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Forums - Gaming - Vanquish Gameplay Video

SHMUPGurus said:

Flawless? I will just post this:

Haha!



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So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...



The game looks great, hopefully it has engaging gameplay.

While the complainers above have a point that a lot of games try too much to impress us with tricks like slow mo, and scripted events... there are games which are over the top and have the gameplay that matches it.

Actually there is one game...Bayonetta.  Lets hope Vanquish is another.



Mummelmann said:

So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...

Nobody called you silly, they just said different people like different games.



Avatar0319 said:

Looks MUCH better than Gears of War 3. Shinji Mikami is a pure genius.


Calm down, let's not say bad things that we'll regret later.. =p

But I agree, it looks pretty good. Does it have split-screen and/or co-op? If so, no CoD: Black Ops for me.



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Mummelmann said:

So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...

I'm happy u agree with me.

Anyone else here prefer slow-paced shooters for the thinking man?



Slimebeast said:
Mummelmann said:

So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...

I'm happy u agree with me.

Anyone else here prefer slow-paced shooters for the thinking man?

Its not about "slow paced" vs fast paced. Its all about controls and challenge. If a game integrates fast paced shooting and slow mo with solid controls and challenge, there is no reason for one to dislike it compared to a slower standard shooter.

My issue these days is that all these newer games tend to take away controls and user intraction for fast paced, on screen holywood type action.

Like that E3 trailer for COD:black ops... WTF is that helicopter part? Am I controling that? is it on rails? Can I even die? Why is it that a game like COD becomes a completely different controls game when you step in to a vehicle, while Halo/battlefield games keep a similar control scheme?



disolitude said:
Slimebeast said:
Mummelmann said:

So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...

I'm happy u agree with me.

Anyone else here prefer slow-paced shooters for the thinking man?

Its not about "slow paced" vs fast paced. Its all about controls and challenge. If a game integrates fast paced shooting and slow mo with solid controls and challenge, there is no reason for one to dislike it compared to a slower standard shooter.

My issue these days is that all these newer games tend to take away controls and user intraction for fast paced, on screen holywood type action.

Like that E3 trailer for COD:black ops... WTF is that helicopter part? Am I controling that? is it on rails? Can I even die? Why is it that a game like COD becomes a completely different controls game when you step in to a vehicle, while Halo/battlefield games keep a similar control scheme?

I think the helicopter part in COD looked cool. Brings variation.

"Slow paced" was just my way to sum up the characteristics of classic shooters vs these hectic modern ones.



Slimebeast said:
disolitude said:
Slimebeast said:
Mummelmann said:

So we're silly for not liking the same games as you guys? I'm sorry but Vanquish looks kind of gimmicky and stupid to me. I prefer shooters like Half-Life 2, Deus Ex and Far Cry, games where you have to think (and aim) instead of simply mashing buttons and slow motion/bullet time is getting ridiculously overused by now. I've been playing shooters since the Wolfenstein 3D and Blake Stone days, I loved games such as Quake and Unreal as well and games such as Call of Duty and Half-Life added atmosphere and depth to the genre. Games like Vanquish are nothing but flashbangs and fireworks and noise, it requires little to no effort and is, sadly, becoming the hallmark of the genre in modern days.

Call me an old grumpy bastard but this is how I feel and I still think Slimebeast's post was spot on, we just happen to think alike. As far as not having played the game; true, of course I haven't, that doesn't mean I can't say that I dislike it, I haven't seen the Sex and the City movie either but I'm 100% certain I'd think it was shit since I find the series to be an afront to mankind...

I'm happy u agree with me.

Anyone else here prefer slow-paced shooters for the thinking man?

Its not about "slow paced" vs fast paced. Its all about controls and challenge. If a game integrates fast paced shooting and slow mo with solid controls and challenge, there is no reason for one to dislike it compared to a slower standard shooter.

My issue these days is that all these newer games tend to take away controls and user intraction for fast paced, on screen holywood type action.

Like that E3 trailer for COD:black ops... WTF is that helicopter part? Am I controling that? is it on rails? Can I even die? Why is it that a game like COD becomes a completely different controls game when you step in to a vehicle, while Halo/battlefield games keep a similar control scheme?

I think the helicopter part in COD looked cool. Brings variation.

"Slow paced" was just my way to sum up the characteristics of classic shooters vs these hectic modern ones.

Name a hectic modern shooter you are talking about.I have no clue what you mean.

Call of Duty games look hectic but they are not that hectic as they are scripted as hell and guide you through the whole game, holding your hand at all times. If you don't mind the sections which are scripted (like that helicopter part)...what part bothers you?



that was some nice footage cant wait to try it out



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