By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Sales wise has Nintendo made a good decision in reviving old franchises?

I personally think that Kirby will outsell Donkey Kong and has a shot at 7 or 8 mil.



Around the Network
noname2200 said:

For all intents and purposes, Kid Icarus IS a new IP; his last outing was roughly twenty years ago, and despite the internet clamor most folks have never heard of him.  Moreover, it's obvious that the new game has little to do with its predecessors: the gameplay seems closer to Sin and Punishment than anything else, which further clarifies how this game is for practical market purposes a new IP.

I think it was wise to tie the IP to the new system: it lets Nintendo introduce what is in essence a new IP while wrapping it in the shell of an old title which many of the hobby's most enthusiastic consumers (i.e. us) have not only heard about for years now, but with which they've been teased about for years.  It's something of a win-win, really; make whatever game you want, while giving The Fans the game they've been hearing about.


Took the words right out of my mouth!!! *shakes fist* Also, by it being a launch title, IMO, it could should sale 1 millia even if it's an average game...I'm looking at you Red Steel.



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

sethnintendo said:
Killiana1a said:

Goldenye 007 - 4 to 8 million range

I think Goldeneye will sell around 7 million but that might just be wishful thinking (we have to see how the game turns out first, also FPS shooters don't really break high millions on Wii yet but that could change with Goldeneye)

I think you guys are nuts.  It will be a miracle if GoldenEye cracks 2 million.

The original did 8 million, but it was also a ground breaking title.  This is a market where FPSs are a dime a dozen, most FPS fans also own a 360, PS3, or PC, and it is coming out at the same time as Black Ops and Conduit 2.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

theRepublic said:
sethnintendo said:
Killiana1a said:

Goldenye 007 - 4 to 8 million range

I think Goldeneye will sell around 7 million but that might just be wishful thinking (we have to see how the game turns out first, also FPS shooters don't really break high millions on Wii yet but that could change with Goldeneye)

I think you guys are nuts.  It will be a miracle if GoldenEye cracks 2 million.

The original did 8 million, but it was also a ground breaking title.  This is a market where FPSs are a dime a dozen, most FPS fans also own a 360, PS3, or PC, and it is coming out at the same time as Black Ops and Conduit 2.

You have a good point. I did'nt know it was coming out around that time. I'd be happy if it did 1million. lol



theRepublic said:
sethnintendo said:
Killiana1a said:

Goldenye 007 - 4 to 8 million range

I think Goldeneye will sell around 7 million but that might just be wishful thinking (we have to see how the game turns out first, also FPS shooters don't really break high millions on Wii yet but that could change with Goldeneye)

I think you guys are nuts.  It will be a miracle if GoldenEye cracks 2 million.

The original did 8 million, but it was also a ground breaking title.  This is a market where FPSs are a dime a dozen, most FPS fans also own a 360, PS3, or PC, and it is coming out at the same time as Black Ops and Conduit 2.

I pretty much agree.  I also think no may matter if the game turns out great, so much public sentiment is already weighted against it (especially among the industry press), it's going to have a toucgh time regardless.

I think Activision/Eurocom should probably just go ahead and push for a 3DS launch port.  It'd probably have a better chance there.



Around the Network

Donkey Kong Country and kirby are guaranteed sales.   DK especially enjoys mass market appeal as well as a loyal following.    I agree with the general sales accessments made here already on these two.

However this article ignores the true Nintendo IP for the holidays - Wii Party, which should sell 10-20m ltd

Kid Icaris is for all intent and purposes a new IP.   It would be a mistake to launch it on Wii at this time.   It'd be ignored.

However on 3DS, it is a game that especially benefits from the 3d and highlights it.  Also all launch titles on new hardware tend to do well.   Look at Luigi's Mansion. Or Wii Sports in Japan (where it was sold not packed in).   Partly it's because it's the only thing available.   Partly it's because Nintendo's launch titles typically are games that highlight the perks of the new hardware which everyone is excited to try out.   I'm sure Kid Icaris will enjoy strong initial sales.  Once other major titles hit, it may fade away.



 

jarrod said:
theRepublic said:
sethnintendo said:
Killiana1a said:

Goldenye 007 - 4 to 8 million range

I think Goldeneye will sell around 7 million but that might just be wishful thinking (we have to see how the game turns out first, also FPS shooters don't really break high millions on Wii yet but that could change with Goldeneye)

I think you guys are nuts.  It will be a miracle if GoldenEye cracks 2 million.

The original did 8 million, but it was also a ground breaking title.  This is a market where FPSs are a dime a dozen, most FPS fans also own a 360, PS3, or PC, and it is coming out at the same time as Black Ops and Conduit 2.

I pretty much agree.  I also think no may matter if the game turns out great, so much public sentiment is already weighted against it (especially among the industry press), it's going to have a toucgh time regardless.

I think Activision/Eurocom should probably just go ahead and push for a 3DS launch port.  It'd probably have a better chance there.

Anyway, I wouldn't be surprised if it lifetime sales equal those of Killzone 2 (that if it turns out to be the great game it should be).



New Play Control! Donkey Kong Jungle Beat (Wii) is similar to DKCR and it only sold 0.52m

Donkey Kong Barrel Blast (Wii) is a pretty different style of game, but it sold about the same amount. 

Donkey Kong Jungle Beat (GC) sold 0.80m so sales for DK games were bigger back then, it seems.

Nintendo has pushed out a lot of Donkey Kong games on various consoles over the last few years (GBA, DS, GC, Wii) but none of them have sold amazing.  Some of the better selling ones are the handheld ones with Mario in the title.  DKCR may sell a lot more, but the game will have to be treated like a really big game by Nintendo with lots of hype and TV ads.  Otherwise, the game may sell a 0.50m to less than 2m like the recent DK games.




 

Tired of big government?
Want liberty in your lifetime?
Join us @
http://www.freestateproject.org

In my opinion it's all about the opportunity cost.

Nintendo makes more making the game and selling it then sitting on an old IP.
Not only that it may create new fans for each franchise.

 

I think they'll sell well because of the franchise title and because Nintendo usually spreads out it's big titles so Nintendo fans have something to buy.



FreeTalkLive said:

New Play Control! Donkey Kong Jungle Beat (Wii) is similar to DKCR and it only sold 0.52m

Donkey Kong Barrel Blast (Wii) is a pretty different style of game, but it sold about the same amount. 

Donkey Kong Jungle Beat (GC) sold 0.80m so sales for DK games were bigger back then, it seems.

Nintendo has pushed out a lot of Donkey Kong games on various consoles over the years (GBA, DS, GC, Wii) but none of them have sold amazing.  Some of the better selling ones are the handheld ones with Mario in the title.  DKCR may sell more a lot, but the game will have to be treated like a really big game by Nintendo with lots of hype and TV ads.  Otherwise, the game may sell a 0.50m to less than 2m like the recent DK games.

Why are you comparing a new DKC game to a game that required bongos to play, a bad racer, and a NPC! game?  The bongo control limited the appeal of the first, a racing game has nothing to do with platformers, and none of the NPC! games have done very well.

When you look at NSMB Wii, you wouldn't compare it with Mario spin offs, or even the 3D Marios.  You would need to look back at the 2D Marios.  Similarly, I would look back to DKC 1-3 to compare with this game.

DKC - 9.3 million

DKC2 - 5.15 million

DKC3 - 3.51 million



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)