raygun said:
Ssenkahdavic, I mentioned the subsampling above," They are averaging every 2 vertical lines in a1920x1080 frame (subsampling) to end up with frames that are 1920x540" My point is how can they call this a 1080p format, when it's actually only 540p???? Do they just double the verticle lines at the tv to make it 1080p, or are they some how interlacing to get back up to 1080p? Just doubling the 540 to get back to 1080, then calling it 1080, is...lame. I wasn't confusing the two, they are the same spec. applied to different things. 60hz refresh means 60 frames drawn per second. If a monitors refresh rate is 60hz, it's entire screen is redrawn 60 times a second. If a game runs at 320fps, and you have it hooked up to a 60hz monitor, your still only going to see 60 fps. I meant that if the maximum a tv could show was 1080p at 30hz, which is 30 1080 frames per second. That would be more than enough for 95 % of the games on consoles, that struggle to do even 720 at 30fps. Just read up on the 480hz refresh backlight trickery of those new Vizios coming next month, i'll just have to wait until the reviews come in. |
Interlacing means every other line (odd then even) per pass (ie 2 cycles for 1 full frame). This method is not interlacing anything. The top is all the scan lines 1-540, just as the bottom is 1-540. They call it top/bottom (one is on top of the other) and together they equal 1920x1080p (it does not say anywhere it is per eye, that is limited to framepacking) This is still progressive since they are not interlacing anything in the signal.
Go and look at the framepacking example. That is the only true way to get full 1080p PER eye.
Have you ever run a game at 320fps on a 60hz monitor (without a limiter) ? They are in no way the same. Your monitor will only redraw 60 times per second, but your machine is outputting 320frames in that same second. This means that you are getting 4 frames per cycle (or only 1 in every 4 frames is being displayed). What does this look like? Fast forwarding a movie.
fps is from source (computer, ps3, dvd player, etc)
refreshrate (in Hz) is from destination (monitor/tv/etc)
They are not interchangable unless they are equal. (ie 30fps game will display 1frame per 2 cycles, while a 60fps game will display 1frame for every unique cycle, while a 120fps game will drop every other frame per cycle)









