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Forums - Microsoft - Halo Reach new Screens. Seriously Gobsmacking.

A Bad Clown said:

Can you still forge on the normal multiplayer maps? Forge world looks like Sandbox X10. Also, anyone see the new screens for the new maps? One looks like Derelict and one is like a friggin huge Spire thing.

? What screens.



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selnor said:
A Bad Clown said:

Can you still forge on the normal multiplayer maps? Forge world looks like Sandbox X10. Also, anyone see the new screens for the new maps? One looks like Derelict and one is like a friggin huge Spire thing.

? What screens.

http://www.bungie.net/Forums/posts.aspx?postID=46584733



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19:45:01 Skeezer i meant
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A Bad Clown said:
selnor said:
A Bad Clown said:

Can you still forge on the normal multiplayer maps? Forge world looks like Sandbox X10. Also, anyone see the new screens for the new maps? One looks like Derelict and one is like a friggin huge Spire thing.

? What screens.

http://www.bungie.net/Forums/posts.aspx?postID=46584733

I'm gonna go nuts waiting for this game.

Thanks dude.



selnor said:
blunty51 said:

Those screens don't necessarily yell "gobsmacking"

It'll be great nevertheless.


It's all relative to where the engine has used alot of power. Instead of producing scenery which is not attainable to the player ( where you dont have to render it as high a quality in it's entirity ) they have used alot of power to make huge scalable levels of which you can actually go. What this engine achieves is phenominal. 

Of course the textures etc might not be the best, but thats of course going to be the case when the levels are this massive and all scenery is reachable. It's almost rediculous. On top of that they have huge amounts of enemies with even better AI? How the hell did Bungie pull it off. It is as a whole package one seriously impressive Game engine. 

It's wow factor is not in best lighting etc, but in overall prowess. The scale is rediculous and they have managed to keep a high quality visual splendor to. 

Well done Bungie. You should without a doubt lease this engine out on 360. 

We need more games this gen with this sort of scale where the player can go where they can see while having high quality visuals to. 

Not ? Halo 3 did have true HDR and I'm pretty sure Reach has it too. And the lighting in Halo 3 is still one of the, if not the best of all console games.



Barozi said:
selnor said:
blunty51 said:

Those screens don't necessarily yell "gobsmacking"

It'll be great nevertheless.


It's all relative to where the engine has used alot of power. Instead of producing scenery which is not attainable to the player ( where you dont have to render it as high a quality in it's entirity ) they have used alot of power to make huge scalable levels of which you can actually go. What this engine achieves is phenominal. 

Of course the textures etc might not be the best, but thats of course going to be the case when the levels are this massive and all scenery is reachable. It's almost rediculous. On top of that they have huge amounts of enemies with even better AI? How the hell did Bungie pull it off. It is as a whole package one seriously impressive Game engine. 

It's wow factor is not in best lighting etc, but in overall prowess. The scale is rediculous and they have managed to keep a high quality visual splendor to. 

Well done Bungie. You should without a doubt lease this engine out on 360. 

We need more games this gen with this sort of scale where the player can go where they can see while having high quality visuals to. 

Not ? Halo 3 did have true HDR and I'm pretty sure Reach has it too. And the lighting in Halo 3 is still one of the, if not the best of all console games.


It was a figure of speech. ( No Alan Wakes Lighting is unbelievable ) I mean it's not going to win in terms of sheer visuals ( animation, textures, lighting etc. ) But as a game engine as a whole, it's the most impressive thing Ive seen yet. Knowing Halo, IT is gonna be more chaotic, on a much larger scale, with these visuals. Impressive to the last.



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my first xbox 360 game =]



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Severance said:

my first xbox 360 game =]


Welcome. :)

In all seriousness. Add me as a friend. We can play online. Reach is pretty much all I'll play for ages.



http://www.bungie.net/projects/reach/images.aspx?c=59

There are all the original screenshots where IGN took them from. (One of them is even my screensaver)

And yes, the game does look amazing and Forge World is unbelievably huge! Huge maps very good looking and totally interactive, and with all the features they showed on forge and firefight I still don't know how are they going to fit it on less than 5 discs. :D



Severance said:

my first xbox 360 game =]

Yeah ! I might get a 360S Arcade this year, but I doubt it cause I don't have much time for games these days. That and Fable III coming to PC, my PS3 needing YLOD repairs has put me off from getting one.

A question to 360 owners ? Do you need to have a Gold account to play online ? Can you use a silver account instead ?

And selnor, I know it isn't a FPS, but play God of War III before you say anything about scale

But the draw distance in Reach is HUGE. Thats the real technical achievement imo. If there is no pop-in, its gonna be pretty amazing to play I guess.



GodOfWar_3ever said:
Severance said:

my first xbox 360 game =]

Yeah ! I might get a 360S Arcade this year, but I doubt it cause I don't have much time for games these days. That and Fable III coming to PC, my PS3 needing YLOD repairs has put me off from getting one.

A question to 360 owners ? Do you need to have a Gold account to play online ? Can you use a silver account instead ?

Arcade is really crap i don't recommend it, get the limited one i am getting that

Also yes, you have to get Gold to play online.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.