Rhonin the wizard said:
jarrod said:
Rhonin the wizard said:
jarrod said:
Rhonin the wizard said:
I just did a quick check, so far this year 25,719,004 Wii games have been sold, while between Week Ending 12th Sep 2009 and Week Ending 03rd Jan 2009 26,369,995 Wii games were sold. The difference is 650,991 units. Not something I would call "fast collapsing".
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lol. So the period Iwata pointed to specifically as when Nintendo dropped the ball (holiday 2008 with Wii Music and Animal Crossing) still moved more software than the period in which they launched two 10m selling titles (NSMBWii and Wii Fit Plus)?
Take out all 1st party games, and what do the totals look like?
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My bad, it was supposed to be "Week Ending 03rd Jan 2009 and Week Ending 12th Sep 2009", though the numbers were correct.
I don't think I should point this out, these numbers are only for EMEAA.
I fail to see what would be achieved if I removed the Wii's best games.
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The point was that in terms of sales, Nintendo delivered a subpar holiday lineup in 2008, versus arguably their best holiday lineup in 2009. That's the only reason they're at all close, because it was Disaster / Animal Crossing / Wii Music versus Wii Sports Resort / Wii Fit Plus / NSMB Wii.
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2008 also had Super Smash Bros. Brawl, Mario Kart Wii, and Wii Fit, and Wii Sports Resort was not launched during the winter holidays. And I have yet to see any proof on piracy causing sales to fall.
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Mario Kart & Wii Fit were early/mid spring releases, WSR was late summer release. It missed your arbitrary cutoff by about a month, versus about six months for those. SSBB was delayed in EU, but it was still a month before WSR.
And the point still was putting Nintendo's weakest holiday lineup ever against their strongest holiday lineup ever, and the weakest still won for overall software. Take out that differentiating factor (Nintendo) and it's landslide change.