NJ5 said:
Culling out trillions of impossibilities is very different from evaluating something trillions of times per second. The latter makes it look like you have very fast hardware, even if what you're doing amounts to simply picking one correct answer out of trillions possible (i.e. the calculator example I gave). And please cut the crap like "you sound ignorant" without pointing out a mistake in what I'm saying. |
No, evaluating is exactly the right word. Lots of graphics algos evaluate large space problems, doesn't mean it's computationally expensive. You read it that way because you were looking for something to pick about.
And I say ignorant because it took me about 5 min to look up papers of his related to his research that certainly implies that what he says is feasible, while you dismiss it out of hand and don't give a shit that his PhD in computer vision means he's done more for the field than some random guy on a video game board who thinks kinect shouldn't exist because it takes a supercomputer to do what it does.