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famousringo said:

What I find frustrating is that Nintendo tried to teach everybody with the Wii that high production values are nowhere near as important as a polished and fun experience. That it's more important to hire good game designers than armies of graphic designers, and more important to iron out bugs in existing features than to pile on new features.


Chin up: with the 3DS games costing as much to make as a Wii game, and budgets almost certainly rising for the other platforms as well, we'll soon arrive at a point where developers destroy themselves, and only the few who realize this truth will survive.