disolitude said:
lol. You are much more accurate with resolution definitions than me. I believe 1080i per eye resolution is what you have in mind and its absolutely correct. I tend to keep it simple and deal with 480p, 720p, and 1080p when I talk. 1080i is roughly the same amount of pixels as 720p and visual quality of both to the human eye is about the same... hence I don't distinguish the two. But you are right...1080i not 720p. My bad. |
Actually....1080i doesn't equal 720p, pixel wise. Maybe close if your just looking at one interlaced frame, but with 2 frames, 1080i is 1920x1080 pixels. Each interlace frame is 1920x540, but they are different interlaced slices of the total 1920x1080 frame. 720p is just 1280x720 pixels.
But, I don't think we can say that the "1920x1080p @ 59.94/60Hz (Top-and-Bottom) mode is interlaced, wouldn't they call it such? They are averaging every 2 vertical lines in a1920x1080 frame (subsampling) to end up with frames that are 1920x540. How can they call this a 1080p mode, I wonder? May be it's cross eye interlacing, the left eye gets the even lines, the right eye the odd lines? Seems I remember this being done in the past.
Anyway, I would be totally content with a 1080p game running at 30hz, or better yet at 1080i at 60hz. 30 hz is what most console games run at anyway, and have trouble even getting that. Sure there's a few 60hz exceptions, StardustHD, WipeoutHD. But WipeoutHD, the sneaky bastards, uses 'variable horizontal resoulution', 1280 to 1920, and it still tears every now and then.
Getting back to the OP, I personally am ready for a new TV, I like 3d, and will be buying one. It's either a panasonic vt20 or the new Vizio 480hz lcd's, depending on the reviews. A 60" laser or dlp is just too big for my apt., and I just saw the 3d adapter for samsung 3d dlp's listed at $300, without glasses. And i'm one of those people that notice the dlp rainbows.










