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Forums - Gaming - Kinect only supports two players, Move supports two-ish

makingmusic476 said:
ElGranCabeza said:

Move supports 4 players simultaneously and 3 players simultaneously if each player is required to have 2 Moves or a Move Nav. Thread title FAILS.


According to Sony, they've capped support at four Move controllers max.  Yes, the ps3 can support up to 7 bluetooth devices, but that does not seem to be the case in regards to Move in particular.

And your tone was totally uncalled for.


So you banned me for calling you out on your erroneous thread title? Mod abuse at its best.

I didn't mean to offend you and maybe "my tone" was a little off, and for that I apologize, but you shouldn't abuse your mod powers just because you disagree with somebody!!!!!



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Cross-X said:
mysticwolf said:

That is the disappointment that I was waiting for. The thing that will turn people off. I knew something like this would happen

I don't think that not being able to support 4 Players will neccessarily 'turn off' people. Like I'm sure people know how to take turns in paris or something. But you see this is why Kinect and Move won't see the big success of the Wii.

The Wii IS able to support up to 4 players in great addictive multiplayer games like Super Smash Bros Brawl, New Super Mario Bros Wii, Mario Kart and the list goes on and that's what makes the Wii so great compared to Move and Kinect.

So really, Wii is just 1 up Move and Kinect with full 4 Player Support in a lot of family and friends orientated multiplayer games. If the Move can do full 4 player support then that's also great and pretty much the same as the Wii then but if Kinect can't then... Move and Wii are 1 up. Yes it's disappointing Kinect if it can't support 4 Players but it's not a major 'turn off' factor.

Except the games you listed all use the main controller normally, with simple motion controls on top.  Like steering for Mario Kart.  The DS3 would be used for things like that with its 6-axis control, as it has been before.  The Move, however is more for games like FPS/TPS's, adventure games and casual game compilations, like Sports Champions.  Of course, the 360 only has Kinect to pull of motion gaming, which is why this 2-player limit is troubling.  I do hope Sony at least raise the limit to 3 Moves plus 3 Navs, and up to 6 Moves (2 for each player), for more core games upon release.  Cause 3 players wouldn't be seen as such a negative.

And to those pointing out that Kinect probably supports 4 players based on the vid of the woman and man playing with the kids, why didn't you post the whole vid.

http://www.youtube.com/watch?v=Jm0KKa6wACQ 

It's clearly a 2 player game.  They only let the kids come in to play along, which causes the avatars to go ape-shit.

2 things that trouble me the most about that vid are:

1. As with most demos I have seen for Kinect, it takes place in a well lit, completely white room.

2. Look at how far they are from the camera.  I hope most games don't require that much space.



Just Dance 2 for Wii Supports up to 8 players..

Can someone tell me how is this done?



the_bloodwalker said:

Just Dance 2 for Wii Supports up to 8 players

But not 8 similtaniously. IF folks are simply passing along controllers or taking turns playing, Both Kinefct and Move could do the same thing.




Voltaire said:
the_bloodwalker said:

Just Dance 2 for Wii Supports up to 8 players

But not 8 similtaniously. IF folks are simply passing along controllers or taking turns playing, Both Kinefct and Move could do the same thing.

Can you give me the link where it explains that?. Because I thought that the nunchuck can be used. It has motion detection and can be used as a separate controller like in Bust a Move Bash and Driift Mania that has 8 player session



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the wii is still awesome



RIP Kinect from my wanted list.


The only reason I wanted Kinect was so I could play party games on my 360.  I very commonly have 4 or more people over to play, and it sure would have been nice to be able to play 4 people without buying 4 controllers. 

Doesn't M$ understand that the core of the casual market is multiplayer and party games?



 

Most anticipated games of 2011:

Uncharted 3,Legend of Zelda: Skyward Sword, Rocksmith

Modern Warfare 3, Super Mario 3D

 

the_bloodwalker said:
Voltaire said:
the_bloodwalker said:

Just Dance 2 for Wii Supports up to 8 players

But not 8 similtaniously. IF folks are simply passing along controllers or taking turns playing, Both Kinefct and Move could do the same thing.

Can you give me the link where it explains that?. Because I thought that the nunchuck can be used. It has motion detection and can be used as a separate controller like in Bust a Move Bash and Driift Mania that has 8 player session

Well its sort of the only way it could happen. Wii uses bluetooth, like the PS3, and so can only support 7 devices at a time. Having to use the wired nunchuk in a very mobil dance game makes no sense at all.




I thought a while back some SONY rep said 4 moves and 2 subcontrollers at once...

Anyway, most 4 player casual games will just require move.



4 ≈ One

I'm impressed that so many people on this site who seemingly lived in a shoebox when they thought Kinect needed loads of space to work now have rooms big enough to support 4 players simultaneously on Kinect.