Wow, sorry but all your complaining seems to indicate that you just are not the type of player that should be playing tactical RPG's like Fire Emblem.
The point of it is that you SHOULD NOT be putting your weak defense characters in a place where they'll be attacked by the enemy!!! You can see where the enemy can walk to by selecting them, you can see roughly their level and their attack capability. You're supposed to use your tank characters to make defensive walls around your weak guys to prevent them from being hit.
You got to learn how to use choke points, how to turtle defense until you clear the field of high movement enemies.
Radiant dawn actually has a lot of playable characters and each chapter has different guys but they all rejoin later on in the game so its not time wasted. The whole point of the game is thinking tactically and how to prepare your guys with the best defense. Have the fun is taking the weak characters and through strategy like hurting one enemy for them to kill and then using abilities like shove/rescue/blessings to get them out of danger. Or just use bonus exp.
If you're finding it hard, play it on easy until you learn how the game works. They also put in the battle save for a reason.
Unfortunate thing about Radiant Dawn is that the chapter 1 guys are WEAK. Micaiah is a mage, if you ever play mmorpg's, you'll see the same tactics being applied. And note that swordmasters are not supposed to be tanks, they're high offense, high avoidance, low defense. You just need to learn how the characters and classes work.