follow your moves? Did you never wonder why the dance moves of the on-screen dancers were so perfect, no matter who stood in front of the TV? |
That's the unreasonable type of expectation that will lead to disappointment for those who buy Dance Central, which is maybe why they shouldn't try to market the game as "1:1" anything since a lot of people don't seem to know the difference between 1:1 tracking and 1:1 motion control.
1:1 tracking really doesn't mean anything if the interpretation is loose enough (low tolerance, more forgiving when computing accuracy), but the important thing is that the input through Kinect is by body poses and movements rather than button presses. That should be the marketing angle.
Besides, the point of video games is usually to make the player a "hero" at a skill they either have little or no experience with, without the amount of time, effort and ability it takes to pick up said skill in real life.
Would anyone really want to play a 1:1 shooter if they couldn't hit the broad side of a barn in real life? Not much fun if the game didn't compensate. Or a fighting game if you couldn't throw a decent punch to save your life?
1:1 motion controls really aren't best for the typical player unless the game embellishes, corrects and enhances user movements on screen.
At least in Dance Central, if you're really horrible, the worst you'll see on screen is a lot of red lights and a lot of booing from the crowd even while your avatar still looks like its dancing perfectly to the music.
| Euphoria14 said: So hopefully there goes that debate. |
Just like when developer after developer says that there's more potential in the PS3, it's power is untapped, and it's more powerful than the 360...and they get flamed for it on this forum?
If we're being fair here, it's going to take more than one guy giving his analysis to say "hopefully there goes that debate"

Edge has already shown to be in Microsoft's corner. This has been shown countless times with the bias they show with respect to game reviews. I will wait till a trusted and respected source provides a similar investigation. Edge can take each of their printed magazines, roll them up, and shove 'em where the light don't shine.
| eb30577 said: Edge has already shown to be in Microsoft's corner. This has been shown countless times with the bias they show with respect to game reviews. I will wait till a trusted and respected source provides a similar investigation. Edge can take each of their printed magazines, roll them up, and shove 'em where the light don't shine. |
What does Edge have to do with this thread?
kinect is the reals deal 1;;;1 woohooo....gonna sell like hot cakes!
thanks harmnics
Tigerlure said:
I didn't know you could read someone else's mind. :P But atleast they all (well most) posted something relative to the topic. |
ReallY. Or did most post relative to whats in every Kinect thread on VGC?
Bad comment after bad comment.
selnor said:
ReallY. Or did most post relative to whats in every Kinect thread on VGC? Bad comment after bad comment. |
I just double checked and went back through the comments. Up until Page 3 when you posted, most were pretty much spot on for the topic.
Tigerlure said:
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And completely negative like every single Kinect thread. Hence Yo's original post.
ArnoldRimmer said:
LOL You really thought the on-screen dancers follow your moves? Did you never wonder why the dance moves of the on-screen dancers were so perfect, no matter who stood in front of the TV? |
I haven't been very interested in the game so I only saw a few videos with profession dancers. But if you watch this video http://www.youtube.com/watch?v=pGD0dLrkYPk&feature=related
on the right hand side is a white filled in person and it does look to be doing 1:1 tracking, I could be wrong as I said, but at seconds 37, 46, and minute 1:10. His movements do not match up with the onscreen character, but they do seem to matchthe white character pretty well.