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Forums - Nintendo - Epic Mickey has around 275 people working on it

famousringo said:
dsister said:
famousringo said:

Okay, that's nuts.

Without the luxury of a $60 MSRP, this game is going to have to sell well over a million to really pay off.

On the other hand, it's novel to get a Wii game that they didn't cheap out on.


Ringo... It's a Mickey game on the Wii. It's going to sell (way) over a million :-p

I guess it better.

What I find frustrating is that Nintendo tried to teach everybody with the Wii that high production values are nowhere near as important as a polished and fun experience. That it's more important to hire good game designers than armies of graphic designers, and more important to iron out bugs in existing features than to pile on new features.

Nobody seems to have taken the lesson to heart. They just keep piling more staff onto projects, bloating budgets and murdering margins.

Despite all my whining, I do think Epic Mickey will look and play incredibly well, and it will probably perform well in the market.


Some seem to be learning it the hard way.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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morenoingrato said:
CDiablo said:

I dont see this ending well.


why not, it is loved, an inovative and looks high quality, and releases right for holidays


I do agree with it looking good, but I just have lost faith in anything not nintendo and not party orientated selling on the Wii very well. Im nout sure what you mean by it is loved, but I for one dont like Disney at all and think Mickey is the lamest character of all time. Of course other people do, but I dont think Disney characters have the drawing power they used to since most disney stuff is Pixar IP's. Im predicting 300-500k but I hope Im wrong, cause it seems a lot of effort was put into the game.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

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famousringo said:

What I find frustrating is that Nintendo tried to teach everybody with the Wii that high production values are nowhere near as important as a polished and fun experience. That it's more important to hire good game designers than armies of graphic designers, and more important to iron out bugs in existing features than to pile on new features.


Chin up: with the 3DS games costing as much to make as a Wii game, and budgets almost certainly rising for the other platforms as well, we'll soon arrive at a point where developers destroy themselves, and only the few who realize this truth will survive.