The biggest gripe I had with Fire Emblem has to do with the gameplay. It told the story from too many viewpoints. You would be going along and leveling up your character and then in the following map, everyone is gone and so are all your items. You would be given a group of new characters only to have them disappear in another 2 maps or so. This is a big disappointment when you just want to keep going with the group you have. Why bother with gaining experience, assigning items, or building bonds when in the back of your mind you know they might be gone in the next chapter. I like finishing the game with the group I started. Main characters should be there till the end. Tell the other characters stories in cutscenes or something.
Also the game has some serious balancing issues. Main characters can die in like one or two hits. It's not that the game is hard, it's that hit points are not properly assigned, making some fights just too easy and some fights frustrating. It's pretty much whoever gets the first hit wins. I mean why has my healing mage only gained like 1 hp in 7 levels. Whoever directed this game should be fired. I could direct a better game than this. You need to have players connect with their characters.









